Related papers: A faster algorithm for Cops and Robbers
In this paper, we answer two open problems from [Breen et al., Throttling for the game of Cops and Robbers on graphs, Discrete Math., 341 (2018) 2418-2430]. The throttling number $th_c(G)$ of a graph $G$ is the minimum possible value of $k…
We consider the classical $k$-Center problem in undirected graphs. The problem is known to have a polynomial-time 2-approximation. There are even $(2+\varepsilon)$-approximations running in near-linear time. The conventional wisdom is that…
Building on previous work by Cameron et al. in [3], we give a recurrence for computing the number of acyclic orientations of complete $k$-partite graphs, which can be implemented to obtain a dynamic programming algorithm running in time…
We propose a new (theoretical) computational model for the study of massive data processing with limited computational resources. Our model measures the complexity of reading the very large data sets in terms of the data size N and analyzes…
Let U be a universe on n elements, let k be a positive integer, and let F be a family of (implicitly defined) subsets of U. We consider the problems of partitioning U into k sets from F, covering U with k sets from F, and packing k…
The $2$-admissibility of a graph is a promising measure to identify real-world networks which have an algorithmically favourable structure. In contrast to other related measures, like the weak/strong $2$-colouring numbers or the maximum…
In the game of \emph{cops and robbers} on a graph $G = (V,E)$, $k$ cops try to catch a robber. On the cop turn, each cop may move to a neighboring vertex or remain in place. On the robber's turn, he moves similarly. The cops win if there is…
The cops and robbers game has been extensively studied under the assumption of optimal play by both the cops and the robbers. In this paper we study the problem in which cops are chasing a drunk robber (that is, a robber who performs a…
A $k$-truss is an edge-induced subgraph $H$ such that each of its edges belongs to at least $k-2$ triangles of $H$. This notion has been introduced around ten years ago in social network analysis and security, as a form of cohesive subgraph…
It is known that a better than $2$-approximation algorithm for the girth in dense directed unweighted graphs needs $n^{3-o(1)}$ time unless one uses fast matrix multiplication. Meanwhile, the best known approximation factor for a…
We investigate the complexity of several fundamental polynomial-time solvable problems on graphs and on matrices, when the given instance has low treewidth; in the case of matrices, we consider the treewidth of the graph formed by non-zero…
For a given graph $G$ with positive integral cost and delay on edges, distinct vertices $s$ and $t$, cost bound $C\in Z^{+}$ and delay bound $D\in Z^{+}$, the $k$ bi-constraint path ($k$BCP) problem is to compute $k$ disjoint $st$-paths…
We give an algorithm that takes as input an $n$-vertex graph $G$ and an integer $k$, runs in time $2^{O(k^2)} n^{O(1)}$, and outputs a tree decomposition of $G$ of width at most $k$, if such a decomposition exists. This resolves the…
We consider the well-studied cops and robbers game in the context of oriented graphs, which has received surprisingly little attention to date. We examine the relationship between the cop numbers of an oriented graph and its underlying…
We study a broad class of graph partitioning problems, where each problem is specified by a graph $G=(V,E)$, and parameters $k$ and $p$. We seek a subset $U\subseteq V$ of size $k$, such that $\alpha_1m_1 + \alpha_2m_2$ is at most (or at…
We describe a new algorithm for vertex cover with runtime $O^*(1.25284^k)$, where $k$ is the size of the desired solution and $O^*$ hides polynomial factors in the input size. This improves over previous runtime of $O^*(1.2738^k)$ due to…
Local search is a widely-employed strategy for finding good solutions to Traveling Salesman Problem. We analyze the problem of determining whether the weight of a given cycle can be decreased by a popular $k$-opt move. Earlier work has…
Let ${\cal G}$ be a minor-closed graph class and let $G$ be an $n$-vertex graph. We say that $G$ is a $k$-apex of ${\cal G}$ if $G$ contains a set $S$ of at most $k$ vertices such that $G\setminus S$ belongs to ${\cal G}$. Our first result…
We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…
The Grundy number of a graph is the maximum number of colors used by the greedy coloring algorithm over all vertex orderings. In this paper, we study the computational complexity of GRUNDY COLORING, the problem of determining whether a…