Related papers: Weakly Supervised High-Fidelity Clothing Model Gen…
This paper proposes a novel self-supervised based Cut-and-Paste GAN to perform foreground object segmentation and generate realistic composite images without manual annotations. We accomplish this goal by a simple yet effective…
Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…
We present a novel approach that constructs 3D virtual garment models from photos. Unlike previous methods that require photos of a garment on a human model or a mannequin, our approach can work with various states of the garment: on a…
Image generation in the fashion domain has predominantly focused on preserving body characteristics or following input prompts, but little attention has been paid to improving the inherent fashionability of the output images. This paper…
We propose a flexible person generation framework called Dressing in Order (DiOr), which supports 2D pose transfer, virtual try-on, and several fashion editing tasks. The key to DiOr is a novel recurrent generation pipeline to sequentially…
This paper presents a novel approach for guiding a Generative Adversarial Network trained on the FashionGen dataset to generate designs corresponding to target fashion styles. Finding the latent vectors in the generator's latent space that…
In recent years, supervised learning with convolutional networks (CNNs) has seen huge adoption in computer vision applications. Comparatively, unsupervised learning with CNNs has received less attention. In this work we hope to help bridge…
Image-based virtual try-on is an increasingly important task for online shopping. It aims to synthesize images of a specific person wearing a specified garment. Diffusion model-based approaches have recently become popular, as they are…
Deep learning has brought an unprecedented progress in computer vision and significant advances have been made in predicting subjective properties inherent to visual data (e.g., memorability, aesthetic quality, evoked emotions, etc.).…
With the aim of creating virtual cloth deformations more similar to real world clothing, we propose a new computational framework that recasts three dimensional cloth deformation as an RGB image in a two dimensional pattern space. Then a…
Deep Gaussian Processes (DGPs) were proposed as an expressive Bayesian model capable of a mathematically grounded estimation of uncertainty. The expressivity of DPGs results from not only the compositional character but the distribution…
Counterfeit products such as drugs and vaccines as well as luxury items such as high-fashion handbags, watches, jewelry, garments, and cosmetics, represent significant direct losses of revenue to legitimate manufacturers and vendors, as…
Image inpainting techniques have shown promising improvement with the assistance of generative adversarial networks (GANs) recently. However, most of them often suffered from completed results with unreasonable structure or blurriness. To…
In recent years, deep generative models have been shown to 'imagine' convincing high-dimensional observations such as images, audio, and even video, learning directly from raw data. In this work, we ask how to imagine goal-directed visual…
We present a novel approach for synthesizing photo-realistic images of people in arbitrary poses using generative adversarial learning. Given an input image of a person and a desired pose represented by a 2D skeleton, our model renders the…
While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…
Language-based fashion image editing allows users to try out variations of desired garments through provided text prompts. Inspired by research on manipulating latent representations in StyleCLIP and HairCLIP, we focus on these latent…
Deep generative models, such as Variational Autoencoders (VAEs) and Generative Adversarial Networks (GANs), have been employed widely in computational creativity research. However, such models discourage out-of-distribution generation to…
Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…
Image generation has been heavily investigated in computer vision, where one core research challenge is to generate images from arbitrarily complex distributions with little supervision. Generative Adversarial Networks (GANs) as an implicit…