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Quadruped animals are capable of exhibiting a diverse range of locomotion gaits. While progress has been made in demonstrating such gaits on robots, current methods rely on motion priors, dynamics models, or other forms of extensive manual…

Robotics · Computer Science 2024-02-23 David DeFazio , Yohei Hayamizu , Shiqi Zhang

Classical reinforcement learning (RL) methods often struggle in complex, high-dimensional environments because of their extensive parameter requirements and challenges posed by stochastic, non-deterministic settings. This study introduces…

Robotics · Computer Science 2025-09-16 Romerik Lokossou , Birhanu Shimelis Girma , Ozan K. Tonguz , Ahmed Biyabani

Learning to walk -- i.e., learning locomotion under performance and energy constraints continues to be a challenge in legged robotics. Methods such as stochastic gradient, deep reinforcement learning (RL) have been explored for bipeds,…

Neural and Evolutionary Computing · Computer Science 2020-03-24 Ashwin Sanjay Lele , Yan Fang , Justin Ting , Arijit Raychowdhury

This paper proposes a modular framework to generate robust biped locomotion using a tight coupling between an analytical walking approach and deep reinforcement learning. This framework is composed of six main modules which are…

Robotics · Computer Science 2021-12-23 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis

Learning policies for complex humanoid tasks remains both challenging and compelling. Inspired by how infants and athletes rely on external support--such as parental walkers or coach-applied guidance--to acquire skills like walking,…

Robotics · Computer Science 2025-07-01 Zhanxiang Cao , Yang Zhang , Buqing Nie , Huangxuan Lin , Haoyang Li , Yue Gao

Off-road navigation on vertically challenging terrain, involving steep slopes and rugged boulders, presents significant challenges for wheeled robots both at the planning level to achieve smooth collision-free trajectories and at the…

Robotics · Computer Science 2024-10-29 Tong Xu , Chenhui Pan , Xuesu Xiao

We explore sim-to-real transfer of deep reinforcement learning controllers for a heavy vehicle with active suspensions designed for traversing rough terrain. While related research primarily focuses on lightweight robots with electric…

Quadrupedal robots have played a crucial role in various environments, from structured environments to complex harsh terrains, thanks to their agile locomotion ability. However, these robots can easily lose their locomotion functionality if…

Robotics · Computer Science 2024-03-04 Mincheol Kim , Ukcheol Shin , Jung-Yup Kim

Deep reinforcement learning produces robust locomotion policies for legged robots over challenging terrains. To date, few studies have leveraged model-based methods to combine these locomotion skills with the precise control of…

Robotics · Computer Science 2022-01-12 Yuntao Ma , Farbod Farshidian , Takahiro Miki , Joonho Lee , Marco Hutter

Achieving controlled jumping behaviour for a quadruped robot is a challenging task, especially when introducing passive compliance in mechanical design. This study addresses this challenge via imitation-based deep reinforcement learning…

Robotics · Computer Science 2025-08-28 Georgios Apostolides , Wei Pan , Jens Kober , Cosimo Della Santina , Jiatao Ding

The focus of this work is to enumerate the various approaches and algorithms that center around application of reinforcement learning in robotic ma- ]]nipulation tasks. Earlier methods utilized specialized policy representations and human…

Robotics · Computer Science 2017-02-01 Smruti Amarjyoti

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

Reinforcement learning has been widely applied to robotic control, but effective policy learning under partial observability remains a major challenge, especially in high-dimensional tasks like humanoid locomotion. To date, no prior work…

Artificial Intelligence · Computer Science 2025-07-28 Wuhao Wang , Zhiyong Chen

Dynamic walking on bipedal robots has evolved from an idea in science fiction to a practical reality. This is due to continued progress in three key areas: a mathematical understanding of locomotion, the computational ability to encode this…

Robotics · Computer Science 2020-10-16 Jenna Reher , Aaron D. Ames

This paper presents a deep learning framework that is capable of solving partially observable locomotion tasks based on our novel interpretation of Recurrent Deterministic Policy Gradient (RDPG). We study on bias of sampled error measure…

Artificial Intelligence · Computer Science 2020-02-11 Doo Re Song , Chuanyu Yang , Christopher McGreavy , Zhibin Li

Decision making for autonomous driving in urban environments is challenging due to the complexity of the road structure and the uncertainty in the behavior of diverse road users. Traditional methods consist of manually designed rules as the…

Neural and Evolutionary Computing · Computer Science 2020-10-27 Niranjan Deshpande , Dominique Vaufreydaz , Anne Spalanzani

Reinforcement learning (RL) for bipedal locomotion has recently demonstrated robust gaits over moderate terrains using only proprioceptive sensing. However, such blind controllers will fail in environments where robots must anticipate and…

Robotics · Computer Science 2024-07-10 Helei Duan , Bikram Pandit , Mohitvishnu S. Gadde , Bart van Marum , Jeremy Dao , Chanho Kim , Alan Fern

Reinforcement learning has emerged as a promising methodology for training robot controllers. However, most results have been limited to simulation due to the need for a large number of samples and the lack of automated-yet-safe data…

Robotics · Computer Science 2018-03-29 Kendall Lowrey , Svetoslav Kolev , Jeremy Dao , Aravind Rajeswaran , Emanuel Todorov

This paper details our winning submission to Phase 1 of the 2021 Real Robot Challenge; a challenge in which a three-fingered robot must carry a cube along specified goal trajectories. To solve Phase 1, we use a pure reinforcement learning…

We introduce Air Learning, an open-source simulator, and a gym environment for deep reinforcement learning research on resource-constrained aerial robots. Equipped with domain randomization, Air Learning exposes a UAV agent to a diverse set…

Robotics · Computer Science 2022-11-15 Srivatsan Krishnan , Behzad Boroujerdian , William Fu , Aleksandra Faust , Vijay Janapa Reddi