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Generative adversarial networks (GANs) are quickly becoming a ubiquitous approach to procedurally generating video game levels. While GAN generated levels are stylistically similar to human-authored examples, human designers often want to…
Generative models have made significant progress in the tasks of modeling complex data distributions such as natural images. The introduction of Generative Adversarial Networks (GANs) and auto-encoders lead to the possibility of training on…
In multimodal unsupervised image-to-image translation tasks, the goal is to translate an image from the source domain to many images in the target domain. We present a simple method that produces higher quality images than current…
"Art is the lie that enables us to realize the truth." - Pablo Picasso. For centuries, humans have dedicated themselves to producing arts to convey their imagination. The advancement in technology and deep learning in particular, has caught…
Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…
This paper proposes an extension to the Generative Adversarial Networks (GANs), namely as ARTGAN to synthetically generate more challenging and complex images such as artwork that have abstract characteristics. This is in contrast to most…
StyleGAN has demonstrated the ability of GANs to synthesize highly-realistic faces of imaginary people from random noise. One limitation of GAN-based image generation is the difficulty of controlling the features of the generated image, due…
While Generative Adversarial Networks (GANs) show increasing performance and the level of realism is becoming indistinguishable from natural images, this also comes with high demands on data and computation. We show that state-of-the-art…
Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image generation. Despite their ability to synthesize high-resolution photo-realistic images, generating content with on-demand conditioning of…
Image generation has been heavily investigated in computer vision, where one core research challenge is to generate images from arbitrarily complex distributions with little supervision. Generative Adversarial Networks (GANs) as an implicit…
Generating and manipulating human facial images using high-level attributal controls are important and interesting problems. The models proposed in previous work can solve one of these two problems (generation or manipulation), but not both…
Generative adversarial networks (GANs) can generate high-quality images from sampled latent codes. Recent works attempt to edit an image by manipulating its underlying latent code, but rarely go beyond the basic task of attribute…
Can one inject new concepts into an already trained generative model, while respecting its existing structure and knowledge? We propose a new task - domain expansion - to address this. Given a pretrained generator and novel (but related)…
We show that pre-trained Generative Adversarial Networks (GANs) such as StyleGAN and BigGAN can be used as a latent bank to improve the performance of image super-resolution. While most existing perceptual-oriented approaches attempt to…
Understating and controlling generative models' latent space is a complex task. In this paper, we propose a novel method for learning to control any desired attribute in a pre-trained GAN's latent space, for the purpose of editing…
Generative Adversarial Networks (GAN) have emerged as a formidable AI tool to generate realistic outputs based on training datasets. However, the challenge of exerting control over the generation process of GANs remains a significant…
With the recent progress in Generative Adversarial Networks (GANs), it is imperative for media and visual forensics to develop detectors which can identify and attribute images to the model generating them. Existing works have shown to…
3D GANs have the ability to generate latent codes for entire 3D volumes rather than only 2D images. These models offer desirable features like high-quality geometry and multi-view consistency, but, unlike their 2D counterparts, complex…
A multi-layer image is more valuable than a single-layer image from a graphic designer's perspective. However, most of the proposed image generation methods so far focus on single-layer images. In this paper, we propose MontageGAN, which is…
Despite the recent success of GANs in synthesizing images conditioned on inputs such as a user sketch, text, or semantic labels, manipulating the high-level attributes of an existing natural photograph with GANs is challenging for two…