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Related papers: Bayesian Persuasion for Algorithmic Recourse

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We consider a social planner faced with a stream of myopic selfish agents. The goal of the social planner is to maximize the social welfare, however, it is limited to using only information asymmetry (regarding previous outcomes) and cannot…

Computer Science and Game Theory · Computer Science 2019-05-15 Lee Cohen , Yishay Mansour

Self-reinforcing feedback loops in personalization systems are typically caused by users choosing from a limited set of alternatives presented systematically based on previous choices. We propose a Bayesian choice model built on Luce axioms…

Machine Learning · Statistics 2019-08-22 Gökhan Çapan , Ilker Gündoğdu , Ali Caner Türkmen , Çağrı Sofuoğlu , Ali Taylan Cemgil

This paper studies algorithmic decision-making under human's strategic behavior, where a decision maker uses an algorithm to make decisions about human agents, and the latter with information about the algorithm may exert effort…

Computer Science and Game Theory · Computer Science 2024-09-16 Tian Xie , Xuwei Tan , Xueru Zhang

The principal problem in algorithmic mechanism design is in merging the incentive constraints imposed by selfish behavior with the algorithmic constraints imposed by computational intractability. This field is motivated by the observation…

Computer Science and Game Theory · Computer Science 2017-08-21 Jason D. Hartline , Brendan Lucier

In decision-making systems, algorithmic recourse aims to identify minimal-cost actions to alter an individual features, thereby obtaining a desired outcome. This empowers individuals to understand, question, or alter decisions that…

Machine Learning · Computer Science 2025-02-12 Wen-Ling Chen , Hong-Chang Huang , Kai-Hung Lin , Shang-Wei Hwang , Hao-Tsung Yang

A persuasion policy successfully persuades an agent to pick a particular action only if the information is designed in a manner that convinces the agent that it is in their best interest to pick that action. Thus, it is natural to ask, what…

Computer Science and Game Theory · Computer Science 2024-08-27 Reema Deori , Ankur A. Kulkarni

A long-lived autonomous agent should be able to respond online to novel instances of tasks from a familiar domain. Acting online requires 'fast' responses, in terms of rapid convergence, especially when the task instance has a short…

Artificial Intelligence · Computer Science 2015-12-15 Benjamin Rosman , Majd Hawasly , Subramanian Ramamoorthy

Algorithmic recourse provides individuals who receive undesirable outcomes from machine learning systems with minimum-cost improvements to achieve a desirable outcome. However, machine learning models often get updated, so the recourse may…

Machine Learning · Computer Science 2026-04-28 Kshitij Kayastha , Vasilis Gkatzelis , Shahin Jabbari

The PC algorithm is a popular method for learning the structure of Gaussian Bayesian networks. It carries out statistical tests to determine absent edges in the network. It is hence governed by two parameters: (i) The type of test, and (ii)…

We study the algorithmics of information structure design -- a.k.a. persuasion or signaling -- in a fundamental special case introduced by Arieli and Babichenko: multiple agents, binary actions, and no inter-agent externalities. Unlike…

Computer Science and Game Theory · Computer Science 2017-05-16 Shaddin Dughmi , Haifeng Xu

We investigate a two-period Bayesian persuasion game, where the receiver faces a decision, akin to a one-armed bandit problem: to undertake an action, gaining noisy information and a corresponding positive or negative payoff, or to refrain.…

Optimization and Control · Mathematics 2024-01-11 Massimo DAntoni , Ehud Lehrer , Avraham Tabbach , Eilon Solan

Recent work has discussed the limitations of counterfactual explanations to recommend actions for algorithmic recourse, and argued for the need of taking causal relationships between features into consideration. Unfortunately, in practice,…

Machine Learning · Computer Science 2020-10-26 Amir-Hossein Karimi , Julius von Kügelgen , Bernhard Schölkopf , Isabel Valera

Selection bias arises when the probability that an observation enters a dataset depends on variables related to the quantities of interest, leading to systematic distortions in estimation and uncertainty quantification. For example, in…

Many current applications use recommendations in order to modify the natural user behavior, such as to increase the number of sales or the time spent on a website. This results in a gap between the final recommendation objective and the…

Information Retrieval · Computer Science 2018-08-06 Stephen Bonner , Flavian Vasile

Bayesian inference has theoretical attractions as a principled framework for reasoning about beliefs. However, the motivations of Bayesian inference which claim it to be the only 'rational' kind of reasoning do not apply in practice. They…

Machine Learning · Statistics 2022-11-14 Sebastian Farquhar

State-of-the-art deep-learning systems use decision rules that are challenging for humans to model. Explainable AI (XAI) attempts to improve human understanding but rarely accounts for how people typically reason about unfamiliar agents. We…

Artificial Intelligence · Computer Science 2021-04-27 Scott Cheng-Hsin Yang , Wai Keen Vong , Ravi B. Sojitra , Tomas Folke , Patrick Shafto

Optimization of complex functions, such as the output of computer simulators, is a difficult task that has received much attention in the literature. A less studied problem is that of optimization under unknown constraints, i.e., when the…

Methodology · Statistics 2010-07-06 Robert B. Gramacy , Herbert K. H. Lee

In Bayesian persuasion, an informed sender, who observes a state, commits to a randomized signaling scheme that guides a self-interested receiver's actions. Classical models assume the receiver knows the commitment. We, instead, study the…

Computer Science and Game Theory · Computer Science 2025-10-03 Caleb Probine , Mustafa O. Karabag , Ufuk Topcu

We focus on the scenario in which an agent can exploit his information advantage to manipulate the outcome of an election. In particular, we study district-based elections with two candidates, in which the winner of the election is the…

Computer Science and Game Theory · Computer Science 2020-12-11 Matteo Castiglioni , Nicola Gatti

I describe a Bayesian persuasion problem where Receiver has a private type representing a cutoff for choosing Sender's preferred action, and Sender has maxmin preferences over all Receiver type distributions with known mean and bounds. This…

Theoretical Economics · Economics 2025-09-03 Eitan Sapiro-Gheiler