Related papers: Active Learning of Abstract System Models from Tra…
Decision making via sequence modeling aims to mimic the success of language models, where actions taken by an embodied agent are modeled as tokens to predict. Despite their promising performance, it remains unclear if embodied sequence…
In complex real-world tasks such as robotic manipulation and autonomous driving, collecting expert demonstrations is often more straightforward than specifying precise learning objectives and task descriptions. Learning from expert data can…
Fast identification of new network attack patterns is crucial for improving network security. Nevertheless, identifying an ongoing attack in a heterogeneous network is a non-trivial task. Federated learning emerges as a solution to…
In this paper we present a computational modeling account of an active self in artificial agents. In particular we focus on how an agent can be equipped with a sense of control and how it arises in autonomous situated action and, in turn,…
The performance of deep neural networks improves with more annotated data. The problem is that the budget for annotation is limited. One solution to this is active learning, where a model asks human to annotate data that it perceived as…
Most machine learning and data analytics applications, including performance engineering in software systems, require a large number of annotations and labelled data, which might not be available in advance. Acquiring annotations often…
Combined modeling and verification of dynamic systems and the data they operate on has gained momentum in AI and in several application domains. We investigate the expressive yet concise framework of data-aware dynamic systems (DDS),…
Existing planning action domain model acquisition approaches consider different types of state traces from which they learn. The differences in state traces refer to the level of observability of state changes (from full to none) and…
Reward machines are automaton-like structures that capture the memory required to accomplish a multi-stage task. When combined with reinforcement learning or optimal control methods, they can be used to synthesize robot policies to achieve…
In recent years, reinforcement learning (RL) has shown remarkable success in robotics when a fast and accurate simulator is available for a given task. When using RL and simulation, more simulator realism is generally beneficial but becomes…
This technical note considers the sampling of outcomes that provide the greatest amount of information about the structure of underlying world models. This generalisation furnishes a principled approach to structure learning under a…
This work presents an approach for control, state-estimation and learning model (hyper)parameters for robotic manipulators. It is based on the active inference framework, prominent in computational neuroscience as a theory of the brain,…
Developing and fielding complex systems requires proof that they are reliably correct with respect to their design and operating requirements. Especially for autonomous systems which exhibit unanticipated emergent behavior, fully…
We present a formal and constructive framework for simulating Alternating Finite Automata (AFAs) using Logic-Gated Time-Shared Feedforward Networks (LG-TS-FFNs). Unlike prior neural automata models limited to Nondeterministic Finite…
The strength of a dynamic language is also its weakness: run-time flexibility comes at the cost of compile-time predictability. Many of the hallmarks of dynamic languages such as closures, continuations, various forms of reflection, and a…
This paper introduces an automatic debugging framework that relies on model-based reasoning techniques to locate faults in programs. In particular, model-based diagnosis, together with an abstract interpretation based conflict detection…
Abstraction (in its various forms) is a powerful established technique in model-checking; still, when unbounded data-structures are concerned, it cannot always cope with divergence phenomena in a satisfactory way. Acceleration is an…
In engineering design, one often wishes to calculate the probability that the performance of a system is satisfactory under uncertainty. State of the art algorithms exist to solve this problem using active learning with Gaussian process…
In this paper, we introduce a compositional method for the construction of finite abstractions of interconnected discrete-time switched systems. Particularly, we use a notion of so-called alternating simulation function as a relation…
We develop a behavioural theory of reflective parallel algorithms (RAs), i.e. synchronous parallel algorithms that can modify their own behaviour. The theory comprises a set of postulates defining the class of RAs, an abstract machine…