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We propose a new data structure to compute the Delaunay triangulation of a set of points in the plane. It combines good worst case complexity, fast behavior on real data, and small memory occupation. The location structure is organized into…

Computational Geometry · Computer Science 2007-05-23 Olivier Devillers

Delaunay Triangulation(DT) is one of the important geometric problems that is used in various branches of knowledge such as computer vision, terrain modeling, spatial clustering and networking. Kinetic data structures have become very…

Computational Geometry · Computer Science 2023-08-15 Nazanin Hadiniya , Mohammad Ghodsi

We introduce a new approach for identifying and characterizing voids within two-dimensional (2D) point distributions through the integration of Delaunay triangulation and Voronoi diagrams, combined with a Minimal Distance Scoring algorithm.…

Computational Geometry · Computer Science 2024-01-01 Netzer Moriya

We study the problem of constructing Steiner Minimal Trees (SMTs) in hyperbolic space. Exact SMT computation is NP-hard, and existing hyperbolic heuristics such as HyperSteiner are deterministic and often get trapped in locally suboptimal…

In this report, we try to improve the performance of existing approaches for search operations in multi-robot context. We propose three novel algorithms that are using a triangular grid pattern, i.e., robots certainly go through the…

Robotics · Computer Science 2016-05-17 Ahmad Baranzadeh

This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be…

Computational Geometry · Computer Science 2016-06-08 Stéphane Lens , Bernard Boigelot

We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…

Computational Geometry · Computer Science 2016-03-22 Glencora Borradaile , David Eppstein

This paper proposes an efficient hypergraph partitioning framework based on a novel multi-objective non-convex constrained relaxation model. A modified accelerated proximal gradient algorithm is employed to generate diverse $k$-dimensional…

Machine Learning · Computer Science 2025-09-29 Yingying Li , Mingxuan Xie , Hailong You , Yongqiang Yao , Hongwei Liu

The article proposes a new method for finding the triangle-triangle intersection in 3D space, based on the use of computer graphics algorithms -- cutting off segments on the plane when moving and rotating the beginning of the coordinate…

Graphics · Computer Science 2022-10-28 Irina Bolodurina , Georgii Nigmatulin , Denis Parfenov

In this paper, we propose an efficient multi-level convolution architecture for 3D visual grounding. Conventional methods are difficult to meet the requirements of real-time inference due to the two-stage or point-based architecture.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Wenxuan Guo , Xiuwei Xu , Ziwei Wang , Jianjiang Feng , Jie Zhou , Jiwen Lu

This paper presents a novel method for reformulating non-differentiable collision avoidance constraints into smooth nonlinear constraints using strong duality of convex optimization. We focus on a controlled object whose goal is to avoid…

Optimization and Control · Mathematics 2018-06-12 Xiaojing Zhang , Alexander Liniger , Francesco Borrelli

This paper presents a distributed approach for exploring and triangulating an unknown region using a multi- robot system. The objective is to produce a covering of an unknown workspace by a fixed number of robots such that the covered…

Robotics · Computer Science 2014-02-04 SeoungKyou Lee , Aaron Becker , Sándor P. Fekete , Alexander Kröller , James McLurkin

We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…

Computational Geometry · Computer Science 2021-02-16 Esther Ezra , Micha Sharir

Neural representations have shown spectacular ability to compress complex signals in a fraction of the raw data size. In 3D computer graphics, the bulk of a scene's memory usage is due to polygons and textures, making them ideal candidates…

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

We are interested in unsupervised reconstruction of complex near-capillary vasculature with thousands of bifurcations where supervision and learning are infeasible. Unsupervised methods can use many structural constraints, e.g. topology,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-29 Zhongwen Zhang , Dmitrii Marin , Maria Drangova , Yuri Boykov

Empty space skipping can be efficiently implemented with hierarchical data structures such as k-d trees and bounding volume hierarchies. This paper compares several recently published hierarchical data structures with regard to construction…

Graphics · Computer Science 2019-12-23 Stefan Zellmann

Mobile robots, especially unmanned aerial vehicles (UAVs), are of increasing interest for surveillance and disaster response scenarios. We consider the problem of multi-robot persistent surveillance with connectivity constraints where…

Robotics · Computer Science 2020-01-17 Jürgen Scherer , Bernhard Rinner

Visual scanpath is the sequence of fixation points that the human gaze travels while observing an image, and its prediction helps in modeling the visual attention of an image. To this end several models were proposed in the literature using…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Mohamed Amine Kerkouri , Aladine Chetouani

This paper introduces path triangulation of points in a bounded, simply connected surface region, replacing ordinary triangles in a Delaunay triangulation with path triangles from homotopy theory. A {\bf path triangle} has a border that is…

Algebraic Topology · Mathematics 2022-08-29 James F. Peters