Related papers: Permutations of counters on a table
We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…
We analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of $j$ given losing coalitions into a set of $j$ winning coalitions.…
This paper discusses the permutations that are generated by rotating $k \times k$ blocks of squares in a union of overlapping $k \times (k+1)$ rectangles. It is found that the single-rotation parity constraints effectively determine the…
We introduce a guessing game, permutation Wordle, in which a guesser attempts to recover a hidden permutation in $S_n$. In each round, the guesser guesses a permutation (using information from previous rounds) and is told which entries of…
We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…
We consider two related problems arising from a question of R. Graham on quasirandom phenomena in permutation patterns. A ``pattern'' in a permutation $\sigma$ is the order type of the restriction of $\sigma : [n] \to [n]$ to a subset $S…
Generalizing a problem posed by Cover, we propose an adversarial game in which a permutation is incrementally constructed in a setting of partial information. As in the secretary problem, this permutation is exposed in stages via the…
Permutation Mastermind is a version of the classical mastermind game in which the number of positions $n$ is equal to the number of colors $k$, and repetition of colors is not allowed, neither in the codeword nor in the queries. In this…
The following problem is considered. Two players are each required to allocate a quota of~$n$ counters among~$k$ boxes labelled~$1,2,\ldots,k$. At times $t=1,2,3,\ldots$ a random box is identified; the probability of choosing box~$i$…
A permutation $\pi$ is ballot if, for all $k$, the word $\pi_1\cdots \pi_k$ has at least as many ascents as it has descents. Let $b(n)$ denote the number of ballot permutations of order $n$, and let $p(n)$ denote the number of permutations…
We consider a 2-player permutation game inspired by the celebrated Erd\H{o}s-Szekeres Theorem. The game depends on two positive integer parameters $a$ and $b$ and we determine the winner and give a winning strategy when $a \geq b$ and $b…
We revisit the game in which each of several players chooses a pattern and then a coin is flipped repeatedly until one of these patterns is generated. In particular, we demonstrate how to compute the probability of any one player winning…
Define a permutation $\sigma$ to be coprime if $\gcd(m,\sigma(m)) = 1$ for $m\in[n]$. In this note, proving a recent conjecture of Pomerance, we prove that the number of coprime permutations on $[n]$ is $n!\cdot (c+o(1))^n$ where \[c =…
We find a formula for the number of permutations of $[n]$ that have exactly $s$ runs up and down. The formula is at once terminating, asymptotic, and exact.
We study the computational complexity of the popular board game backgammon. We show that deciding whether a player can win from a given board configuration is NP-Hard, PSPACE-Hard, and EXPTIME-Hard under different settings of known and…
Simple stochastic games are two-player zero-sum stochastic games with turn-based moves, perfect information, and reachability winning conditions. We present two new algorithms computing the values of simple stochastic games. Both of them…
Normally a chess problem must have a unique solution, and is deemed unsound even if there are alternatives that differ only in the order in which the same moves are played. In an enumerative chess problem, the set of moves in the solution…
The multiplication game is a two-person game in which each player chooses a positive integer without knowledge of the other player's number. The two numbers are then multiplied together and the first digit of the product determines the…
We study biased {\em orientation games}, in which the board is the complete graph $K_n$, and Maker and Breaker take turns in directing previously undirected edges of $K_n$. At the end of the game, the obtained graph is a tournament. Maker…
This paper studies sequential quantum games under the assumption that the moves of the players are drawn from groups and not just plain sets. The extra group structure makes possible to easily derive some very general results characterizing…