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The USC Faculty Dashboard is a web application designed to revolutionize how department heads, professors, and instructors monitor progress and make decisions, providing a centralized hub for efficient data storage and analysis. Currently,…

Software Engineering · Computer Science 2024-07-11 Musa Azeem , Muhammad Tukhtasunov , Savannah Noblitt , Mitchel Jonker , Kevin Protzman

Teaching is one of many professions for which personalized feedback and reflection can help improve dialogue and discussion between the professional and those they serve. However, professional development (PD) is often impersonal as human…

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

In programming education, fostering self-regulated learning (SRL) skills is essential for both students and teachers. This paper introduces TrackThinkDashboard, an application designed to visualize the learning workflow by integrating web…

Human-Computer Interaction · Computer Science 2025-03-26 Ko Watanabe , Yuki Matsuda , Yugo Nakamura , Yutaka Arakawa , Shoya Ishimaru

Abstract instructions in piano education, such as "raise your wrist" and "relax your tension," lead to varying interpretations among learners, preventing instructors from effectively conveying their intended pedagogical guidance. To address…

The large-scale online management systems (e.g. Moodle), online web forums (e.g. Piazza), and online homework systems (e.g. WebAssign) have been widely used in the blended courses recently. Instructors can use these systems to deliver class…

Social and Information Networks · Computer Science 2017-10-02 Niki Gitinabard , Linting Xue , Collin F. Lynch , Sarah Heckman , Tiffany Barnes

Classroom observation -- one of the most effective methods for teacher development -- remains limited due to high costs and a shortage of expert coaches. We present ClassMind, an AI-driven classroom observation system that integrates…

Human-Computer Interaction · Computer Science 2025-09-23 Ao Qu , Yuxi Wen , Jiayi Zhang , Yunge Wen , Yibo Zhao , Alok Prakash , Andrés F. Salazar-Gómez , Paul Pu Liang , Jinhua Zhao

Online tools provide unique access to research students' study habits and problem-solving behavior. In MOOCs, this online data can be used to inform instructors and to provide automatic guidance to students. However, these techniques may…

Computers and Society · Computer Science 2019-04-17 Adithya Sheshadri , Niki Gitinabard , Collin F. Lynch , Tiffany Barnes , Sarah Heckman

In order to effectively prepare the next generation of IT professionals and systems analysts, it is important to incorporate cloud based online collaboration tools into the coursework for developing the students' cooperative skills as well…

Computers and Society · Computer Science 2016-03-10 Emre Erturk

This paper describes the design of a dashboard and analysis pipeline to monitor users of visualization tools in the wild. Our pipeline describes how to extract analytical KPIs from extensive log event data involving a mix of user types. The…

Human-Computer Interaction · Computer Science 2023-10-23 Jinrui Wang , Mashael AlKadi , Benjamin Bach

This paper introduces novel methods for preparing and analyzing student interaction data extracted from course management systems like Moodle to facilitate process mining, like the creation of graphs that show the process flow. Such graphs…

Computers and Society · Computer Science 2025-02-27 Tobias Hildebrandt , Lars Mehnen

Modeling and predicting the performance of students in collaborative learning paradigms is an important task. Most of the research presented in literature regarding collaborative learning focuses on the discussion forums and social learning…

Computers and Society · Computer Science 2023-08-07 Tianhao Peng , Yu Liang , Wenjun Wu , Jian Ren , Zhao Pengrui , Yanjun Pu

Flipped Classrooms (FC) are a promising teaching strategy, where students engage with the learning material before attending face-to-face sessions. While pre-class activities are critical for course success, many students struggle to engage…

Human-Computer Interaction · Computer Science 2023-05-29 Paola Mejia-Domenzain , Eva Laini , Seyed Parsa Neshaei , Thiemo Wambsganss , Tanja Käser

We report our experience in two installations of a course on data visualization that featured project-based learning. Given the rationale of this approach, we show which input was provided when necessary for the students to achieve their…

Computers and Society · Computer Science 2021-11-09 Dietrich Kammer , Elena Stoll , Adam Urban

This paper describes a system developed to help University students get more from their online lectures, tutorials, laboratory and other live sessions. We do this by logging their attention levels on their laptops during live Zoom sessions…

Multimedia · Computer Science 2021-01-19 Hyowon Lee , Mingming Liu , Hamza Riaz , Navaneethan Rajasekaren , Michael Scriney , Alan F. Smeaton

In human-AI interaction, respecting user agency is essential for fostering trust and sustaining effective use of technology. In educational settings, dynamically integrating individual and collaborative learning offers pedagogical value by…

Human-Computer Interaction · Computer Science 2026-05-20 Kexin Bella Yang , Menghan Liu , Liyi Xu , Nikol Rummel , Vincent Aleven

As programming education becomes more widespread, many college students from non-computer science backgrounds begin learning programming. Collaborative programming emerges as an effective method for instructors to support novice students in…

Human-Computer Interaction · Computer Science 2025-02-26 Gefei Zhang , Shenming Ji , Yicao Li , Jingwei Tang , Jihong Ding , Meng Xia , Guodao Sun , Ronghua Liang

In this paper, we reflect on the educational challenges and research opportunities in running data visualization design activities in the context of large courses. With the increasing number and sizes of data visualization course, we need…

Inspired by the leading industry practices, this paper describes an innovative learning activity that combines data visualization and collaboration structured around sharing, co-creation and negotiation of departmental/disciplinary insights…

Computers and Society · Computer Science 2016-06-07 Olivera Marjanovic

We present a demonstration of REACT, a new Real-time Educational AI-powered Classroom Tool that employs EDM techniques for supporting the decision-making process of educators. REACT is a data-driven tool with a user-friendly graphical…

Computers and Society · Computer Science 2021-08-18 Ajay Kulkarni , Olga Gkountouna
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