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Extensive research has been done in haptic feedback for texture simulation in virtual reality (VR). However, it is challenging to modify the perceived tactile texture of existing physical objects which usually serve as anchors for virtual…

Human-Computer Interaction · Computer Science 2024-03-11 Shaoyu Cai , Zhenlin Chen , Haichen Gao , Ya Huang , Qi Zhang , Xinge Yu , Kening Zhu

Modeling the unsaturated behavior of porous materials with multimodal pore size distributions presents significant challenges, as standard hydraulic models often fail to capture their complex, multi-scale characteristics. A common…

Geophysics · Physics 2026-03-05 Yejin Kim , Hyoung Suk Suh

Spatial tailoring of the material constitutive properties is a well-known strategy to mold the local flow of given observables in different physical domains. Coordinate-transformation-based methods (e.g., transformation optics) offer a…

Materials Science · Physics 2014-05-14 Massimo Moccia , Giuseppe Castaldi , Salvatore Savo , Yuki Sato , Vincenzo Galdi

World models for deformable objects should recover not only geometry and appearance, but also underlying physical dynamics, interaction grounding, and material behavior. Learning such a model from real videos is challenging because…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Can Li , Zhoujian Li , Ren Li , Jie Gu , Lei Lei , Jingmin Chen , Lei Sun

Classically, the constitutive behavior of materials is described either phenomenologically, or by homogenization approaches. Phenomenological approaches are computationally very efficient, but are limited for complex non-linear and…

Computational Physics · Physics 2020-01-28 Christoph Settgast , Geralf Hütter , Meinhard Kuna , Martin Abendroth

Architected metamaterials such as foams and lattices exhibit a wide range of properties governed by microstructural instabilities and emerging phase transformations. Their macroscopic response--including energy dissipation during impact,…

Physical simulation relies on spatially-varying mechanical properties, often laboriously hand-crafted. VoMP is a feed-forward method trained to predict Young's modulus ($E$), Poisson's ratio ($\nu$), and density ($\rho$) throughout the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Rishit Dagli , Donglai Xiang , Vismay Modi , Charles Loop , Clement Fuji Tsang , Anka He Chen , Anita Hu , Gavriel State , David I. W. Levin , Maria Shugrina

Many interesting phenomena are characterized by the complex interaction of different physical processes, each often best modeled numerically via a specific approach. In this paper, we present the design and implementation of an…

Mathematical Software · Computer Science 2025-10-20 Juan Michael Sargado

We consider a multiscale approach based on immersed methods for the efficient computational modeling of tissues composed of an elastic matrix (in two or three-dimensions) and a thin vascular structure (treated as a co-dimension two…

Numerical Analysis · Mathematics 2021-11-18 Luca Heltai , Alfonso Caiazzo

Discrete simulation methods are efficient tools to investigate the complex behaviors of complex fluids made of either dry granular materials or dilute suspensions. By contrast, materials made of soft and/or concentrated units (emulsions,…

Fluid Dynamics · Physics 2008-12-18 Pierre Rognon , Cyprien Gay

User interfaces provide an interactive window between physical and virtual environments. A new concept in the field of human-computer interaction is a soft user interface; a compliant surface that facilitates touch interaction through…

Human-Computer Interaction · Computer Science 2018-03-28 Chris Larson , Josef Spjut , Ross Knepper , Robert Shepherd

Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However, existing methods are constrained to basic material types…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Zhuoman Liu , Weicai Ye , Yan Luximon , Pengfei Wan , Di Zhang

Accurately modeling local surface properties of objects is crucial to many robotic applications, from grasping to material recognition. Surface properties like friction are however difficult to estimate, as visual observation of the object…

Robotics · Computer Science 2025-01-09 Tran Nguyen Le , Francesco Verdoja , Fares J. Abu-Dakka , Ville Kyrki

As a nonlocal extension of continuum mechanics, peridynamics has been widely and effectively applied in different fields where discontinuities in the field variables arise from an initially continuous body. An important component of the…

Numerical Analysis · Mathematics 2021-09-22 Xiao Xu , Marta D'Elia , John T. Foster

Haptic feedback provides an essential sensory stimulus crucial for interaction and analyzing three-dimensional spatio-temporal phenomena on surface visualizations. Given its ability to provide enhanced spatial perception and scene…

Human-Computer Interaction · Computer Science 2024-09-11 Hamza Afzaal , Usman Alim

We present Cloth-HUGS, a Gaussian Splatting based neural rendering framework for photorealistic clothed human reconstruction that explicitly disentangles body and clothing. Unlike prior methods that absorb clothing into a single body…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Sadia Mubashshira , Nazanin Amini , Kevin Desai

We consider a strongly heterogeneous medium saturated by an incompressible viscous fluid as it appears in geomechanical modeling. This poroelasticity problem suffers from rapidly oscillating material parameters, which calls for a thorough…

Numerical Analysis · Mathematics 2018-12-27 Robert Altmann , Eric Chung , Roland Maier , Daniel Peterseim , Sai-Mang Pun

Metamaterials provide exceptional control over physical phenomena, enabling many disruptive technologies. However, researches in hydrodynamic meta-devices have mainly used intrusive methods to manipulate material structures, limited by…

Fluid Dynamics · Physics 2025-10-01 Chen-Long Wu , Bin Wang , Hao Wang , Neng-Zhi Yao , Liujun Xu , Xuesheng Wang , Jiping Huang

This paper is focused on the question of simulation and visualiza- tion of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-interaction) model, with a small number of masses and few…

Graphics · Computer Science 2010-05-31 Claire Guilbaud , Annie Luciani , Nicolas Castagné

Visual reconstruction of fast non-rigid object deformations over time is a challenge for conventional frame-based cameras. In this paper, we propose a novel approach for reconstructing such deformations using measurements from event-based…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuxuan Xue , Haolong Li , Stefan Leutenegger , Jörg Stückler