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Reinforcement learning (RL) has demonstrated impressive performance in decision-making tasks like embodied control, autonomous driving and financial trading. In many decision-making tasks, the agents often encounter the problem of executing…

Machine Learning · Computer Science 2024-07-23 Jing-Cheng Pang , Tian Xu , Shengyi Jiang , Yu-Ren Liu , Yang Yu

Going from research to production, especially for large and complex software systems, is fundamentally a hard problem. In large-scale game production, one of the main reasons is that the development environment can be very different from…

Software Engineering · Computer Science 2023-07-24 Jonas Gillberg , Joakim Bergdahl , Alessandro Sestini , Andrew Eakins , Linus Gisslen

Large Language Model (LLM) agents show great promise for complex, multi-turn tool-use tasks, but their development is often hampered by the extreme scarcity of high-quality training data. Supervised fine-tuning (SFT) on synthetic data leads…

Artificial Intelligence · Computer Science 2026-02-02 Siyuan Lu , Zechuan Wang , Hongxuan Zhang , Qintong Wu , Leilei Gan , Chenyi Zhuang , Jinjie Gu , Tao Lin

Recent progress in artificial intelligence through reinforcement learning (RL) has shown great success on increasingly complex single-agent environments and two-player turn-based games. However, the real-world contains multiple agents, each…

Multi-agent reinforcement learning (MARL) is a widely used Artificial Intelligence (AI) technique. However, current studies and applications need to address its scalability, non-stationarity, and trustworthiness. This paper aims to review…

Artificial Intelligence · Computer Science 2024-06-07 Ziyuan Zhou , Guanjun Liu , Ying Tang

Credit assignment is a fundamental problem in reinforcement learning, the problem of measuring an action's influence on future rewards. Explicit credit assignment methods have the potential to boost the performance of RL algorithms on many…

Machine Learning · Computer Science 2022-02-15 Vyacheslav Alipov , Riley Simmons-Edler , Nikita Putintsev , Pavel Kalinin , Dmitry Vetrov

Deep Reinforcement Learning (DRL) has been successfully applied in several research domains such as robot navigation and automated video game playing. However, these methods require excessive computation and interaction with the…

Machine Learning · Computer Science 2020-04-07 Ayberk Aydın , Elif Surer

The recent advances in reinforcement learning have led to effective methods able to obtain above human-level performances in very complex environments. However, once solved, these environments become less valuable, and new challenges with…

Machine Learning · Computer Science 2022-10-20 Alessandro Palmas

Human beings are particularly good at reasoning and inference from just a few examples. When facing new tasks, humans will leverage knowledge and skills learned before, and quickly integrate them with the new task. In addition to learning…

Artificial Intelligence · Computer Science 2019-09-30 Hua Huang , Adrian Barbu

Deep Reinforcement Learning (DRL) is a paradigm of artificial intelligence where an agent uses a neural network to learn which actions to take in a given environment. DRL has recently gained traction from being able to solve complex…

Software Engineering · Computer Science 2025-11-03 Rajdeep Singh Hundal , Yan Xiao , Xiaochun Cao , Jin Song Dong , Manuel Rigger

Recent advances in reinforcement learning (RL) heavily rely on a variety of well-designed benchmarks, which provide environmental platforms and consistent criteria to evaluate existing and novel algorithms. Specifically, in multi-agent RL…

Multiagent Systems · Computer Science 2024-06-25 Wenzhe Li , Zihan Ding , Seth Karten , Chi Jin

Asynchronous learning environments (ALEs) are widely adopted for formal and informal learning, but timely and personalized support is often limited. In this context, Virtual Teaching Assistants (VTAs) can potentially reduce the workload of…

Computation and Language · Computer Science 2025-09-23 Li Siyan , Zhen Xu , Vethavikashini Chithrra Raghuram , Xuanming Zhang , Renzhe Yu , Zhou Yu

The branching factor of a game is the average number of new states reachable from a given state. It is a widely used metric in AI research on board games, but less often computed or discussed for videogames. This paper provides estimates…

Artificial Intelligence · Computer Science 2021-07-09 Mark J. Nelson

Across the Arcade Learning Environment, Rainbow achieves a level of performance competitive with humans and modern RL algorithms. However, attaining this level of performance requires large amounts of data and hardware resources, making…

Machine Learning · Computer Science 2021-11-22 Dominik Schmidt , Thomas Schmied

We explore the use of deep reinforcement learning to audit an automatic short answer grading (ASAG) model. Automatic grading may decrease the time burden of rating open-ended items for educators, but a lack of robust evaluation methods for…

Artificial Intelligence · Computer Science 2024-05-14 Aubrey Condor , Zachary Pardos

In recent years, a variety of tasks have been accomplished by deep reinforcement learning (DRL). However, when applying DRL to tasks in a real-world environment, designing an appropriate reward is difficult. Rewards obtained via actual…

Machine Learning · Computer Science 2023-10-04 Kanata Suzuki , Tetsuya Ogata

The growing prevalence of artificial intelligence (AI) in various applications underscores the need for agents that can successfully navigate and adapt to an ever-changing, open-ended world. A key challenge is ensuring these AI agents are…

Machine Learning · Computer Science 2025-12-10 Mikayel Samvelyan

AI agents hold the potential to revolutionize scientific productivity by automating literature reviews, replicating experiments, analyzing data, and even proposing new directions of inquiry; indeed, there are now many such agents, ranging…

As demand drives systems to generalize to various domains and problems, the study of multitask, transfer and lifelong learning has become an increasingly important pursuit. In discrete domains, performance on the Atari game suite has…

Artificial Intelligence · Computer Science 2017-08-16 Peter Henderson , Wei-Di Chang , Florian Shkurti , Johanna Hansen , David Meger , Gregory Dudek

Widely-used deep reinforcement learning algorithms have been shown to fail in the batch setting--learning from a fixed data set without interaction with the environment. Following this result, there have been several papers showing…

Machine Learning · Computer Science 2019-10-07 Scott Fujimoto , Edoardo Conti , Mohammad Ghavamzadeh , Joelle Pineau
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