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In this article, we present an approximation algorithm for solving the Weighted Region Problem amidst a set of $ n $ non-overlapping weighted disks in the plane. For a given parameter $ \varepsilon \in (0,1]$, the length of the approximate…
We consider the fundamental algorithmic problem of finding a cycle of minimum weight in a weighted graph. In particular, we show that the minimum weight cycle problem in an undirected n-node graph with edge weights in {1,...,M} or in a…
Given a directed acyclic graph with positive edge-weights, two vertices s and t, and a threshold-weight L, we present a fully-polynomial time approximation-scheme for the problem of counting the s-t paths of length at most L. We extend the…
The APSP Hypothesis states that the All-Pairs Shortest Paths (APSP) problem requires time $n^{3-o(1)}$ on graphs with polynomially bounded integer edge weights. Two increasingly stronger assumptions are the Strong APSP Hypothesis and the…
This paper proposes an efficient adaptive variant of a quadratic penalty accelerated inexact proximal point (QP-AIPP) method proposed earlier by the authors. Both the QP-AIPP method and its variant solve linearly set constrained nonconvex…
The Floyd-Warshall algorithm is the most popular algorithm for determining the shortest paths between all pairs in a graph. It is very a simple and an elegant algorithm. However, if the graph does not contain any negative weighted edge,…
We present a randomized algorithm for the single-source shortest paths (SSSP) problem on directed graphs with arbitrary real-valued edge weights that runs in $n^{2+o(1)}$ time with high probability. This result yields the first almost…
The Longest Path Problem is a question of finding the maximum length between pairs of vertices of a graph. In the general case, the problem is NP-complete. However, there is a small collection of graph classes for which there exists an…
The symmetry of complex networks is a global property that has recently gained attention since MacArthur et al. 2008 showed that many real-world networks contain a considerable number of symmetries. These authors work with a very strict…
We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…
Given a fixed positive integer $k$ and a simple undirected graph $G = (V, E)$, the {\em $k^-$-path partition} problem, denoted by $k$PP for short, aims to find a minimum collection $\cal{P}$ of vertex-disjoint paths in $G$ such that each…
We investigate the single-source-single-destination "shortest" paths problem in acyclic graphs with ordinal weighted arc costs. We define the concepts of ordinal dominance and efficiency for paths and their associated ordinal levels,…
In the pairwise weighted spanner problem, the input consists of an $n$-vertex-directed graph, where each edge is assigned a cost and a length. Given $k$ vertex pairs and a distance constraint for each pair, the goal is to find a…
We study computing {\em all-pairs shortest paths} (APSP) on distributed networks (the CONGEST model). The goal is for every node in the (weighted) network to know the distance from every other node using communication. The problem admits…
We present a deterministic distributed algorithm to compute all-pairs shortest paths(APSP) in an edge-weighted directed or undirected graph. Our algorithm runs in $\tilde{O}(n^{3/2})$ rounds in the Congest model, where $n$ is the number of…
A network topology with low average shortest path length (ASPL) provides efficient data transmission while the number of nodes and the number of links incident to each node are often limited due to physical constraints. In this paper, we…
We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…
Python implementation of selected weighted graph algorithms is presented. The minimal graph interface is defined together with several classes implementing this interface. Graph nodes can be any hashable Python objects. Directed edges are…
Path finding algorithm addresses problem of finding shortest path from source to destination avoiding obstacles. There exist various search algorithms namely A*, Dijkstra's and ant colony optimization. Unlike most path finding algorithms…
In undirected graphs with real non-negative weights, we give a new randomized algorithm for the single-source shortest path (SSSP) problem with running time $O(m\sqrt{\log n \cdot \log\log n})$ in the comparison-addition model. This is the…