Related papers: Tighter Bounds for Reconstruction from $\epsilon$-…
A $k$-deck of a (coloured) graph is a multiset of its induced $k$-vertex subgraphs. Given a graph $G$, when is it possible to reconstruct with high probability a uniformly random colouring of its vertices in $r$ colours from its $k$-deck?…
The paper investigates possibility of recovery of sequences from their decimated subsequences. It is shown that this recoverability is associated with certain spectrum degeneracy of a new kind, and that a sequences of a general kind can be…
In this paper, we study the curvature properties of random complex plane curves. We bound from below the probability that a uniform proportion of the area of a random complex degree $d$ plane curve has a curvature smaller than $-d/8$. Our…
We studied linear weighted sampling algorithms and their optimality for approximate recovery of functions with mixed smoothness on $\mathbb{R}^d$ from a set of $n$ their sampled values. Functions to be recovered are in weighted Sobolev…
Recent techniques have been successful in reconstructing surfaces as level sets of learned functions (such as signed distance fields) parameterized by deep neural networks. Many of these methods, however, learn only closed surfaces and are…
We extend previous work on the two-dimensional developable tangent surface to its higher dimensional analogues $\mathfrak{M} \subset \mathbb{R}^{n+1}$. The approach here similarly applies cylindrical approximate decoupling at its core,…
Consider linear regression where the examples are generated by an unknown distribution on $R^d\times R$. Without any assumptions on the noise, the linear least squares solution for any i.i.d. sample will typically be biased w.r.t. the least…
This paper concerns with iterative schemes for the perfect reconstruction of functions belonging to multiresolution spaces on bounded manifolds from nonuniform sampling. The schemes have optimal complexity in the sense that the…
For the space of functions that can be approximated by linear chirps, we prove a reconstruction theorem by random sampling at arbitrary rates.
Suppose a graph $G$ is stochastically created by uniformly sampling vertices along a line segment and connecting each pair of vertices with a probability that is a known decreasing function of their distance. We ask if it is possible to…
This work studies the problem of estimating a two-dimensional superposition of point sources or spikes from samples of their convolution with a Gaussian kernel. Our results show that minimizing a continuous counterpart of the $\ell_1$ norm…
We give an approximation algorithm for MaxCut and provide guarantees on the average fraction of edges cut on $d$-regular graphs of girth $\geq 2k$. For every $d \geq 3$ and $k \geq 4$, our approximation guarantees are better than those of…
Reconstructing a 3D shape based on a single sketch image is challenging due to the large domain gap between a sparse, irregular sketch and a regular, dense 3D shape. Existing works try to employ the global feature extracted from sketch to…
We introduce CurveFusion, the first approach for high quality scanning of thin structures at interactive rates using a handheld RGBD camera. Thin filament-like structures are mathematically just 1D curves embedded in R^3, and…
Traditional sampling schemes often assume that the sampling locations are known. Motivated by the recent bioimaging technique known as cryogenic electron microscopy (cryoEM), we consider the problem of reconstructing an unknown 3D structure…
Stratified sampling is a fast and simple method to generate point sets with uniform distribution in hypercubes. However, for the most common paraxial stratfication it has the prominent drawback that the number of sampled points in n…
We establish the sharp estimate <<_d N^{2/d} for the number of rational points of height at most N on an irreducible projective curve of degree d. We deduce this from a result for general hypersurfaces that is sensitive to the coefficients…
In this paper, we revisit the long-standing problem of automatic reconstruction of 3D objects from single line drawings. Previous optimization-based methods can generate compact and accurate 3D models, but their success rates depend heavily…
This paper develops an algorithm that identifies and decomposes a median graph of a triangulation of a 2-dimensional (2D) oriented bordered surface and in addition restores all corresponding triangulation whenever they exist. The algorithm…
Signal sampling and reconstruction is a fundamental engineering task at the heart of signal processing. The celebrated Shannon-Nyquist theorem guarantees perfect signal reconstruction from uniform samples, obtained at a rate twice the…