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Teachable agents are computer agents based on the pedagogical concept of learning-by-teaching. During the tutoring process, where students take on the role of the tutor to teach a computer agent tutee, learners have been observed to gain…
Encouraging student engagement is a key aim in any educational setting, and allowing students the freedom to pursue their own methods of solving problems through independent experimentation has been shown to markedly improve this. In many…
This article discusses how to make statistical graphics a more prominent element of the undergraduate statistics curricula. The focus is on several different types of assignments that exemplify how to incorporate graphics into a course in a…
This paper draws together nine strategies for creative visualization activities. Teaching visualization often involves running learning activities where students perform tasks that directly support one or more topics that the teacher wishes…
ChatGPT has entered classrooms, but not via the typical route of other educational technology, which includes comprehensive training, documentation, and vetting. Consequently, teachers are urgently tasked to assess its capabilities to…
Teaching and advocating data visualization are among the most important activities in the visualization community. With growing interest in data analysis from business and science professionals, data visualization courses attract students…
This article describes an implementation of low-cost portable touch screen technology, applied to university teaching, using as a base the remote control of the Nintendo Wii console (known as Wiimote), a normal projector, a computer and…
We describe a tool to create, edit, visualise and compute with interaction nets - a form of graph rewriting systems. The editor, called GraphPaper, allows users to create and edit graphs and their transformation rules using an intuitive…
Nowadays, modeling exercises on software development objects are conducted in higher education institutions for information technology. Not only are there many defects such as missing elements in the models created by learners during the…
The landscape of educational practices for teaching and learning languages has been predominantly centered around outcome-driven approaches. The recent accessibility of large language models has thoroughly disrupted these approaches. As we…
Annotation is an effective reading strategy people often undertake while interacting with digital text. It involves highlighting pieces of text and making notes about them. Annotating while reading in a desktop environment is considered…
Remote teaching has become popular recently due to its convenience and safety, especially under extreme circumstances like a pandemic. However, online students usually have a poor experience since the information acquired from the views…
Due to the pandemic of COVID-19, many university courses had to abruptly transform to enable remote teaching. Adjusting courses on embedded systems and micro-controllers was extra challenging since interaction with real hardware is their…
User Interface (UI) understanding has been an increasingly popular topic over the last few years. So far, there has been a vast focus solely on web and mobile applications. In this paper, we introduce the harder task of computer UI…
Numerous strategies have been adopted in order to make the process of learning simple, efficient and within less amount of time.. Classroom learning is slowly replaced by E-learning and M- learning. These techniques involve the usage of…
Graphs are growing rapidly, along with the number of distinct label categories associated with them. Applications like e-commerce, healthcare, recommendation systems, and various social media platforms are rapidly moving towards graph…
We report our experience in two installations of a course on data visualization that featured project-based learning. Given the rationale of this approach, we show which input was provided when necessary for the students to achieve their…
AI-driven education platforms have made some progress in personalisation, yet most remain constrained to static adaptation--predefined quizzes, uniform pacing, or generic feedback--limiting their ability to respond to learners' evolving…
Information and communications technology and technology-enhanced learning have unquestionably transformed traditional teaching-learning processes and are positioned as key factors to promote quality education, one of the basic sustainable…
Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…