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Related papers: Ownership and Creativity in Generative Models

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Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

As Artificial Intelligence (AI) continues to grow daily, more exciting (and somewhat controversial) technology emerges every other day. As we see the advancements in AI, we see more and more people becoming skeptical of it. This paper…

Computers and Society · Computer Science 2025-07-09 Prerana Khatiwada , Joshua Washington , Tyler Walsh , Ahmed Saif Hamed , Lokesh Bhatta

Recently, watermarking schemes for large language models (LLMs) have been proposed to distinguish text generated by machines and by humans. The present paper explores philosophical, political, and ethical ramifications of implementing and…

Computers and Society · Computer Science 2024-03-12 Tim Räz

The rapid growth of multimedia consumption has triggered technical, economic, and business innovations that improve the quality and accessibility of content. It has also opened new markets, promising large revenues for industry players.…

Networking and Internet Architecture · Computer Science 2016-05-16 Fraida Fund , S. Amir Hosseini , Shivendra S. Panwar

Generative models are now capable of producing natural language text that is, in some cases, comparable in quality to the text produced by people. In the computing education context, these models are being used to generate code, code…

Human-Computer Interaction · Computer Science 2023-08-09 Cynthia Zastudil , Magdalena Rogalska , Christine Kapp , Jennifer Vaughn , Stephen MacNeil

The rise of non-linear and interactive media such as video games has increased the need for automatic movement animation generation. In this survey, we review and analyze different aspects of building automatic movement generation systems…

Machine Learning · Computer Science 2019-03-21 Omid Alemi , Philippe Pasquier

Recent advancements in artificial intelligence have enabled generative models to produce synthetic scientific images that are indistinguishable from pristine ones, posing a challenge even for expert scientists habituated to working with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-07 João Phillipe Cardenuto , Sara Mandelli , Daniel Moreira , Paolo Bestagini , Edward Delp , Anderson Rocha

In early 2025, Augmented Intelligence - Christie's first AI art auction - drew criticism for showcasing a controversial genre. Amid wider legal uncertainty, artists voiced concerns over data mining practices, notably with respect to…

Computers and Society · Computer Science 2025-03-12 Imke van Heerden

Video generation is an interesting problem in computer vision. It is quite popular for data augmentation, special effect in move, AR/VR and so on. With the advances of deep learning, many deep generative models have been proposed to solve…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Tingfung Lau , Sailun Xu , Xinze Wang

Epistemological and sociological questions about ownership of mathematical and scientific discoveries.

History and Overview · Mathematics 2020-11-26 Melvyn B. Nathanson

Generative AI tools introduce new and accessible forms of media creation for youth. They also raise ethical concerns about the generation of fake media, data protection, privacy and ownership of AI-generated art. Since generative AI is…

Human-Computer Interaction · Computer Science 2023-05-23 Safinah Ali , Daniella DiPaola , Randi Williams , Prerna Ravi , Cynthia Breazeal

Content creators compete for user attention. Their reach crucially depends on algorithmic choices made by developers on online platforms. To maximize exposure, many creators adapt strategically, as evidenced by examples like the sprawling…

Computer Science and Game Theory · Computer Science 2023-07-07 Jiri Hron , Karl Krauth , Michael I. Jordan , Niki Kilbertus , Sarah Dean

Generative artificial intelligence models show an amazing performance creating unique content automatically just by being given a prompt by the user, which is revolutionizing several fields such as marketing and design. Not only are there…

Computers and Society · Computer Science 2024-07-03 Adriana Fernández de Caleya Vázquez , Eduardo C. Garrido-Merchán

The emerging field of AI-generated art has witnessed the rise of prompt marketplaces, where creators can purchase, sell, or share prompts for generating unique artworks. These marketplaces often assert ownership over prompts, claiming them…

Human-Computer Interaction · Computer Science 2024-10-14 Khoi Trinh , Joseph Spracklen , Raveen Wijewickrama , Bimal Viswanath , Murtuza Jadliwala , Anindya Maiti

To address the challenge of information overload from massive web contents, recommender systems are widely applied to retrieve and present personalized results for users. However, recommendation tasks are inherently constrained to filtering…

Artificial Intelligence · Computer Science 2025-06-04 Jiongnan Liu , Zhicheng Dou , Ning Hu , Chenyan Xiong

This survey explores Procedural Content Generation via Machine Learning (PCGML), defined as the generation of game content using machine learning models trained on existing content. As the importance of PCG for game development increases,…

Artificial Intelligence · Computer Science 2018-05-08 Adam Summerville , Sam Snodgrass , Matthew Guzdial , Christoffer Holmgård , Amy K. Hoover , Aaron Isaksen , Andy Nealen , Julian Togelius

A user's ownership perception of virtual objects, such as cloud files, is generally uncertain. Is this valid for streaming platforms featuring accounts designed for sharing (DS)? We observe sharing practices within DS accounts of streaming…

Human-Computer Interaction · Computer Science 2026-03-25 Ji Eun Song , Jaeyoun You , Joongseek Lee

The advent of Generative AI has marked a significant milestone in artificial intelligence, demonstrating remarkable capabilities in generating realistic images, texts, and data patterns. However, these advancements come with heightened…

Software Engineering · Computer Science 2024-11-19 Dawen Zhang , Boming Xia , Yue Liu , Xiwei Xu , Thong Hoang , Zhenchang Xing , Mark Staples , Qinghua Lu , Liming Zhu

This paper demonstrates emergence of computational creativity in the field of music. Different aspects of creativity such as producer, process, product and press are studied and formulated. Different notions of computational creativity such…

Sound · Computer Science 2019-04-30 Subodh Deolekar , Siby Abraham

This document aims to provide a review on learning with deep generative models (DGMs), which is an highly-active area in machine learning and more generally, artificial intelligence. This review is not meant to be a tutorial, but when…

Machine Learning · Computer Science 2019-03-28 Zhijian Ou