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Generative Adversarial Networks (GANs) have many potential medical imaging applications. Due to the limited memory of Graphical Processing Units (GPUs), most current 3D GAN models are trained on low-resolution medical images, these models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Mahshid Shiri , Alessandro Bruno , Daniele Loiacono

Recent advances in Neural Radiance Fields (NeRF) have demonstrated promising results in 3D scene representations, including 3D human representations. However, these representations often lack crucial information on the underlying human pose…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Arnab Dey , Di Yang , Rohith Agaram , Antitza Dantcheva , Andrew I. Comport , Srinath Sridhar , Jean Martinet

Recent advances in Neural Radiance Fields (NeRF) boast impressive performances for generative tasks such as novel view synthesis and 3D reconstruction. Methods based on neural radiance fields are able to represent the 3D world implicitly by…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Jesus Zarzar , Sara Rojas , Silvio Giancola , Bernard Ghanem

Over the years, 2D GANs have achieved great successes in photorealistic portrait generation. However, they lack 3D understanding in the generation process, thus they suffer from multi-view inconsistency problem. To alleviate the issue, many…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Jeong-gi Kwak , Yuanming Li , Dongsik Yoon , Donghyeon Kim , David Han , Hanseok Ko

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…

Computational Geometry · Computer Science 2018-08-28 Ron Slossberg , Gil Shamai , Ron Kimmel

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-Kun Lai , Yebin Liu , Kun Li

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Advances in image diffusion models have recently led to notable improvements in the generation of high-quality images. In combination with Neural Radiance Fields (NeRFs), they enabled new opportunities in 3D generation. However, most…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Jan-Niklas Dihlmann , Andreas Engelhardt , Hendrik Lensch

We propose a pipeline to generate Neural Radiance Fields~(NeRF) of an object or a scene of a specific class, conditioned on a single input image. This is a challenging task, as training NeRF requires multiple views of the same scene,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Shengqu Cai , Anton Obukhov , Dengxin Dai , Luc Van Gool

Recent works have shown that 3D-aware GANs trained on unstructured single image collections can generate multiview images of novel instances. The key underpinnings to achieve this are a 3D radiance field generator and a volume rendering…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Jianfeng Xiang , Jiaolong Yang , Yu Deng , Xin Tong

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

Domain scientists often face I/O and storage challenges when keeping raw data from large-scale simulations. Saving visualization images, albeit practical, is limited to preselected viewpoints, transfer functions, and simulation parameters.…

Graphics · Computer Science 2025-02-25 Siyuan Yao , Yunfei Lu , Chaoli Wang

Tremendous progress in deep generative models has led to photorealistic image synthesis. While achieving compelling results, most approaches operate in the two-dimensional image domain, ignoring the three-dimensional nature of our world.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Michael Niemeyer , Andreas Geiger

In advanced mission concepts with high levels of autonomy, spacecraft need to internally model the pose and shape of nearby orbiting objects. Recent works in neural scene representations show promising results for inferring generic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Anne Mergy , Gurvan Lecuyer , Dawa Derksen , Dario Izzo

Recent years have witnessed the tremendous progress of 3D GANs for generating view-consistent radiance fields with photo-realism. Yet, high-quality generation of human radiance fields remains challenging, partially due to the limited…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Suyi Jiang , Haoran Jiang , Ziyu Wang , Haimin Luo , Wenzheng Chen , Lan Xu

Fully unsupervised 3D representation learning has gained attention owing to its advantages in data collection. A successful approach involves a viewpoint-aware approach that learns an image distribution based on generative models (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Takuhiro Kaneko

We present a solution for 3D object generation of ICCV 2023 OmniObject3D Challenge. In recent years, 3D object generation has made great process and achieved promising results, but it remains a challenging task due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-06 Zheyuan Yang , Yibo Liu , Guile Wu , Tongtong Cao , Yuan Ren , Yang Liu , Bingbing Liu

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

We present a novel semantic model for human head defined with neural radiance field. The 3D-consistent head model consist of a set of disentangled and interpretable bases, and can be driven by low-dimensional expression coefficients. Thanks…

Graphics · Computer Science 2022-10-13 Xuan Gao , Chenglai Zhong , Jun Xiang , Yang Hong , Yudong Guo , Juyong Zhang