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We examine the Art Gallery Problem with Edge Guards. We present a heuristic algorithm to arrange edge guards to guard only the inward side of the walls of any N-vertex simple polygonal gallery using at most roof (N/4) edge guards - a…

Metric Geometry · Mathematics 2012-07-17 R. Nandakumar

We present a 4-approximation algorithm for the problem of placing a fewest guards on a 1.5D terrain so that every point of the terrain is seen by at least one guard. This improves on the currently best approximation factor of 5. Our method…

Computational Geometry · Computer Science 2008-09-02 K. Elbassioni , D. Matijevic , J. Mestre , D. Severdija

We show the following problems are in $\textsf{P}$: 1. The contiguous art gallery problem -- a variation of the art gallery problem where each guard can protect a contiguous interval along the boundary of a simple polygon. This was posed at…

Computational Geometry · Computer Science 2025-06-24 Eliot W. Robson , Jack Spalding-Jamieson , Da Wei Zheng

In the continuous 1.5-dimensional terrain guarding problem we are given an $x$-monotone chain (the \emph{terrain} $T$) and ask for the minimum number of point guards (located anywhere on $T$), such that all points of $T$ are covered by at…

Computational Geometry · Computer Science 2014-07-29 Stephan Friedrichs , Michael Hemmer , Christiane Schmidt

We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell

The chosen tool of this thesis is an extremal type approach. The lesson drawn by the theorems proved in the thesis is that surprisingly small compromise is necessary on the efficacy of the solutions to make the approach work. The problems…

Combinatorics · Mathematics 2017-11-09 Tamás Róbert Mezei

We investigate a variation of the art gallery problem in which a team of mobile guards tries to track an unpredictable intruder in a simply-connected polygonal environment. In this work, we use the deployment strategy for diagonal guards…

Robotics · Computer Science 2016-11-16 Guillermo J. Laguna , Rui Zou , Sourabh Bhattacharya

In the original Art Gallery Problem (AGP), one seeks the minimum number of guards required to cover a polygon $P$. We consider the Chromatic AGP (CAGP), where the guards are colored. As long as $P$ is completely covered, the number of…

Computational Geometry · Computer Science 2014-03-13 Sándor P. Fekete , Stephan Friedrichs , Michael Hemmer

This paper addresses the problem of tracking mobile intruders in a polygonal environment. We assume that a team of diagonal guards is deployed inside the polygon to provide mobile coverage. First, we formulate the problem of tracking a…

Computational Geometry · Computer Science 2018-07-24 Guillermo J. Laguna , Sourabh Bhattacharya

We study the Dispersive Art Gallery Problem with vertex guards: Given a polygon $\mathcal{P}$, with pairwise geodesic Euclidean vertex distance of at least $1$, and a rational number $\ell$; decide whether there is a set of vertex guards…

Computational Geometry · Computer Science 2024-06-11 Sándor P. Fekete , Joseph S. B. Mitchell , Christian Rieck , Christian Scheffer , Christiane Schmidt

We study the Art Gallery Problem for face guards in polyhedral environments. The problem can be informally stated as: how many (not necessarily convex) windows should we place on the external walls of a dark building, in order to completely…

Computational Geometry · Computer Science 2014-04-22 Giovanni Viglietta

Given two points s and t in the plane and a set of obstacles defined by closed curves, what is the minimum number of obstacles touched by a path connecting s and t? This is a fundamental and well-studied problem arising naturally in…

Computational Geometry · Computer Science 2020-12-01 Neeraj Kumar , Daniel Lokshtanov , Saket Saurabh , Subhash Suri

In the Asymmetric Traveling Salesperson Problem (ATSP) the goal is to find a closed walk of minimum cost in a directed graph visiting every vertex. We consider the approximability of ATSP on topologically restricted graphs. It has been…

Data Structures and Algorithms · Computer Science 2016-01-08 Daniel Marx , Ario Salmasi , Anastasios Sidiropoulos

A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…

Computational Geometry · Computer Science 2018-07-03 Édouard Bonnet , Panos Giannopoulos

The goal of the \emph{alignment problem} is to align a (given) point cloud $P = \{p_1,\cdots,p_n\}$ to another (observed) point cloud $Q = \{q_1,\cdots,q_n\}$. That is, to compute a rotation matrix $R \in \mathbb{R}^{3 \times 3}$ and a…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Ibrahim Jubran , Alaa Maalouf , Ron Kimmel , Dan Feldman

MAX CLIQUE problem (MCP) is an NPO problem, which asks to find the largest complete sub-graph in a graph $G, G = (V, E)$ (directed or undirected). MCP is well known to be $NP-Hard$ to approximate in polynomial time with an approximation…

Data Structures and Algorithms · Computer Science 2019-09-20 Tapani Toivonen , Janne Karttunen

The purpose of the current study is to investigate a special case of art gallery problem, namely Sculpture Garden Problem. In the said problem, for a given polygon $P$, the ultimate goal is to place the minimum number of guards to define…

Computational Geometry · Computer Science 2021-07-20 Marzieh Eskandari , Bahram Sadeghi Bigham

We give a constant-factor approximation algorithm for the asymmetric traveling salesman problem (ATSP). Our approximation guarantee is analyzed with respect to the standard LP relaxation, and thus our result confirms the conjectured…

Data Structures and Algorithms · Computer Science 2020-09-17 Ola Svensson , Jakub Tarnawski , László A. Végh

We explore an Art Gallery variant where each point of a polygon must be seen by k guards, and guards cannot see through other guards. Surprisingly, even covering convex polygons under this variant is not straightforward. For example,…

Computational Geometry · Computer Science 2025-09-18 MIT CompGeom Group , Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Anna Lubiw , Jayson Lynch , Joseph O'Rourke , Frederick Stock

A hidden guard set $ G $ is a set of point guards in polygon $ P $ that all points of the polygon are visible from some guards in $ G $ under the constraint that no two guards may see each other. In this paper, we consider the problem for…

Computational Geometry · Computer Science 2017-08-22 Hamid Hoorfar , Alireza Bagheri