Related papers: Graph Convolutional Module for Temporal Action Loc…
Temporally localizing actions in a video is a fundamental challenge in video understanding. Most existing approaches have often drawn inspiration from image object detection and extended the advances, e.g., SSD and Faster R-CNN, to produce…
The recent advances in Deep Convolutional Neural Networks (DCNNs) have shown extremely good results for video human action classification, however, action detection is still a challenging problem. The current action detection approaches…
Short-term traffic flow prediction is a vital branch of the Intelligent Traffic System (ITS) and plays an important role in traffic management. Graph convolution network (GCN) is widely used in traffic prediction models to better deal with…
Temporal modeling still remains challenging for action recognition in videos. To mitigate this issue, this paper presents a new video architecture, termed as Temporal Difference Network (TDN), with a focus on capturing multi-scale temporal…
Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…
Modeling and recognition of surgical activities poses an interesting research problem. Although a number of recent works studied automatic recognition of surgical activities, generalizability of these works across different tasks and…
Fine-grained action localization in untrimmed sports videos presents a significant challenge due to rapid and subtle motion transitions over short durations. Existing supervised and weakly supervised solutions often rely on extensive…
The massive growth of data collection in sports has opened numerous avenues for professional teams and media houses to gain insights from this data. The data collected includes per frame player and ball trajectories, and event annotations…
Capturing scene dynamics and predicting the future scene state is challenging but essential for robotic manipulation tasks, especially when the scene contains both rigid and deformable objects. In this work, we contribute a simulation…
Automatic Micro-Expression (ME) spotting in long videos is a crucial step in ME analysis but also a challenging task due to the short duration and low intensity of MEs. When solving this problem, previous works generally lack in considering…
Attempt to fully discover the temporal diversity and chronological characteristics for self-supervised video representation learning, this work takes advantage of the temporal dependencies within videos and further proposes a novel…
Modern recommender systems (RS) work by processing a number of signals that can be inferred from large sets of user-item interaction data. The main signal to analyze stems from the raw matrix that represents interactions. However, we can…
Recent applications of Convolutional Neural Networks (ConvNets) for human action recognition in videos have proposed different solutions for incorporating the appearance and motion information. We study a number of ways of fusing ConvNet…
With advances in data-driven machine learning research, a wide variety of prediction models have been proposed to capture spatio-temporal features for the analysis of video streams. Recognising actions and detecting action transitions…
Reconstructing 3D poses from 2D poses lacking depth information is particularly challenging due to the complexity and diversity of human motion. The key is to effectively model the spatial constraints between joints to leverage their…
Many skeletal action recognition models use GCNs to represent the human body by 3D body joints connected body parts. GCNs aggregate one- or few-hop graph neighbourhoods, and ignore the dependency between not linked body joints. We propose…
Action detection plays an important role in high-level video understanding and media interpretation. Many existing studies fulfill this spatio-temporal localization by modeling the context, capturing the relationship of actors, objects, and…
Graph Convolutional Networks (GCNs) are state-of-the-art graph based representation learning models by iteratively stacking multiple layers of convolution aggregation operations and non-linear activation operations. Recently, in…
Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…
This paper proposes a novel age estimation algorithm, the Temporally-Aware Adaptive Graph Convolutional Network (TAA-GCN). Using a new representation based on graphs, the TAA-GCN utilizes skeletal, posture, clothing, and facial information…