English
Related papers

Related papers: Beyond Flatland: Pre-training with a Strong 3D Ind…

200 papers

The finding that very large networks can be trained efficiently and reliably has led to a paradigm shift in computer vision from engineered solutions to learning formulations. As a result, the research challenge shifts from devising…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Nikolaus Mayer , Eddy Ilg , Philipp Fischer , Caner Hazirbas , Daniel Cremers , Alexey Dosovitskiy , Thomas Brox

As GAN-based video and image manipulation technologies become more sophisticated and easily accessible, there is an urgent need for effective deepfake detection technologies. Moreover, various deepfake generation techniques have emerged…

Computer Vision and Pattern Recognition · Computer Science 2021-05-31 Minha Kim , Shahroz Tariq , Simon S. Woo

There currently exist two main approaches to reproducing visual appearance using Machine Learning (ML): The first is training models that generalize over different instances of a problem, e.g., different images of a dataset. As one-shot…

Graphics · Computer Science 2022-09-29 Michael Fischer , Tobias Ritschel

In this work, we address the lack of 3D understanding of generative neural networks by introducing a persistent 3D feature embedding for view synthesis. To this end, we propose DeepVoxels, a learned representation that encodes the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Vincent Sitzmann , Justus Thies , Felix Heide , Matthias Nießner , Gordon Wetzstein , Michael Zollhöfer

In this work, we present an automated workflow to bring human figures, one of the most frequently appearing entities on pictorial maps, to the third dimension. Our workflow is based on training data and neural networks for single-view 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Raimund Schnürer , A. Cengiz Öztireli , Magnus Heitzler , René Sieber , Lorenz Hurni

Previous robustness approaches for deep learning models such as data augmentation techniques via data transformation or adversarial training cannot capture real-world variations that preserve the semantics of the input, such as a change in…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Shuo Wang , Lingjuan Lyu , Surya Nepal , Carsten Rudolph , Marthie Grobler , Kristen Moore

Neuroscientists postulate 3D representations in the brain in a variety of different coordinate frames (e.g. 'head-centred', 'hand-centred' and 'world-based'). Recent advances in reinforcement learning demonstrate a quite different approach…

Neurons and Cognition · Quantitative Biology 2020-07-10 Alex Muryy , N. Siddharth , Nantas Nardelli , Philip H. S. Torr , Andrew Glennerster

We propose a data-driven approach for intrinsic image decomposition, which is the process of inferring the confounding factors of reflectance and shading in an image. We pose this as a two-stage learning problem. First, we train a model to…

Computer Vision and Pattern Recognition · Computer Science 2015-10-09 Tinghui Zhou , Philipp Krähenbühl , Alexei A. Efros

This paper addresses the problem of fast learning of radar detectors with a limited amount of training data. In current data-driven approaches for radar detection, re-training is generally required when the operating environment changes,…

Signal Processing · Electrical Eng. & Systems 2021-12-06 Wei Jiang , Alexander M. Haimovich , Mark Govoni , Timothy Garner , Osvaldo Simeone

Learning-based simulators show great potential for simulating particle dynamics when 3D groundtruth is available, but per-particle correspondences are not always accessible. The development of neural rendering presents a new solution to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jiaxu Wang , Jingkai Sun , Junhao He , Ziyi Zhang , Qiang Zhang , Mingyuan Sun , Renjing Xu

In this work, we address the challenging task of 3D object recognition without the reliance on real-world 3D labeled data. Our goal is to predict the 3D shape, size, and 6D pose of objects within a single RGB-D image, operating at the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Mayank Lunayach , Sergey Zakharov , Dian Chen , Rares Ambrus , Zsolt Kira , Muhammad Zubair Irshad

Visual perception tasks often require vast amounts of labelled data, including 3D poses and image space segmentation masks. The process of creating such training data sets can prove difficult or time-intensive to scale up to efficacy for…

Robotics · Computer Science 2022-08-03 Xiaotong Chen , Huijie Zhang , Zeren Yu , Stanley Lewis , Odest Chadwicke Jenkins

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

Diffusion models have emerged as the best approach for generative modeling of 2D images. Part of their success is due to the possibility of training them on millions if not billions of images with a stable learning objective. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Animesh Karnewar , Andrea Vedaldi , David Novotny , Niloy Mitra

Recent advances in large-scale pretraining have yielded visual foundation models with strong capabilities. Not only can recent models generalize to arbitrary images for their training task, their intermediate representations are useful for…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Mohamed El Banani , Amit Raj , Kevis-Kokitsi Maninis , Abhishek Kar , Yuanzhen Li , Michael Rubinstein , Deqing Sun , Leonidas Guibas , Justin Johnson , Varun Jampani

The superior performance of modern visual backbones usually comes with a costly training procedure. We contribute to this issue by generalizing the idea of curriculum learning beyond its original formulation, i.e., training models using…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Yulin Wang , Yang Yue , Rui Lu , Yizeng Han , Shiji Song , Gao Huang

Recent work has described neural-network-based agents that are trained with reinforcement learning (RL) to execute language-like commands in simulated worlds, as a step towards an intelligent agent or robot that can be instructed by human…

Computation and Language · Computer Science 2020-05-20 Felix Hill , Sona Mokra , Nathaniel Wong , Tim Harley

The past few years have seen rapid progress in combining reinforcement learning (RL) with deep learning. Various breakthroughs ranging from games to robotics have spurred the interest in designing sophisticated RL algorithms and systems.…

Machine Learning · Computer Science 2022-11-09 Zhihui Xie , Zichuan Lin , Junyou Li , Shuai Li , Deheng Ye

Current 3D-aware pretraining methods for embodied perception and manipulation are largely built on differentiable rendering frameworks, producing either fully implicit neural fields or fully explicit geometric primitives. Implicit…

People use rich prior knowledge about the world in order to efficiently learn new concepts. These priors - also known as "inductive biases" - pertain to the space of internal models considered by a learner, and they help the learner make…

Computation and Language · Computer Science 2018-06-20 Reuben Feinman , Brenden M. Lake
‹ Prev 1 8 9 10 Next ›