English
Related papers

Related papers: DiffSDFSim: Differentiable Rigid-Body Dynamics Wit…

200 papers

We propose SDFDiff, a novel approach for image-based shape optimization using differentiable rendering of 3D shapes represented by signed distance functions (SDFs). Compared to other representations, SDFs have the advantage that they can…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Yue Jiang , Dantong Ji , Zhizhong Han , Matthias Zwicker

Neural networks that map 3D coordinates to signed distance function (SDF) or occupancy values have enabled high-fidelity implicit representations of object shape. This paper develops a new shape model that allows synthesizing novel distance…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Ehsan Zobeidi , Nikolay Atanasov

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

This paper proposes a new method for manipulating unknown objects through a sequence of non-prehensile actions that displace an object from its initial configuration to a given goal configuration on a flat surface. The proposed method…

Robotics · Computer Science 2020-05-13 Changkyu Song , Abdeslam Boularias

We present a differentiable dynamics solver that is able to handle frictional contact for rigid and deformable objects within a unified framework. Through a principled mollification of normal and tangential contact forces, our method…

In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Differentiable physics is a powerful approach to learning and control problems that involve physical objects and environments. While notable progress has been made, the capabilities of differentiable physics solvers remain limited. We…

Machine Learning · Computer Science 2020-07-07 Yi-Ling Qiao , Junbang Liang , Vladlen Koltun , Ming C. Lin

We present learning-based implicit shape representations designed for real-time avatar collision queries arising in the simulation of clothing. Signed distance functions (SDFs) have been used for such queries for many years due to their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Osman Akar , Yushan Han , Yizhou Chen , Weixian Lan , Benn Gallagher , Ronald Fedkiw , Joseph Teran

We introduce DIFFTACTILE, a physics-based differentiable tactile simulation system designed to enhance robotic manipulation with dense and physically accurate tactile feedback. In contrast to prior tactile simulators which primarily focus…

Robotics · Computer Science 2024-03-14 Zilin Si , Gu Zhang , Qingwei Ben , Branden Romero , Zhou Xian , Chao Liu , Chuang Gan

Differentiable physics provides a new approach for modeling and understanding the physical systems by pairing the new technology of differentiable programming with classical numerical methods for physical simulation. We survey the rapidly…

Machine Learning · Computer Science 2021-09-17 Bharath Ramsundar , Dilip Krishnamurthy , Venkatasubramanian Viswanathan

We present a differentiable soft-body physics simulator that can be composed with neural networks as a differentiable layer. In contrast to other differentiable physics approaches that use explicit forward models to define state…

Machine Learning · Computer Science 2021-09-13 Junior Rojas , Eftychios Sifakis , Ladislav Kavan

Physics-based understanding of object interactions from sensory observations is an essential capability in augmented reality and robotics. It enables to capture the properties of a scene for simulation and control. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Rama Krishna Kandukuri , Michael Strecke , Joerg Stueckler

From serving a cup of coffee to positioning mechanical parts during assembly, stable object placement is a crucial skill for future robots. It becomes particularly challenging under geometric uncertainties, e.g., when the object pose or…

Robotics · Computer Science 2025-12-02 Linfeng Li , Gang Yang , Lin Shao , David Hsu

System identification involving the geometry, appearance, and physical properties from video observations is a challenging task with applications in robotics and graphics. Recent approaches have relied on fully differentiable Material Point…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Federico Vasile , Ri-Zhao Qiu , Lorenzo Natale , Xiaolong Wang

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

Graphics · Computer Science 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

We consider the problem of sequential robotic manipulation of deformable objects using tools. Previous works have shown that differentiable physics simulators provide gradients to the environment state and help trajectory optimization to…

Machine Learning · Computer Science 2022-04-01 Xingyu Lin , Zhiao Huang , Yunzhu Li , Joshua B. Tenenbaum , David Held , Chuang Gan

For robotic systems to interact with objects in dynamic environments, it is essential to perceive the physical properties of the objects such as shape, friction coefficient, mass, center of mass, and inertia. This not only eases selecting…

Robotics · Computer Science 2023-08-03 Anirvan Dutta , Etienne Burdet , Mohsen Kaboli

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously hard to model: small changes to the initial state or the…

Deep implicit functions (DIFs) have emerged as a potent and articulate means of representing 3D shapes. However, methods modeling object categories or non-rigid entities have mainly focused on single-object scenarios. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Yuchun Liu , Benjamin Planche , Meng Zheng , Zhongpai Gao , Pierre Sibut-Bourde , Fan Yang , Terrence Chen , Ziyan Wu

Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Jiteng Mu , Weichao Qiu , Adam Kortylewski , Alan Yuille , Nuno Vasconcelos , Xiaolong Wang
‹ Prev 1 2 3 10 Next ›