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Capturing challenging human motions is critical for numerous applications, but it suffers from complex motion patterns and severe self-occlusion under the monocular setting. In this paper, we propose ChallenCap -- a template-based approach…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Yannan He , Anqi Pang , Xin Chen , Han Liang , Minye Wu , Yuexin Ma , Lan Xu

Vision-based monocular human pose estimation, as one of the most fundamental and challenging problems in computer vision, aims to obtain posture of the human body from input images or video sequences. The recent developments of deep…

Computer Vision and Pattern Recognition · Computer Science 2020-06-03 Yucheng Chen , Yingli Tian , Mingyi He

Accurate and temporally consistent modeling of human bodies is essential for a wide range of applications, including character animation, understanding human social behavior and AR/VR interfaces. Capturing human motion accurately from a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-09 Alexandra Zimmer , Anna Hilsmann , Wieland Morgenstern , Peter Eisert

Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Soshi Shimada , Vladislav Golyanik , Zhi Li , Patrick Pérez , Weipeng Xu , Christian Theobalt

The accuracy of monocular 3D human pose estimation depends on the viewpoint from which the image is captured. While freely moving cameras, such as on drones, provide control over this viewpoint, automatically positioning them at the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Sena Kiciroglu , Helge Rhodin , Sudipta N. Sinha , Mathieu Salzmann , Pascal Fua

Much progress has been made in reconstructing garments from an image or a video. However, none of existing works meet the expectations of digitizing high-quality animatable dynamic garments that can be adjusted to various unseen poses. In…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Xiongzheng Li , Jinsong Zhang , Yu-Kun Lai , Jingyu Yang , Kun Li

Markerless motion capture is an active research in 3D virtualization. In proposed work we presented a system for markerless motion capture for 3D human character animation, paper presents a survey on motion and skeleton tracking techniques…

Graphics · Computer Science 2014-02-12 Ashish Shingade , Archana Ghotkar

In this paper, we tackle the challenging task of learning a generalizable human NeRF model from a monocular video. Although existing generalizable human NeRFs have achieved impressive results, they require muti-view images or videos which…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Chen Li , Jiahao Lin , Gim Hee Lee

Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Xin Chen , Anqi Pang , Wei Yang , Yuexin Ma , Lan Xu , Jingyi Yu

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

Estimating human motion from video is an active research area due to its many potential applications. Most state-of-the-art methods predict human shape and posture estimates for individual images and do not leverage the temporal information…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Dorian F. Henning , Tristan Laidlow , Stefan Leutenegger

We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from monocular videos. Unlike previous algorithms which operate on single frames, we show that reconstructing a person over an entire sequence…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Anurag Arnab , Carl Doersch , Andrew Zisserman

We present a generative method to estimate 3D human motion and body shape from monocular video. Under the assumption that starting from an initial pose optical flow constrains subsequent human motion, we exploit flow to find temporally…

Computer Vision and Pattern Recognition · Computer Science 2017-03-22 Thiemo Alldieck , Marc Kassubeck , Marcus Magnor

Recent monocular human performance capture approaches have shown compelling dense tracking results of the full body from a single RGB camera. However, existing methods either do not estimate clothing at all or model cloth deformation with…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Yue Li , Marc Habermann , Bernhard Thomaszewski , Stelian Coros , Thabo Beeler , Christian Theobalt

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Wen-Li Wei , Jen-Chun Lin , Tyng-Luh Liu , Hong-Yuan Mark Liao

Creating a photorealistic scene and human reconstruction from a single monocular in-the-wild video figures prominently in the perception of a human-centric 3D world. Recent neural rendering advances have enabled holistic human-scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Zetong Zhang , Manuel Kaufmann , Lixin Xue , Jie Song , Martin R. Oswald

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Helge Rhodin , Nadia Robertini , Dan Casas , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

We introduce D$^3$-Human, a method for reconstructing Dynamic Disentangled Digital Human geometry from monocular videos. Past monocular video human reconstruction primarily focuses on reconstructing undecoupled clothed human bodies or only…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Honghu Chen , Bo Peng , Yunfan Tao , Juyong Zhang

We describe an end-to-end method for recovering 3D human body mesh from single images and monocular videos. Different from the existing methods try to obtain all the complex 3D pose, shape, and camera parameters from one coupling feature,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Sun Yu , Ye Yun , Liu Wu , Gao Wenpeng , Fu YiLi , Mei Tao