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With the capacity of continual learning, humans can continuously acquire knowledge throughout their lifespan. However, computational systems are not, in general, capable of learning tasks sequentially. This long-standing challenge for deep…

Machine Learning · Computer Science 2022-08-05 Qihan Yang , Fan Feng , Rosa Chan

Reinforcement learning optimizes policies for expected cumulative reward. Need the supervision be so narrow? Reward is delayed and sparse for many tasks, making it a difficult and impoverished signal for end-to-end optimization. To augment…

Machine Learning · Computer Science 2017-03-10 Evan Shelhamer , Parsa Mahmoudieh , Max Argus , Trevor Darrell

Reinforcement learning methods have recently been very successful at performing complex sequential tasks like playing Atari games, Go and Poker. These algorithms have outperformed humans in several tasks by learning from scratch, using only…

Machine Learning · Computer Science 2021-09-28 Ajay Subramanian , Sharad Chitlangia , Veeky Baths

Preference-based reward learning is a popular technique for teaching robots and autonomous systems how a human user wants them to perform a task. Previous works have shown that actively synthesizing preference queries to maximize…

Robotics · Computer Science 2024-03-12 Evan Ellis , Gaurav R. Ghosal , Stuart J. Russell , Anca Dragan , Erdem Bıyık

Continual lifelong learning is an machine learning framework inspired by human learning, where learners are trained to continuously acquire new knowledge in a sequential manner. However, the non-stationary nature of streaming training data…

Machine Learning · Computer Science 2024-05-14 Xingyu Li , Bo Tang , Haifeng Li

Replay in neural networks involves training on sequential data with memorized samples, which counteracts forgetting of previous behavior caused by non-stationarity. We present a method where these auxiliary samples are generated on the fly,…

Machine Learning · Computer Science 2020-12-15 Xu Ji , Joao Henriques , Tinne Tuytelaars , Andrea Vedaldi

ViZDoom is a robust, first-person shooter reinforcement learning environment, characterized by a significant degree of latent state information. In this paper, double-Q learning and prioritized experience replay methods are tested under a…

Artificial Intelligence · Computer Science 2018-01-04 Christopher Schulze , Marcus Schulze

A major obstacle to developing artificial intelligence applications capable of true lifelong learning is that artificial neural networks quickly or catastrophically forget previously learned tasks when trained on a new one. Numerous methods…

Machine Learning · Computer Science 2019-04-18 Gido M. van de Ven , Andreas S. Tolias

We investigate the effect of using human demonstration data in the replay buffer for Deep Reinforcement Learning. We use a policy gradient method with a modified experience replay buffer where a human demonstration experience is sampled…

Artificial Intelligence · Computer Science 2021-07-15 Dylan Klein , Akansel Cosgun

In continual learning, a system learns from non-stationary data streams or batches without catastrophic forgetting. While this problem has been heavily studied in supervised image classification and reinforcement learning, continual…

Artificial Intelligence · Computer Science 2021-04-20 Tyler L. Hayes , Christopher Kanan

Continual learning aims to learn on non-stationary data streams without catastrophically forgetting previous knowledge. Prevalent replay-based methods address this challenge by rehearsing on a small buffer holding the seen data, for which a…

Machine Learning · Computer Science 2023-04-21 Zhicheng Sun , Yadong Mu , Gang Hua

Continual Learning is an unresolved challenge, whose relevance increases when considering modern applications. Unlike the human brain, trained deep neural networks suffer from a phenomenon called catastrophic forgetting, wherein they…

Machine Learning · Computer Science 2025-02-18 Shahar Shaul-Ariel , Daphna Weinshall

Online recommendation requires handling rapidly changing user preferences. Deep reinforcement learning (DRL) is gaining interest as an effective means of capturing users' dynamic interest during interactions with recommender systems.…

Information Retrieval · Computer Science 2021-10-22 Xiaocong Chen , Lina Yao , Xianzhi Wang , Julian McAuley

In reinforcement learning an agent interacts with the environment by taking actions and observing the next state and reward. When sampled probabilistically, these state transitions, rewards, and actions can all induce randomness in the…

Artificial Intelligence · Computer Science 2017-10-30 Will Dabney , Mark Rowland , Marc G. Bellemare , Rémi Munos

We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience…

Machine Learning · Computer Science 2020-10-07 Yogesh Balaji , Mehrdad Farajtabar , Dong Yin , Alex Mott , Ang Li

In continual learning, a model learns incrementally over time while minimizing interference between old and new tasks. One of the most widely used approaches in continual learning is referred to as replay. Replay methods support interleaved…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Truman Hickok , Dhireesha Kudithipudi

Experience replay is a foundational technique in reinforcement learning that enhances learning stability by storing past experiences in a replay buffer and reusing them during training. Despite its practical success, its theoretical…

Machine Learning · Statistics 2025-11-14 Jiale Han , Xiaowu Dai , Yuhua Zhu

Reinforcement Learning (RL) agents often struggle with inefficient exploration, particularly in environments with sparse rewards. Traditional exploration strategies can lead to slow learning and suboptimal performance because agents fail to…

Machine Learning · Computer Science 2026-03-31 Gaurav Chaudhary , Laxmidhar Behera , Washim Uddin Mondal

Replaying data is a principal mechanism underlying the stability and data efficiency of off-policy reinforcement learning (RL). We present an effective yet simple framework to extend the use of replays across multiple experiments, minimally…

Guided exploration with expert demonstrations improves data efficiency for reinforcement learning, but current algorithms often overuse expert information. We propose a novel algorithm to speed up Q-learning with the help of a limited…

Machine Learning · Computer Science 2022-10-06 Fengdi Che , Xiru Zhu , Doina Precup , David Meger , Gregory Dudek
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