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Related papers: Pose Representations for Deep Skeletal Animation

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Machine learning approaches to spatiotemporal physical systems have primarily focused on next-frame prediction, with the goal of learning an accurate emulator for the system's evolution in time. However, these emulators are computationally…

Machine Learning · Computer Science 2026-03-16 Helen Qu , Rudy Morel , Michael McCabe , Alberto Bietti , François Lanusse , Shirley Ho , Yann LeCun

Portrait animation from a single source image and a driving video is a long-standing problem. Recent approaches tend to adopt diffusion-based image/video generation models for realistic and expressive animation. However, none of these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Yuxiang Shi , Zhe Li , Yanwen Wang , Hao Zhu , Xun Cao , Ligang Liu

Most state-of-the-art methods for action recognition rely only on 2D spatial features encoding appearance, motion or pose. However, 2D data lacks the depth information, which is crucial for recognizing fine-grained actions. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Mattia Segu , Federico Pirovano , Gianmario Fumagalli , Amedeo Fabris

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Recently, skeleton-based approaches have achieved rapid progress on the basis of great success in skeleton representation. Plenty of researches focus on solving specific problems according to skeleton features. Some skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Jie Li , Binglin Li , Min Gao

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

We introduce Point2Skeleton, an unsupervised method to learn skeletal representations from point clouds. Existing skeletonization methods are limited to tubular shapes and the stringent requirement of watertight input, while our method aims…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Cheng Lin , Changjian Li , Yuan Liu , Nenglun Chen , Yi-King Choi , Wenping Wang

Robust WiFi-based human pose estimation (HPE) is a challenging task that bridges discrete and subtle WiFi signals to human skeletons. We revisit this problem and reveal two critical yet overlooked issues: 1) cross-domain gap, i.e., due to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Yang Chen , Jingcai Guo

Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Haodong Duan , Yue Zhao , Kai Chen , Dahua Lin , Bo Dai

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko

Although existing video-based 3D human mesh recovery methods have made significant progress, simultaneously estimating human pose and shape from low-resolution image features limits their performance. These image features lack sufficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Tao Tang , Hong Liu , Yingxuan You , Ti Wang , Wenhao Li

Attentional mechanisms are order-invariant. Positional encoding is a crucial component to allow attention-based deep model architectures such as Transformer to address sequences or images where the position of information matters. In this…

Machine Learning · Computer Science 2021-11-10 Yang Li , Si Si , Gang Li , Cho-Jui Hsieh , Samy Bengio

This article illustrates the application of deep learning to robot touch by considering a basic yet fundamental capability: estimating the relative pose of part of an object in contact with a tactile sensor. We begin by surveying deep…

Robotics · Computer Science 2020-03-31 Nathan F. Lepora , John Lloyd

Human motion prediction, i.e., forecasting future body poses given observed pose sequence, has typically been tackled with recurrent neural networks (RNNs). However, as evidenced by prior work, the resulted RNN models suffer from prediction…

Computer Vision and Pattern Recognition · Computer Science 2020-07-08 Wei Mao , Miaomiao Liu , Mathieu Salzmann , Hongdong Li

Like many computer vision problems, human pose estimation is a challenging problem in that recognizing a body part requires not only information from local area but also from areas with large spatial distance. In order to spatially pass…

Computer Vision and Pattern Recognition · Computer Science 2019-04-08 Te Qi , Bayram Bayramli , Usman Ali , Qinchuan Zhang , Hongtao Lu

With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

In this work, we present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs. Existing approaches struggle with generating coherent, high-quality content in an efficient and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yatian Pang , Bin Zhu , Bin Lin , Mingzhe Zheng , Francis E. H. Tay , Ser-Nam Lim , Harry Yang , Li Yuan

Deep neural networks (DNNs) have shown incredible promise in learning fixed-length representations from fingerprints. Since the representation learning is often focused on capturing specific prior knowledge (e.g., minutiae), there is no…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Akash Godbole , Karthik Nandakumar , Anil K. Jain

In this paper, we present a novel algorithm to extract a quaternion from a two dimensional camera frame for estimating a contained human skeletal pose. The problem of pose estimation is usually tackled through the usage of stereo cameras…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Sriram Radhakrishna , Adithya Balasubramanyam

Detecting objects and their 6D poses from only RGB images is an important task for many robotic applications. While deep learning methods have made significant progress in visual object detection and segmentation, the object pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2018-03-01 Thanh-Toan Do , Ming Cai , Trung Pham , Ian Reid