Related papers: Online Sampling and Decision Making with Low Entro…
We consider the problem of determining the top-$k$ largest measurements from a dataset distributed among a network of $n$ agents with noisy communication links. We show that this scenario can be cast as a distributed convex optimization…
In the random-order online set cover problem, the instance with $m$ sets and $n$ elements is chosen in a worst-case fashion, but then the elements arrive in a uniformly random order. Can this random-order model allow us to circumvent the…
A variant of the online knapsack problem is considered in the settings of trusted and untrusted predictions. In Unit Profit Knapsack, the items have unit profit, and it is easy to find an optimal solution offline: Pack as many of the…
We consider the online bin packing problem under the advice complexity model where the 'online constraint' is relaxed and an algorithm receives partial information about the future requests. We provide tight upper and lower bounds for the…
We consider the problem of partial order production: arrange the elements of an unknown totally ordered set T into a target partially ordered set S, by comparing a minimum number of pairs in T. Special cases include sorting by comparisons,…
We show how to find all $k$ marked elements in a list of size $N$ using the optimal number $O(\sqrt{N k})$ of quantum queries and only a polylogarithmic overhead in the gate complexity, in the setting where one has a small quantum memory.…
We consider online algorithms for the $k$-server problem on trees. There is a $k$-competitive algorithm for this problem, and it is the best competitive ratio. M. Chrobak and L. Larmore provided it. At the same time, the existing…
The Matrix-based Renyi's entropy enables us to directly measure information quantities from given data without the costly probability density estimation of underlying distributions, thus has been widely adopted in numerous statistical…
In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…
Space efficient algorithms play a central role in dealing with large amount of data. In such settings, one would like to analyse the large data using small amount of "working space". One of the key steps in many algorithms for analysing…
This paper addresses a fundamental problem in random variate generation: given access to a random source that emits a stream of independent fair bits, what is the most accurate and entropy-efficient algorithm for sampling from a discrete…
We introduce a new model to study algorithm design under unreliable information, and apply this model for the problem of finding the uncorrupted maximum element of a list containing $n$ elements, among which are $k$ corrupted elements.…
In the stochastic online vector balancing problem, vectors $v_1,v_2,\ldots,v_T$ chosen independently from an arbitrary distribution in $\mathbb{R}^n$ arrive one-by-one and must be immediately given a $\pm$ sign. The goal is to keep the norm…
Comparison-based algorithms are algorithms for which the execution of each operation is solely based on the outcome of a series of comparisons between elements. Comparison-based computations can be naturally represented via the following…
We consider the online $k$-median clustering problem in which $n$ points arrive online and must be irrevocably assigned to a cluster on arrival. As there are lower bound instances that show that an online algorithm cannot achieve a…
This paper studies the online scheduling problem of minimizing total flow time for $n$ jobs on $m$ identical machines. A classical $\Omega(n)$ lower bound shows that no deterministic single-machine algorithm can beat the trivial greedy,…
We extend the standard online worst-case model to accommodate past experience which is available to the online player in many practical scenarios. We do this by revealing a random sample of the adversarial input to the online player ahead…
We consider a variant of the online caching problem where the items exhibit dependencies among each other: an item can reside in the cache only if all its dependent items are also in the cache. The dependency relations can form any directed…
In the online hypergraph matching problem, hyperedges of size $k$ over a common ground set arrive online in adversarial order. The goal is to obtain a maximum matching (disjoint set of hyperedges). A na\"ive greedy algorithm for this…
In the online matching on the line problem, the task is to match a set of requests $R$ online to a given set of servers $S$. The distance metric between any two points in $R\,\cup\, S$ is a line metric and the objective for the online…