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200 papers

Every representative democracy must specify a mechanism under which voters choose their representatives. The most common mechanism in the United States -- Winner takes all single-member districts -- both enables substantial partisan…

Computer Science and Game Theory · Computer Science 2026-02-23 Nikhil Garg , Wes Gurnee , David Rothschild , David Shmoys

As the world's democratic institutions are challenged by dissatisfied citizens, political scientists and also computer scientists have proposed and analyzed various (innovative) methods to select representative bodies, a crucial task in…

Multiagent Systems · Computer Science 2023-04-07 Manon Revel , Niclas Boehmer , Rachael Colley , Markus Brill , Piotr Faliszewski , Edith Elkind

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

We study a model of delegation in which a principal takes a multidimensional action and an agent has private information about a multidimensional state of the world. The principal can design any direct mechanism, including stochastic ones.…

Theoretical Economics · Economics 2022-08-26 Andreas Kleiner

We study binary opinion dynamics in a fully connected network of interacting agents. The agents are assumed to interact according to one of the following rules: (1) Voter rule: An updating agent simply copies the opinion of another randomly…

Probability · Mathematics 2022-03-04 Arpan Mukhopadhyay , Ravi R. Mazumdar , Rahul Roy

We argue that there is a strong connection between ensemble learning and a delegative voting paradigm -- liquid democracy -- that can be leveraged to reduce ensemble training costs. We present an incremental training procedure that…

Machine Learning · Computer Science 2024-02-01 Ben Armstrong , Kate Larson

Transitive proxy voting (or "liquid democracy") is a novel form of collective decision making, often framed as an attractive hybrid of direct and representative democracy. Although the ideas behind liquid democracy have garnered widespread…

Computer Science and Game Theory · Computer Science 2023-07-07 Jacqueline Harding

Redistricting plays a central role in shaping how votes are translated into political power. While existing computational methods primarily aim to generate large ensembles of legally valid districting plans, they often neglect the strategic…

Artificial Intelligence · Computer Science 2025-11-11 Hao Li , Haotian Chen , Ruoyuan Gong , Juanjuan Wang , Hao Jiang

Delegation allows an agent to request that another agent completes a task. In many situations the task may be delegated onwards, and this process can repeat until it is eventually, successfully or unsuccessfully, performed. We consider…

Artificial Intelligence · Computer Science 2018-04-23 Juan Afanador , Nir Oren , Murilo S. Baptista

A "repeat voting" procedure is proposed, whereby voting is carried out in two identical rounds. Every voter can vote in each round, the results of the first round are made public before the second round, and the final result is determined…

Theoretical Economics · Economics 2022-11-30 Sergiu Hart

We introduce a model for collaborative text aggregation in which an agent community coauthors a document, modeled as an unordered collection of paragraphs, using a dynamic mechanism: agents propose paragraphs and vote on those suggested by…

Computer Science and Game Theory · Computer Science 2025-08-27 Avital Finanser , Nimrod Talmon

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…

Statistical Mechanics · Physics 2009-10-31 David A. Meyer , Thad A. Brown

We consider a distributed voting problem with a set of agents that are partitioned into disjoint groups and a set of obnoxious alternatives. Agents and alternatives are represented by points in a metric space. The goal is to compute the…

Computer Science and Game Theory · Computer Science 2024-12-17 Alexandros A. Voudouris

Coalitional manipulation in voting is considered to be any scenario in which a group of voters decide to misrepresent their vote in order to secure an outcome they all prefer to the first outcome of the election when they vote honestly. The…

Theoretical Economics · Economics 2020-09-28 Mostapha Diss , Boris Tsvelikhovskiy

Multi-agent systems have demonstrated exceptional performance in downstream tasks beyond diverse single agent baselines. A growing body of work has explored ways to improve their reasoning and collaboration, from vote, debate, to complex…

Artificial Intelligence · Computer Science 2026-02-13 Yu Yao , Jiayi Dong , Yang Yang , Ju Li , Yilun Du

We consider multi-agent argumentation, where each agent's view of the arguments is encoded as an argumentation framework (AF). Then we study deliberative processes than can occur on this basis. We think of a deliberative process as taking…

Logic in Computer Science · Computer Science 2014-08-08 Truls Pedersen , Sjur Dyrkolbotn

In representative democracies, the election of new representatives in regular election cycles is meant to prevent corruption and other misbehavior by elected officials and to keep them accountable in service of the ``will of the people."…

Multiagent Systems · Computer Science 2023-02-27 Xiaolin Sun , Jacob Masur , Ben Abramowitz , Nicholas Mattei , Zizhan Zheng

We study wisdom of the crowd effects in liquid democracy when agents are allowed to apportion weights to proxies by mixing their delegations. We show that in this setting -- unlike in the standard one where votes are always delegated in…

Computer Science and Game Theory · Computer Science 2021-03-17 Yuzhe Zhang , Davide Grossi

We envision a continuous collaborative learning system where groups of LLM agents work together to solve reasoning problems, drawing on memory they collectively build to improve performance as they gain experience. This work establishes the…

Artificial Intelligence · Computer Science 2025-03-11 Julie Michelman , Nasrin Baratalipour , Matthew Abueg