Related papers: V2C: Visual Voice Cloning
Next generation task-oriented dialog systems need to understand conversational contexts with their perceived surroundings, to effectively help users in the real-world multimodal environment. Existing task-oriented dialog datasets aimed…
What happens when we push audio-visual alignment to its absolute limits? To systematically investigate this question, we needed datasets with granular alignment quality annotations, but existing datasets treat alignment as binary, either…
Codec Avatars are a recent class of learned, photorealistic face models that accurately represent the geometry and texture of a person in 3D (i.e., for virtual reality), and are almost indistinguishable from video. In this paper we describe…
Voice conversion (VC) stands as a crucial research area in speech synthesis, enabling the transformation of a speaker's vocal characteristics to resemble another while preserving the linguistic content. This technology has broad…
Multimodal sentiment analysis (MSA), which supposes to improve text-based sentiment analysis with associated acoustic and visual modalities, is an emerging research area due to its potential applications in Human-Computer Interaction (HCI).…
Recent works on voice conversion (VC) focus on preserving the rhythm and the intonation as well as the linguistic content. To preserve these features from the source, we decompose current non-parallel VC systems into two encoders and one…
The advancements of AI-synthesized human voices have introduced a growing threat of impersonation and disinformation. It is therefore of practical importance to developdetection methods for synthetic human voices. This work proposes a new…
Data-driven approaches hold promise for audio captioning. However, the development of audio captioning methods can be biased due to the limited availability and quality of text-audio data. This paper proposes a SynthAC framework, which…
The content of visual and audio scenes is multi-faceted such that a video can be paired with various audio and vice-versa. Thereby, in video-to-audio generation task, it is imperative to introduce steering approaches for controlling the…
We introduce Vocal Sandbox, a framework for enabling seamless human-robot collaboration in situated environments. Systems in our framework are characterized by their ability to adapt and continually learn at multiple levels of abstraction…
A great challenge in video-language (VidL) modeling lies in the disconnection between fixed video representations extracted from image/video understanding models and downstream VidL data. Recent studies try to mitigate this disconnection…
We propose SelfVC, a training strategy to iteratively improve a voice conversion model with self-synthesized examples. Previous efforts on voice conversion focus on factorizing speech into explicitly disentangled representations that…
Progress in speech processing has been facilitated by shared datasets and benchmarks. Historically these have focused on automatic speech recognition (ASR), speaker identification, or other lower-level tasks. Interest has been growing in…
Recently, the effectiveness of text-to-speech (TTS) systems combined with neural vocoders to generate high-fidelity speech has been shown. However, collecting the required training data and building these advanced systems from scratch are…
The training of controllable text-to-video (T2V) models relies heavily on the alignment between videos and captions, yet little existing research connects video caption evaluation with T2V generation assessment. This paper introduces…
We introduce OpenVoice, a versatile voice cloning approach that requires only a short audio clip from the reference speaker to replicate their voice and generate speech in multiple languages. OpenVoice represents a significant advancement…
Building cross-lingual voice conversion (VC) systems for multiple speakers and multiple languages has been a challenging task for a long time. This paper describes a parallel non-autoregressive network to achieve bilingual and code-switched…
Word vector representations enable machines to encode human language for spoken language understanding and processing. Confusion2vec, motivated from human speech production and perception, is a word vector representation which encodes…
Humans acquire language continually with much more limited access to data samples at a time, as compared to contemporary NLP systems. To study this human-like language acquisition ability, we present VisCOLL, a visually grounded language…
Online construction of open-ended language scenes is crucial for robotic applications, where open-vocabulary interactive scene understanding is required. Recently, neural implicit representation has provided a promising direction for online…