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Related papers: Less is More: Generating Grounded Navigation Instr…

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Recent studies in Vision-and-Language Navigation (VLN) train RL agents to execute natural-language navigation instructions in photorealistic environments, as a step towards robots that can follow human instructions. However, given the…

Car-focused navigation services are based on turns and distances of named streets, whereas navigation instructions naturally used by humans are centered around physical objects called landmarks. We present a neural model that takes…

Computation and Language · Computer Science 2021-05-27 Raphael Schumann , Stefan Riezler

This work presents a simple yet effective workflow for automatically scaling instruction-following data to elicit pixel-level grounding capabilities of VLMs under complex instructions. In particular, we address five critical real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Yongshuo Zong , Qin Zhang , Dongsheng An , Zhihua Li , Xiang Xu , Linghan Xu , Zhuowen Tu , Yifan Xing , Onkar Dabeer

Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Shijie Wang , Dahun Kim , Ali Taalimi , Chen Sun , Weicheng Kuo

Language understanding is essential for the navigation agent to follow instructions. We observe two kinds of issues in the instructions that can make the navigation task challenging: 1. The mentioned landmarks are not recognizable by the…

Computation and Language · Computer Science 2023-02-21 Yue Zhang , Parisa Kordjamshidi

Navigating unfamiliar environments presents significant challenges for blind and low-vision (BLV) individuals. In this work, we construct a dataset of images and goals across different scenarios such as searching through kitchens or…

Computation and Language · Computer Science 2024-07-12 Zain Merchant , Abrar Anwar , Emily Wang , Souti Chattopadhyay , Jesse Thomason

Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Niyati Rawal , Sushant Ravva , Shah Alam Abir , Saksham Jain , Aman Chadha , Vinija Jain , Suranjana Trivedy , Amitava Das

Landmarks are central to how people navigate, but most navigation technologies do not incorporate them into their representations. We propose the landmark graph generation task (creating landmark-based spatial representations from natural…

Artificial Intelligence · Computer Science 2020-02-07 Christopher M Cervantes

Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigation and autonomous…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Zhenyang Liu , Yikai Wang , Sixiao Zheng , Tongying Pan , Longfei Liang , Yanwei Fu , Xiangyang Xue

As robots begin to cohabit with humans in semi-structured environments, the need arises to understand instructions involving rich variability---for instance, learning to ground symbols in the physical world. Realistically, this task must…

Artificial Intelligence · Computer Science 2017-06-02 Yordan Hristov , Svetlin Penkov , Alex Lascarides , Subramanian Ramamoorthy

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Understanding spatial and visual information is essential for a navigation agent who follows natural language instructions. The current Transformer-based VLN agents entangle the orientation and vision information, which limits the gain from…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Yue Zhang , Parisa Kordjamshidi

This paper introduces an innovative application of foundation models, enabling Unmanned Ground Vehicles (UGVs) equipped with an RGB-D camera to navigate to designated destinations based on human language instructions. Unlike learning-based…

Robotics · Computer Science 2024-10-15 Chanhoe Ryu , Hyunki Seong , Daegyu Lee , Seongwoo Moon , Sungjae Min , D. Hyunchul Shim

Embodied AI aims to develop robots that can \textit{understand} and execute human language instructions, as well as communicate in natural languages. On this front, we study the task of generating highly detailed navigational instructions…

Computation and Language · Computer Science 2024-09-10 Muraleekrishna Gopinathan , Martin Masek , Jumana Abu-Khalaf , David Suter

We address a practical yet challenging problem of training robot agents to navigate in an environment following a path described by some language instructions. The instructions often contain descriptions of objects in the environment. To…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Peihao Chen , Dongyu Ji , Kunyang Lin , Runhao Zeng , Thomas H. Li , Mingkui Tan , Chuang Gan

Vision-and-language navigation requires an agent to navigate through a real 3D environment following natural language instructions. Despite significant advances, few previous works are able to fully utilize the strong correspondence between…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Yicong Hong , Cristian Rodriguez-Opazo , Qi Wu , Stephen Gould

Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predominantly focus on identifying and localizing objects from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zhuofan Zhang , Ziyu Zhu , Junhao Li , Pengxiang Li , Tianxu Wang , Tengyu Liu , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Siyuan Huang , Qing Li

We introduce Room-Across-Room (RxR), a new Vision-and-Language Navigation (VLN) dataset. RxR is multilingual (English, Hindi, and Telugu) and larger (more paths and instructions) than other VLN datasets. It emphasizes the role of language…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Alexander Ku , Peter Anderson , Roma Patel , Eugene Ie , Jason Baldridge

We introduce Goal-Conditioned Visual Navigation Instruction Generation (GoViG), a new task that aims to generate contextually coherent navigation instructions solely from egocentric visual observations of initial and goal states. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Fengyi Wu , Yifei Dong , Yilong Dai , Guangyu Chen , Qifeng Wu , Huiting Huang , Hang Wang , Qi Dai , Alexander G. Hauptmann , Zhi-Qi Cheng

Grounding language in perception and action is a key challenge when building situated agents that can interact with humans, or other agents, via language. In the past, addressing this challenge has required manually designing the language…

Machine Learning · Computer Science 2025-10-28 Andrew C. Li , Toryn Q. Klassen , Andrew Wang , Parand A. Alamdari , Sheila A. McIlraith
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