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Related papers: EgoRenderer: Rendering Human Avatars from Egocentr…

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We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

We present EMBED (Egocentric Models Built with Exocentric Data), a method designed to transform exocentric video-language data for egocentric video representation learning. Large-scale exocentric data covers diverse activities with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Zi-Yi Dou , Xitong Yang , Tushar Nagarajan , Huiyu Wang , Jing Huang , Nanyun Peng , Kris Kitani , Fu-Jen Chu

We focus on the task of everyday hand pose estimation from egocentric viewpoints. For this task, we show that depth sensors are particularly informative for extracting near-field interactions of the camera wearer with his/her environment.…

Computer Vision and Pattern Recognition · Computer Science 2014-12-02 Gregory Rogez , James S. Supancic , Maryam Khademi , Jose Maria Martinez Montiel , Deva Ramanan

We seek to accelerate research in developing rich, multimodal scene models trained from egocentric data, based on differentiable volumetric ray-tracing inspired by Neural Radiance Fields (NeRFs). The construction of a NeRF-like model from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Jiankai Sun , Jianing Qiu , Chuanyang Zheng , John Tucker , Javier Yu , Mac Schwager

We present a CloseUpAvatar - a novel approach for articulated human avatar representation dealing with more general camera motions, while preserving rendering quality for close-up views. CloseUpAvatar represents an avatar as a set of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 David Svitov , Pietro Morerio , Lourdes Agapito , Alessio Del Bue

Wearable cameras offer a hands-free way to record egocentric images of daily experiences, where social events are of special interest. The first step towards detection of social events is to track the appearance of multiple persons involved…

Computer Vision and Pattern Recognition · Computer Science 2017-01-24 Maedeh Aghaei , Mariella Dimiccoli , Petia Radeva

We present an approach to generate high fidelity 3D face avatar with a high-resolution UV texture map from a single image. To estimate the face geometry, we use a deep neural network to directly predict vertex coordinates of the 3D face…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Ruizhe Wang , Chih-Fan Chen , Hao Peng , Xudong Liu , Oliver Liu , Xin Li

The increasing popularity of egocentric cameras has generated growing interest in studying multi-camera interactions in shared environments. Although large-scale datasets such as Ego4D and Ego-Exo4D have propelled egocentric vision…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Ziwei Zhao , Xizi Wang , Yuchen Wang , Feng Cheng , David Crandall

We present a new method to localize a camera within a previously unseen environment perceived from an egocentric point of view. Although this is, in general, an ill-posed problem, humans can effortlessly and efficiently determine their…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Jayant Sharma , Zixing Wang , Alberto Speranzon , Vijay Venkataraman , Hyun Soo Park

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

In this study, we focus on the egocentric segmentation of arms to improve self-perception in Augmented Virtuality (AV). The main contributions of this work are: i) a comprehensive survey of segmentation algorithms for AV; ii) an Egocentric…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Ester Gonzalez-Sosa , Pablo Perez , Ruben Tolosana , Redouane Kachach , Alvaro Villegas

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

Multi-view egocentric dynamic scene reconstruction holds significant research value for applications in holographic documentation of social interactions. However, existing reconstruction datasets focus on static multi-view or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Bate Li , Houqiang Zhong , Zhengxue Cheng , Qiang Hu , Qiang Wang , Li Song , Wenjun Zhang

Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Javier Marina-Miranda , V. Javier Traver

Analysis and interpretation of egocentric video data is becoming more and more important with the increasing availability and use of wearable cameras. Exploring and fully understanding affinities and differences between ego and allo (or…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Gaurvi Goyal , Nicoletta Noceti , Francesca Odone , Alessandra Sciutti

Understanding multimodal signals in egocentric vision, such as RGB video, depth, camera poses, and gaze, is essential for applications in augmented reality, robotics, and human-computer interaction, enabling systems to better interpret the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Gen Li , Yutong Chen , Yiqian Wu , Kaifeng Zhao , Marc Pollefeys , Siyu Tang

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Egocentric human mesh recovery (HMR) from monocular head-mounted cameras is increasingly important for AR/VR applications, but remains challenging due to the lack of reliable ground-truth (GT) annotations based on parametric human body…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Soyeon Na , Seung Young Noh , Ju Yong Chang

Being able to map the activities of others into one's own point of view is one fundamental human skill even from a very early age. Taking a step toward understanding this human ability, we introduce EgoExoLearn, a large-scale dataset that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Yifei Huang , Guo Chen , Jilan Xu , Mingfang Zhang , Lijin Yang , Baoqi Pei , Hongjie Zhang , Lu Dong , Yali Wang , Limin Wang , Yu Qiao

Automatic perception of human behaviors during social interactions is crucial for AR/VR applications, and an essential component is estimation of plausible 3D human pose and shape of our social partners from the egocentric view. One of the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Siwei Zhang , Qianli Ma , Yan Zhang , Sadegh Aliakbarian , Darren Cosker , Siyu Tang