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Deep learning researchers and practitioners usually leverage GPUs to help train their deep neural networks (DNNs) faster. However, choosing which GPU to use is challenging both because (i) there are many options, and (ii) users grapple with…

Machine Learning · Computer Science 2021-06-09 Geoffrey X. Yu , Yubo Gao , Pavel Golikov , Gennady Pekhimenko

Reinforcement learning (RL) workloads take a notoriously long time to train due to the large number of samples collected at run-time from simulators. Unfortunately, cluster scale-up approaches remain expensive, and commonly used CPU…

Machine Learning · Computer Science 2022-07-19 James Gleeson , Daniel Snider , Yvonne Yang , Moshe Gabel , Eyal de Lara , Gennady Pekhimenko

GPU activity prediction is an important and complex problem. This is due to the high level of contention among thousands of parallel threads. This problem was mostly addressed using heuristics. We propose a representation learning approach…

Machine Learning · Computer Science 2017-03-28 Aswin Raghavan , Mohamed Amer , Timothy Shields , David Zhang , Sek Chai

Graphics processing units (GPUs) are the de facto standard for processing deep learning (DL) tasks. Meanwhile, GPU failures, which are inevitable, cause severe consequences in DL tasks: they disrupt distributed trainings, crash inference…

Machine Learning · Computer Science 2022-01-31 Heting Liu , Zhichao Li , Cheng Tan , Rongqiu Yang , Guohong Cao , Zherui Liu , Chuanxiong Guo

To enable heterogeneous computing systems with autonomous programming and optimization capabilities, we propose a unified, end-to-end, programmable graph representation learning (PGL) framework that is capable of mining the complexity of…

Machine Learning · Computer Science 2022-04-27 Yao Xiao , Guixiang Ma , Nesreen K. Ahmed , Mihai Capota , Theodore Willke , Shahin Nazarian , Paul Bogdan

While GPUs are responsible for training the vast majority of state-of-the-art deep learning models, the implications of their architecture are often overlooked when designing new deep learning (DL) models. As a consequence, modifying a DL…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-01 Quentin Anthony , Jacob Hatef , Deepak Narayanan , Stella Biderman , Stas Bekman , Junqi Yin , Aamir Shafi , Hari Subramoni , Dhabaleswar Panda

We have developed several autotuning benchmarks in CUDA that take into account performance-relevant source-code parameters and reach near peak-performance on various GPU architectures. We have used them during the development and evaluation…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-11 Jiří Filipovič , Jana Hozzová , Amin Nezarat , Jaroslav Oľha , Filip Petrovič

GPUs are the most popular platform for accelerating HPC workloads, such as artificial intelligence and science simulations. However, most microarchitectural research in academia relies on GPU core pipeline designs based on architectures…

Hardware Architecture · Computer Science 2025-10-30 Rodrigo Huerta , Mojtaba Abaie Shoushtary , José-Lorenzo Cruz , Antonio González

A compiler processes the code written in a high level language and produces machine executable code. The compiler writers often face the challenge of keeping the compilation times reasonable. That is because aggressive optimization passes…

Programming Languages · Computer Science 2019-05-30 Sanket Tavarageri

As computing system become more complex, it is becoming harder for programmers to keep their codes optimized as the hardware gets updated. Autotuners try to alleviate this by hiding as many architecture-based optimization details as…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-17 Jacob O. Tørring , Ben van Werkhoven , Filip Petrovic , Floris-Jan Willemsen , Jirí Filipovic , Anne C. Elster

We propose a generic algorithmic building block to accelerate training of machine learning models on heterogeneous compute systems. Our scheme allows to efficiently employ compute accelerators such as GPUs and FPGAs for the training of…

Machine Learning · Computer Science 2017-11-08 Celestine Dünner , Thomas Parnell , Martin Jaggi

Compilers convert between representations -- usually, from higher-level, human writable code to lower-level, machine-readable code. A compiler backend is the portion of the compiler containing optimizations and code generation routines for…

Programming Languages · Computer Science 2024-08-29 Gus Henry Smith

Compiler backends should be automatically generated from hardware design language (HDL) models of the hardware they target. Generating compiler components directly from HDL can provide stronger correctness guarantees, ease development…

Programming Languages · Computer Science 2023-05-17 Gus Henry Smith , Ben Kushigian , Vishal Canumalla , Andrew Cheung , René Just , Zachary Tatlock

Overlays have shown significant promise for field-programmable gate-arrays (FPGAs) as they allow for fast development cycles and remove many of the challenges of the traditional FPGA hardware design flow. However, this often comes with a…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-18 Mohamed S. Abdelfattah , David Han , Andrew Bitar , Roberto DiCecco , Shane OConnell , Nitika Shanker , Joseph Chu , Ian Prins , Joshua Fender , Andrew C. Ling , Gordon R. Chiu

Optimizing deep learning models is generally performed in two steps: (i) high-level graph optimizations such as kernel fusion and (ii) low level kernel optimizations such as those found in vendor libraries. This approach often leaves…

Machine Learning · Computer Science 2021-03-08 Pratik Fegade , Tianqi Chen , Phillip B. Gibbons , Todd C. Mowry

In recent years, deep neural networks (DNNs), have yielded strong results on a wide range of applications. Graphics Processing Units (GPUs) have been one key enabling factor leading to the current popularity of DNNs. However, despite…

Neural and Evolutionary Computing · Computer Science 2016-11-22 Matthew W. Moskewicz , Ali Jannesari , Kurt Keutzer

This paper discusses the potential of graphics processing units (GPUs) in high-dimensional optimization problems. A single GPU card with hundreds of arithmetic cores can be inserted in a personal computer and dramatically accelerates many…

Computation · Statistics 2015-03-13 Hua Zhou , Kenneth Lange , Marc A. Suchard

While code large language models have demonstrated remarkable progress in code generation, the generated code often exhibits poor runtime efficiency, limiting its practical application in performance-sensitive scenarios. To address this…

Software Engineering · Computer Science 2025-08-29 Yunlong Feng , Yang Xu , Xiao Xu , Binyuan Hui , Junyang Lin

Modern compilers rely on hand-crafted heuristics to guide optimization passes. These human-designed rules often struggle to adapt to the complexity of modern software and hardware and lead to high maintenance burden. To address this…

Artificial Intelligence · Computer Science 2026-01-30 Hongzheng Chen , Alexander Novikov , Ngân Vũ , Hanna Alam , Zhiru Zhang , Aiden Grossman , Mircea Trofin , Amir Yazdanbakhsh

In high-performance computing, hotspot GPU kernels are primary bottlenecks, and expert manual tuning is costly and hard to port. Large language model methods often assume kernels can be compiled and executed cheaply, which fails in large…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-30 Ruifan Chu , Anbang Wang , Xiuxiu Bai , Shuai Liu , Xiaoshe Dong