Related papers: DIVeR: Real-time and Accurate Neural Radiance Fiel…
Neural Radiance Fields employ simple volume rendering as a way to overcome the challenges of differentiating through ray-triangle intersections by leveraging a probabilistic notion of visibility. This is achieved by assuming the scene is…
We present Depth-aware Image-based NEural Radiance fields (DINER). Given a sparse set of RGB input views, we predict depth and feature maps to guide the reconstruction of a volumetric scene representation that allows us to render 3D objects…
Volume Rendering is an important technique for visualizing three-dimensional scalar data grids and is commonly employed for scientific and medical image data. Direct Volume Rendering (DVR) is a well established and efficient rendering…
Neural radiance fields (NeRFs) are able to synthesize realistic novel views from multi-view images captured from distinct positions and perspectives. In NeRF's rendering pipeline, neural networks are used to represent a scene independently…
Existing implicit neural representation (INR) methods do not fully exploit spatiotemporal redundancies in videos. Index-based INRs ignore the content-specific spatial features and hybrid INRs ignore the contextual dependency on adjacent…
In recent years, the field of implicit neural representation has progressed significantly. Models such as neural radiance fields (NeRF), which uses relatively small neural networks, can represent high-quality scenes and achieve…
Implicit surfaces via neural radiance fields (NeRF) have shown surprising accuracy in surface reconstruction. Despite their success in reconstructing richly textured surfaces, existing methods struggle with planar regions with weak…
Rendering diffuse global illumination in real-time is often approximated by pre-computing and storing irradiance in a 3D grid of probes. As long as most of the scene remains static, probes approximate irradiance for all surfaces immersed in…
With the introduction of Neural Radiance Fields (NeRFs), novel view synthesis has recently made a big leap forward. At the core, NeRF proposes that each 3D point can emit radiance, allowing to conduct view synthesis using differentiable…
Modeling dynamic scenes is important for many applications such as virtual reality and telepresence. Despite achieving unprecedented fidelity for novel view synthesis in dynamic scenes, existing methods based on Neural Radiance Fields…
Direct volume rendering (DVR) aims to help users identify and examine regions of interest (ROIs) within volumetric data, and feature representations that support effective ROI classification and clustering play a fundamental role in volume…
We propose DiMeR, a novel geometry-texture disentangled feed-forward model with 3D supervision for sparse-view mesh reconstruction. Existing methods confront two persistent obstacles: (i) textures can conceal geometric errors, i.e.,…
Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural…
Recent works use the Neural radiance field (NeRF) to perform multi-view 3D reconstruction, providing a significant leap in rendering photorealistic scenes. However, despite its efficacy, NeRF exhibits limited capability of learning…
We propose DistillNeRF, a self-supervised learning framework addressing the challenge of understanding 3D environments from limited 2D observations in outdoor autonomous driving scenes. Our method is a generalizable feedforward model that…
A practical benefit of implicit visual representations like Neural Radiance Fields (NeRFs) is their memory efficiency: large scenes can be efficiently stored and shared as small neural nets instead of collections of images. However,…
We propose a novel Neural Radiance Field (NeRF) representation for non-opaque scenes that enables fast inference by utilizing textured polygons. Despite the high-quality novel view rendering that NeRF provides, a critical limitation is that…
Differentiable rendering is a technique that aims to invert the rendering process to enable optimizing rendering parameters from a set of images. In this article, we present a differentiable volume rendering solution called DiffTetVR for…
Methods have recently been proposed that densely segment 3D volumes into classes using only color images and expert supervision in the form of sparse semantically annotated pixels. While impressive, these methods still require a relatively…
Volume rendering using neural fields has shown great promise in capturing and synthesizing novel views of 3D scenes. However, this type of approach requires querying the volume network at multiple points along each viewing ray in order to…