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Related papers: Hex Me If You Can

200 papers

With the rapid growth of large online social networks, the ability to analyze large-scale social structure and behavior has become critically important, and this has led to the development of several scalable graph processing systems. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-14 Benjamin Heintz , Rankyung Hong , Shivangi Singh , Gaurav Khandelwal , Corey Tesdahl , Abhishek Chandra

Inspired by the human visual perception system, hexagonal image processing in the context of machine learning deals with the development of image processing systems that combine the advantages of evolutionary motivated structures based on…

Machine Learning · Computer Science 2024-06-11 Tobias Schlosser , Michael Friedrich , Danny Kowerko

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

Recovering editable CAD programs from images or 3D observations is central to AI-assisted design, but progress is difficult to measure because existing evaluations are fragmented across datasets, modalities, and metrics. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Anna C. Doris , Jacob Thomas Sony , Ghadi Nehme , Era Syla , Amin Heyrani Nobari , Faez Ahmed

While recent advancements in machine learning, such as LLMs, are revolutionizing software development and creative industries, they have had minimal impact on engineers designing mechanical parts, which remains largely a manual process.…

Machine Learning · Computer Science 2025-05-07 Maximilian Mews , Ansar Aynetdinov , Vivian Schiller , Peter Eisert , Alan Akbik

Meshes serve as a primary representation for 3D assets. Autoregressive mesh generators serialize faces into sequences and train on truncated segments with sliding-window inference to cope with memory limits. However, this mismatch breaks…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Junkai Lin , Hang Long , Huipeng Guo , Jielei Zhang , JiaYi Yang , Tianle Guo , Yang Yang , Jianwen Li , Wenxiao Zhang , Matthias Nießner , Wei Yang

This paper shows that constraint programming techniques can successfully be used to solve challenging hex-meshing problems. Schneiders' pyramid is a square-based pyramid whose facets are subdivided into three or four quadrangles by adding…

Computational Geometry · Computer Science 2018-09-24 Kilian Verhetsel , Jeanne Pellerin , Jean-françois Remacle

Recently, there is a growing interest in creating computer-aided design (CAD) models based on user intent, known as controllable CAD generation. Existing work offers limited controllability and needs separate models for different types of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Zhanwei Zhang , Shizhao Sun , Wenxiao Wang , Deng Cai , Jiang Bian

With huge data acquisition progresses realized in the past decades and acquisition systems now able to produce high resolution grids and point clouds, the digitization of physical terrains becomes increasingly more precise. Such extreme…

We introduce VertexRegen, a novel mesh generation framework that enables generation at a continuous level of detail. Existing autoregressive methods generate meshes in a partial-to-complete manner and thus intermediate steps of generation…

Graphics · Computer Science 2025-08-13 Xiang Zhang , Yawar Siddiqui , Armen Avetisyan , Chris Xie , Jakob Engel , Henry Howard-Jenkins

Directly generating 3D meshes, the default representation for 3D shapes in the graphics industry, using auto-regressive (AR) models has become popular these days, thanks to their sharpness, compactness in the generated results, and ability…

Graphics · Computer Science 2025-09-26 Jiabao Lei , Kewei Shi , Zhihao Liang , Kui Jia

Deep generative models of 3D shapes have received a great deal of research interest. Yet, almost all of them generate discrete shape representations, such as voxels, point clouds, and polygon meshes. We present the first 3D generative model…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Rundi Wu , Chang Xiao , Changxi Zheng

We introduce MeshPad, a generative approach that creates 3D meshes from sketch inputs. Building on recent advances in artist-reminiscent triangle mesh generation, our approach addresses the need for interactive mesh creation. To this end,…

Graphics · Computer Science 2025-08-12 Haoxuan Li , Ziya Erkoc , Lei Li , Daniele Sirigatti , Vladyslav Rozov , Angela Dai , Matthias Nießner

We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Zexiang Xu , Ming C. Lin , Yi Zhou

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

This paper addresses two problems needed to support four-dimensional ($3d + t$) spacetime numerical simulations. The first contribution is a general algorithm for producing conforming spacetime meshes of moving geometries. Here, the surface…

Computational Engineering, Finance, and Science · Computer Science 2024-03-29 Philip Claude Caplan

In this paper, we present a novel algorithm that integrates deep learning with the polycube method (DL-Polycube) to generate high-quality hexahedral (hex) meshes, which are then used to construct volumetric splines for isogeometric…

Computational Geometry · Computer Science 2024-10-25 Yuxuan Yu , Yuzhuo Fang , Hua Tong , Yongjie Jessica Zhang

Whereas conventional state-of-the-art image processing systems of recording and output devices almost exclusively utilize square arranged methods, biological models, however, suggest an alternative, evolutionarily-based structure. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Tobias Schlosser , Frederik Beuth , Danny Kowerko

Vessel dynamics simulation is vital in studying the relationship between geometry and vascular disease progression. Reliable dynamics simulation relies on high-quality vascular meshes. Most of the existing mesh generation methods highly…

Image and Video Processing · Electrical Eng. & Systems 2024-12-03 Dengqiang Jia , Xinnian Yang , Xiaosong Xiong , Shijie Huang , Feiyu Hou , Li Qin , Kaicong Sun , Kannie Wai Yan Chan , Dinggang Shen

Sketching is an important activity in any design process. Designers and stakeholders share their ideas through hand-drawn sketches. These sketches are further used to create 3D models. Current methods to generate 3D models from sketches are…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Nitish Bhardwaj , Dhornala Bharadwaj , Alpana Dubey