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View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object…
Research in scene graph generation has quickly gained traction in the past few years because of its potential to help in downstream tasks like visual question answering, image captioning, etc. Many interesting approaches have been proposed…
Despite tremendous progress in dexterous manipulation, current visuomotor policies remain fundamentally limited by two challenges: they struggle to generalize under perceptual or behavioral distribution shifts, and their performance is…
Generative models have emerged as an essential building block for many image synthesis and editing tasks. Recent advances in this field have also enabled high-quality 3D or video content to be generated that exhibits either multi-view or…
Current deep learning results on video generation are limited while there are only a few first results on video prediction and no relevant significant results on video completion. This is due to the severe ill-posedness inherent in these…
Motion, measured via optical flow, provides a powerful cue to discover and learn objects in images and videos. However, compared to using appearance, it has some blind spots, such as the fact that objects become invisible if they do not…
Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…
We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…
While generative video models have achieved remarkable fidelity and consistency, applying these capabilities to video editing remains a complex challenge. Recent research has explored motion controllability as a means to enhance…
Video generation is an inherently challenging task, as it requires modeling realistic temporal dynamics as well as spatial content. Existing methods entangle the two intrinsically different tasks of motion and content creation in a single…
We address the task of unsupervised retargeting of human actions from one video to another. We consider the challenging setting where only a few frames of the target is available. The core of our approach is a conditional generative model…
Human activity videos involve rich, varied interactions between people and objects. In this paper we develop methods for generating such videos -- making progress toward addressing the important, open problem of video generation in complex…
A video autoencoder is proposed for learning disentan- gled representations of 3D structure and camera pose from videos in a self-supervised manner. Relying on temporal continuity in videos, our work assumes that the 3D scene structure in…
We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…
We present DIMO, a generative approach capable of generating diverse 3D motions for arbitrary objects from a single image. The core idea of our work is to leverage the rich priors in well-trained video models to extract the common motion…
Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…
In this paper, we present DreaMoving, a diffusion-based controllable video generation framework to produce high-quality customized human videos. Specifically, given target identity and posture sequences, DreaMoving can generate a video of…
While recent years have witnessed great progress on using diffusion models for video generation, most of them are simple extensions of image generation frameworks, which fail to explicitly consider one of the key differences between videos…
Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…
As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…