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In the context of a classroom lesson, concepts must be visualized and organized in many ways depending on the needs of the teacher and students. Traditional presentation media such as the blackboard or electronic whiteboard allow for static…

Human-Computer Interaction · Computer Science 2018-09-20 Ken Perlin , Zhenyi He , Karl Rosenberg

In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Yao Li , Xianggang Yu , Xiaoguang Han , Nianjuan Jiang , Kui Jia , Jiangbo Lu

Freehand sketches exhibit unique sparsity and abstraction, necessitating learning pipelines distinct from those designed for images. For sketch learning methods, the central objective is to fully exploit the effective information embedded…

Graphics · Computer Science 2026-03-12 Xi Cheng , Pingfa Feng , Mingyu Fan , Zhichao Liao , Hang Cheng , Long Zeng

Recently, there have been several promising methods to generate realistic imagery from deep convolutional networks. These methods sidestep the traditional computer graphics rendering pipeline and instead generate imagery at the pixel level…

Computer Vision and Pattern Recognition · Computer Science 2016-12-06 Patsorn Sangkloy , Jingwan Lu , Chen Fang , Fisher Yu , James Hays

Humans have long relied on visual aids like sketches and diagrams to support reasoning and problem-solving. Visual tools, like auxiliary lines in geometry or graphs in calculus, are essential for understanding complex ideas. However, many…

Human-Computer Interaction · Computer Science 2025-04-03 Steven-Shine Chen , Jimin Lee , Paul Pu Liang

An early stage of developing user-facing applications is creating a wireframe to layout the interface. Once a wireframe has been created it is given to a developer to implement in code. Developing boiler plate user interface code is time…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Alex Robinson

We propose a multi-scale multi-channel deep neural network framework that, for the first time, yields sketch recognition performance surpassing that of humans. Our superior performance is a result of explicitly embedding the unique…

Computer Vision and Pattern Recognition · Computer Science 2015-07-22 Qian Yu , Yongxin Yang , Yi-Zhe Song , Tao Xiang , Timothy Hospedales

In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Xiaoguang Han , Kangcheng Hou , Dong Du , Yuda Qiu , Yizhou Yu , Kun Zhou , Shuguang Cui

Sketching is a widely used medium for generating and exploring early-stage design concepts. While generative AI (GenAI) chatbots are increasingly used for idea generation, designers often struggle to craft effective prompts and find it…

Human-Computer Interaction · Computer Science 2025-11-19 Weiyan Shi , Sunaya Upadhyay , Geraldine Quek , Kenny Tsu Wei Choo

Humans draw to facilitate reasoning: we draw auxiliary lines when solving geometry problems; we mark and circle when reasoning on maps; we use sketches to amplify our ideas and relieve our limited-capacity working memory. However, such…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Yushi Hu , Weijia Shi , Xingyu Fu , Dan Roth , Mari Ostendorf , Luke Zettlemoyer , Noah A Smith , Ranjay Krishna

The ability to semantically interpret hand-drawn line sketches, although very challenging, can pave way for novel applications in multimedia. We propose SketchParse, the first deep-network architecture for fully automatic parsing of…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 Ravi Kiran Sarvadevabhatla , Isht Dwivedi , Abhijat Biswas , Sahil Manocha , R. Venkatesh Babu

Sketch is an important media for human to communicate ideas, which reflects the superiority of human intelligence. Studies on sketch can be roughly summarized into recognition and generation. Existing models on image recognition failed to…

Computer Vision and Pattern Recognition · Computer Science 2017-09-14 Yajing Chen , Shikui Tu , Yuqi Yi , Lei Xu

The emerging trend of AR/VR places great demands on 3D content. However, most existing software requires expertise and is difficult for novice users to use. In this paper, we aim to create sketch-based modeling tools for user-friendly 3D…

Human-Computer Interaction · Computer Science 2023-10-30 Tianrun Chen , Chaotao Ding , Lanyun Zhu , Ying Zang , Yiyi Liao , Zejian Li , Lingyun Sun

Evidence that visual communication preceded written language and provided a basis for it goes back to prehistory, in forms such as cave and rock paintings depicting traces of our distant ancestors. Emergent communication research has sought…

Computer Vision and Pattern Recognition · Computer Science 2021-11-10 Daniela Mihai , Jonathon Hare

Recent deep generative models allow real-time generation of hair images from sketch inputs. Existing solutions often require a user-provided binary mask to specify a target hair shape. This not only costs users extra labor but also fails to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Chufeng Xiao , Deng Yu , Xiaoguang Han , Youyi Zheng , Hongbo Fu

Sketches, with their expressive potential, allow humans to convey the essence of an object through even a rough contour. For the first time, we harness this expressive potential to improve segmentation performance in challenging tasks like…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Ying Zang , Runlong Cao , Jianqi Zhang , Yidong Han , Ziyue Cao , Wenjun Hu , Didi Zhu , Lanyun Zhu , Zejian Li , Deyi Ji , Tianrun Chen

Sketching is an important activity in any design process. Designers and stakeholders share their ideas through hand-drawn sketches. These sketches are further used to create 3D models. Current methods to generate 3D models from sketches are…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Nitish Bhardwaj , Dhornala Bharadwaj , Alpana Dubey

Sketch animation has emerged as a transformative technology, bridging art and science to create dynamic visual narratives across various fields such as entertainment, education, healthcare, and virtual reality. This survey explores recent…

Graphics · Computer Science 2026-02-27 Gaurav Rai , Ojaswa Sharma

Contemporary deep learning techniques have made image recognition a reasonably reliable technology. However training effective photo classifiers typically takes numerous examples which limits image recognition's scalability and…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Conghui Hu , Da Li , Yi-Zhe Song , Tao Xiang , Timothy M. Hospedales

Ongoing advancements in the fields of 3D modelling and digital archiving have led to an outburst in the amount of data stored digitally. Consequently, several retrieval systems have been developed depending on the type of data stored in…

Computer Vision and Pattern Recognition · Computer Science 2021-07-21 Bharadwaj Manda , Shubham Dhayarkar , Sai Mitheran , V. K. Viekash , Ramanathan Muthuganapathy