Related papers: DawDreamer: Bridging the Gap Between Digital Audio…
This paper presents a novel general-purpose guided stereo paradigm that mimics the active stereo principle by replacing the unreliable physical pattern projector with a depth sensor. It works by projecting virtual patterns consistent with…
Vocals harmonizers are powerful tools to help solo vocalists enrich their melodies with harmonically supportive voices. These tools exist in various forms, from commercially available pedals and software to custom-built systems, each…
The automatic movie dubbing model generates vivid speech from given scripts, replicating a speaker's timbre from a brief timbre prompt while ensuring lip-sync with the silent video. Existing approaches simulate a simplified workflow where…
Machine generation of symbolic music and digital audio are hot topics but there have been relatively few digital musical instruments that integrate generative AI. Present musical AI tools are not artist centred and do not support…
The increasing demand for spatial audio in applications such as virtual reality, immersive media, and spatial audio research necessitates robust solutions to generate binaural audio data sets for use in testing and validation. Binamix is an…
This paper presents Soundbay, an open-source Python framework that allows bio-acoustics and machine learning researchers to implement and utilize deep learning-based algorithms for acoustic audio analysis. Soundbay provides an easy and…
The analysis of experimental results with Python often requires writing many code scripts which all need access to the same set of functions. In a common field of research, this set will be nearly the same for many users. The qspec Python…
PySEMTools is a Python-based library for post-processing simulation data produced with high-order hexahedral elements in the context of the spectral element method in computational fluid dynamics. It aims to minimize intermediate steps…
In recent years, text-to-music models have been the biggest breakthrough in automatic music generation. While they are unquestionably a showcase of technological progress, it is not clear yet how they can be realistically integrated into…
Existing video avatar models have demonstrated impressive capabilities in scenarios such as talking, public speaking, and singing. However, the majority of these methods exhibit limited alignment with respect to text instructions,…
FM Synthesis is a well-known algorithm used to generate complex timbre from a compact set of design primitives. Typically featuring a MIDI interface, it is usually impractical to control it from an audio source. On the other hand,…
In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…
Synthetic creation of drum sounds (e.g., in drum machines) is commonly performed using analog or digital synthesis, allowing a musician to sculpt the desired timbre modifying various parameters. Typically, such parameters control low-level…
Audio fingerprinting is a technique used to identify and match audio recordings based on their unique characteristics. It involves creating a condensed representation of an audio signal that can be used to quickly compare and match against…
Audio fingerprinting converts audio to much lower-dimensional representations, allowing distorted recordings to still be recognized as their originals through similar fingerprints. Existing deep learning approaches rigidly fingerprint…
Currently, artificial intelligence is profoundly transforming the audio domain; however, numerous advanced algorithms and tools remain fragmented, lacking a unified and efficient framework to unlock their full potential. Existing audio…
Movie dubbing describes the process of transforming a script into speech that aligns temporally and emotionally with a given movie clip while exemplifying the speaker's voice demonstrated in a short reference audio clip. This task demands…
Current Audio-Visual Source Separation methods primarily adopt two design strategies. The first strategy involves fusing audio and visual features at the bottleneck layer of the encoder, followed by processing the fused features through the…
Binaural audio plays a significant role in constructing immersive augmented and virtual realities. As it is expensive to record binaural audio from the real world, synthesizing them from mono audio has attracted increasing attention. This…
Reproducibility is a core requirement of modern scientific research. For computational research, reproducibility means that code should produce the same results, even when run on different systems. A standard approach to ensuring…