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Virtual Try-On (VTON) technology allows users to visualize how clothes would look on them without physically trying them on, gaining traction with the rise of digitalization and online shopping. Traditional VTON methods, often using…
Image-based Virtual Try-On (VTON) concerns the synthesis of realistic person imagery through garment re-rendering under human pose and body constraints. In practice, however, existing approaches are typically optimized for specific data…
An outfit visualization method generates an image of a person wearing real garments from images of those garments. Current methods can produce images that look realistic and preserve garment identity, captured in details such as collar,…
Realistic virtual try-on (VTON) concerns not only faithful rendering of garment details but also coordination of the style. Prior art typically pursues the former, but neglects a key factor that shapes the holistic style -- garment fit.…
Automatic image cropping techniques are commonly used to enhance the aesthetic quality of an image; they do it by detecting the most beautiful or the most salient parts of the image and removing the unwanted content to have a smaller image…
Data augmentation is a crucial technique in deep learning, particularly for tasks with limited dataset diversity, such as skeleton-based datasets. This paper proposes a comprehensive data augmentation framework that integrates geometric…
We present M&M VTO, a mix and match virtual try-on method that takes as input multiple garment images, text description for garment layout and an image of a person. An example input includes: an image of a shirt, an image of a pair of…
The development of virtual try-on has revolutionized online shopping by allowing customers to visualize themselves in various fashion items, thus extending the in-store try-on experience to the cyber space. Although virtual try-on has…
Although image-based virtual try-on has made considerable progress, emerging approaches still encounter challenges in producing high-fidelity and robust fitting images across diverse scenarios. These methods often struggle with issues such…
Video virtual try-on technology provides a cost-effective solution for creating marketing videos in fashion e-commerce. However, its practical adoption is hindered by two critical limitations. First, the reliance on a single garment image…
In this paper, we target image-based person-to-person virtual try-on in the presence of diverse poses and large viewpoint variations. Existing methods are restricted in this setting as they estimate garment warping flows mainly based on 2D…
Image Virtual try-on aims at replacing the cloth on a personal image with a garment image (in-shop clothes), which has attracted increasing attention from the multimedia and computer vision communities. Prior methods successfully preserve…
The fashion e-commerce industry has witnessed significant growth in recent years, prompting exploring image-based virtual try-on techniques to incorporate Augmented Reality (AR) experiences into online shopping platforms. However, existing…
Given a clothing image and a person image, an image-based virtual try-on aims to generate a customized image that appears natural and accurately reflects the characteristics of the clothing image. In this work, we aim to expand the…
The 2D virtual try-on task has recently attracted a great interest from the research community, for its direct potential applications in online shopping as well as for its inherent and non-addressed scientific challenges. This task requires…
Virtual try-on systems have long been hindered by heavy reliance on human body masks, limited fine-grained control over garment attributes, and poor generalization to real-world, in-the-wild scenarios. In this paper, we propose JCo-MVTON…
Virtual try-on aims to generate a photo-realistic fitting result given an in-shop garment and a reference person image. Existing methods usually build up multi-stage frameworks to deal with clothes warping and body blending respectively, or…
Multi-pose virtual try-on (MPVTON) aims to fit a target garment onto a person at a target pose. Compared to traditional virtual try-on (VTON) that fits the garment but keeps the pose unchanged, MPVTON provides a better try-on experience,…
Existing 4D human datasets fall short for fashion-specific research, lacking either realistic garment dynamics or task-specific annotations. Synthetic datasets suffer from a realism gap, whereas real-world captures lack the detailed…
While recent advances in virtual try-on (VTON) have achieved realistic garment transfer to human subjects, its inverse task, virtual try-off (VTOFF), which aims to reconstruct canonical garment templates from dressed humans, remains…