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Related papers: Piano Fingering with Reinforcement Learning

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Guitar tablature transcription consists in deducing the string and the fret number on which each note should be played to reproduce the actual musical part. This assignment should lead to playable string-fret combinations throughout the…

Performance RNN is a machine-learning system designed primarily for the generation of solo piano performances using an event-based (rather than audio) representation. More specifically, Performance RNN is a long short-term memory (LSTM)…

Sound · Computer Science 2022-02-22 Nicholas Meade , Nicholas Barreyre , Scott C. Lowe , Sageev Oore

Self-training is a useful strategy for semi-supervised learning, leveraging raw texts for enhancing model performances. Traditional self-training methods depend on heuristics such as model confidence for instance selection, the manual…

Computation and Language · Computer Science 2018-04-17 Chenhua Chen , Yue Zhang

Dexterous multi-fingered robotic hands can perform a wide range of manipulation skills, making them an appealing component for general-purpose robotic manipulators. However, such hands pose a major challenge for autonomous control, due to…

Artificial Intelligence · Computer Science 2018-10-16 Henry Zhu , Abhishek Gupta , Aravind Rajeswaran , Sergey Levine , Vikash Kumar

Skilled robotic manipulation benefits from complex synergies between non-prehensile (e.g. pushing) and prehensile (e.g. grasping) actions: pushing can help rearrange cluttered objects to make space for arms and fingers; likewise, grasping…

Robotics · Computer Science 2018-10-02 Andy Zeng , Shuran Song , Stefan Welker , Johnny Lee , Alberto Rodriguez , Thomas Funkhouser

Vibrotactile stimulation has been explored to accelerate the acquisition of motor skills involving finger movements (Gemicioglu et al. 2022, Markow et al. 2010, Seim et al. 2017). This study evaluates the effectiveness of vibrotactile…

Human-Computer Interaction · Computer Science 2025-03-10 Matteo A. Coscia , Mazen Al Borno

Music generation is always interesting in a sense that there is no formalized recipe. In this work, we propose a novel dual-track architecture for generating classical piano music, which is able to model the inter-dependency of left-hand…

Sound · Computer Science 2020-05-12 Sudi Lyu , Anxiang Zhang , Rong Song

Music performance synthesis aims to synthesize a musical score into a natural performance. In this paper, we borrow recent advances in text-to-speech synthesis and present the Deep Performer -- a novel system for score-to-audio music…

Sound · Computer Science 2022-02-22 Hao-Wen Dong , Cong Zhou , Taylor Berg-Kirkpatrick , Julian McAuley

Technology can facilitate self-learning for academic and leisure activities such as music learning. In general, learning to play an unknown musical song at sight on the electric piano or any other instrument can be quite a chore. In a…

Human-Computer Interaction · Computer Science 2020-04-29 Martin Haug , Paavo Camps , Tobias Umland , Jan-Niklas Voigt-Antons

Denoising Diffusion Probabilistic models have emerged as simple yet very powerful generative models. Unlike other generative models, diffusion models do not suffer from mode collapse or require a discriminator to generate high-quality…

Sound · Computer Science 2023-05-16 Lilac Atassi

This paper introduces the ACCompanion, an expressive accompaniment system. Similarly to a musician who accompanies a soloist playing a given musical piece, our system can produce a human-like rendition of the accompaniment part that follows…

We propose a new automated digital painting framework, based on a painting agent trained through reinforcement learning. To synthesize an image, the agent selects a sequence of continuous-valued actions representing primitive painting…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Biao Jia , Chen Fang , Jonathan Brandt , Byungmoon Kim , Dinesh Manocha

In this work, we introduce PianoMime, a framework for training a piano-playing agent using internet demonstrations. The internet is a promising source of large-scale demonstrations for training our robot agents. In particular, for the case…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Cheng Qian , Julen Urain , Kevin Zakka , Jan Peters

In this paper, we consider the problem of probabilistically modelling symbolic music data. We introduce a representation which reduces polyphonic music to a univariate categorical sequence. In this way, we are able to apply state of the art…

Sound · Computer Science 2016-06-07 Christian Walder

Reinforcement learning has shown great promise in robotics thanks to its ability to develop efficient robotic control procedures through self-training. In particular, reinforcement learning has been successfully applied to solving the…

Robotics · Computer Science 2020-11-12 Pierre Aumjaud , David McAuliffe , Francisco Javier Rodríguez Lera , Philip Cardiff

This paper presents a method for large-scale retrieval of piano sheet music images. Our work differs from previous studies on sheet music retrieval in two ways. First, we investigate the problem at a much larger scale than previous studies,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Daniel Yang , TJ Tsai

Enabling multi-fingered robots to grasp and manipulate objects with human-like dexterity is especially challenging during the dynamic, continuous hand-object interactions. Closed-loop feedback control is essential for dexterous hands to…

Robotics · Computer Science 2024-12-24 Dongying Tian , Xiangbo Lin , Yi Sun

Emotions are fundamental to the creation and perception of music performances. However, achieving human-like expression and emotion through machine learning models for performance rendering remains a challenging task. In this work, we…

Sound · Computer Science 2025-11-06 Ilya Borovik , Dmitrii Gavrilev , Vladimir Viro

We introduce a structure-aware approach for symbolic piano accompaniment that decouples high-level planning from note-level realization. A lightweight transformer predicts an interpretable, per-measure style plan conditioned on…

Sound · Computer Science 2026-02-18 Wanyu Zang , Yang Yu , Meng Yu

Among the infinite number of possible movements that can be produced, humans are commonly assumed to choose those that optimize criteria such as minimizing movement time, subject to certain movement constraints like signal-dependent and…

Quantitative Methods · Quantitative Biology 2022-04-21 Florian Fischer , Miroslav Bachinski , Markus Klar , Arthur Fleig , Jörg Müller
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