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Related papers: Tracking People with 3D Representations

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Tracking human object interaction from videos is important to understand human behavior from the rapidly growing stream of video data. Previous video-based methods require predefined object templates while single-image-based methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Xianghui Xie , Jan Eric Lenssen , Gerard Pons-Moll

We propose a method to estimate 3D human poses from substantially blurred images. The key idea is to tackle the inverse problem of image deblurring by modeling the forward problem with a 3D human model, a texture map, and a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Yiming Zhao , Denys Rozumnyi , Jie Song , Otmar Hilliges , Marc Pollefeys , Martin R. Oswald

We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside the camera's field of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Ye Yuan , Umar Iqbal , Pavlo Molchanov , Kris Kitani , Jan Kautz

This thesis is devoted to marker-less 3D human motion tracking in calibrated and synchronized multicamera systems. Pose estimation is based on a 3D model, which is transformed into the image plane and then rendered. Owing to elaborated…

Computer Vision and Pattern Recognition · Computer Science 2017-07-07 Bogusław Rymut

We develop a technique for generating smooth and accurate 3D human pose and motion estimates from RGB video sequences. Our method, which we call Motion Estimation via Variational Autoencoder (MEVA), decomposes a temporal sequence of human…

Computer Vision and Pattern Recognition · Computer Science 2020-10-07 Zhengyi Luo , S. Alireza Golestaneh , Kris M. Kitani

Human following is a crucial feature of human-robot interaction, yet it poses numerous challenges to mobile agents in real-world scenarios. Some major hurdles are that the target person may be in a crowd, obstructed by others, or facing…

Robotics · Computer Science 2023-09-25 Mario Srouji , Yao-Hung Hubert Tsai , Hugues Thomas , Jian Zhang

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek

We introduce a novel robust hybrid 3D face tracking framework from RGBD video streams, which is capable of tracking head pose and facial actions without pre-calibration or intervention from a user. In particular, we emphasize on improving…

Computer Vision and Pattern Recognition · Computer Science 2015-07-13 Hai X. Pham , Chongyu Chen , Luc N. Dao , Vladimir Pavlovic , Jianfei Cai , Tat-jen Cham

Modern multi-layer perceptron (MLP) models have shown competitive results in learning visual representations without self-attention. However, existing MLP models are not good at capturing local details and lack prior knowledge of human body…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Wenhao Li , Mengyuan Liu , Hong Liu , Tianyu Guo , Ti Wang , Hao Tang , Nicu Sebe

We propose a method to reconstruct global human trajectories from videos in the wild. Our optimization method decouples the camera and human motion, which allows us to place people in the same world coordinate frame. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Vickie Ye , Georgios Pavlakos , Jitendra Malik , Angjoo Kanazawa

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Liangxiao Hu , Hongwen Zhang , Yuxiang Zhang , Boyao Zhou , Boning Liu , Shengping Zhang , Liqiang Nie

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Hongsuk Choi , Gyeongsik Moon , Kyoung Mu Lee

We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sicong Tang , Guangyuan Wang , Qing Ran , Lingzhi Li , Li Shen , Ping Tan

Creating a photorealistic scene and human reconstruction from a single monocular in-the-wild video figures prominently in the perception of a human-centric 3D world. Recent neural rendering advances have enabled holistic human-scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Zetong Zhang , Manuel Kaufmann , Lixin Xue , Jie Song , Martin R. Oswald

The estimation of 3D human motion from video has progressed rapidly but current methods still have several key limitations. First, most methods estimate the human in camera coordinates. Second, prior work on estimating humans in global…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Soyong Shin , Juyong Kim , Eni Halilaj , Michael J. Black

Traditional methods for human localization and pose estimation (HPE), which mainly rely on RGB images as an input modality, confront substantial limitations in real-world applications due to privacy concerns. In contrast, radar-based HPE…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yuan-Hao Ho , Jen-Hao Cheng , Sheng Yao Kuan , Zhongyu Jiang , Wenhao Chai , Hsiang-Wei Huang , Chih-Lung Lin , Jenq-Neng Hwang

In this paper, a real-time method called PoP-Net is proposed to predict multi-person 3D poses from a depth image. PoP-Net learns to predict bottom-up part representations and top-down global poses in a single shot. Specifically, a new…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Yuliang Guo , Zhong Li , Zekun Li , Xiangyu Du , Shuxue Quan , Yi Xu

We present a system that allows users to visualize complex human motion via 3D motion sculptures---a representation that conveys the 3D structure swept by a human body as it moves through space. Given an input video, our system computes the…

Human-Computer Interaction · Computer Science 2019-01-03 Xiuming Zhang , Tali Dekel , Tianfan Xue , Andrew Owens , Qiurui He , Jiajun Wu , Stefanie Mueller , William T. Freeman

We introduce a data capture system and a new dataset, HO-Cap, for 3D reconstruction and pose tracking of hands and objects in videos. The system leverages multiple RGBD cameras and a HoloLens headset for data collection, avoiding the use of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jikai Wang , Qifan Zhang , Yu-Wei Chao , Bowen Wen , Xiaohu Guo , Yu Xiang

3D human pose reconstruction from single-view camera is a difficult and challenging topic. Many approaches have been proposed, but almost focusing on frame-by-frame independently while inter-frames are highly correlated in a pose sequence.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-11 X. T. Nguyen , T. D. Ngo , T. H. Le
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