Related papers: A Simple Algorithm for Multiple-Source Shortest Pa…
A spanning tree $T$ of graph $G$ is a $\rho$-approximate universal Steiner tree (UST) for root vertex $r$ if, for any subset of vertices $S$ containing $r$, the cost of the minimal subgraph of $T$ connecting $S$ is within a $\rho$ factor of…
This paper presents a general technique for optimally transforming any dynamic data structure that operates on atomic and indivisible keys by constant-time comparisons, into a data structure that handles unbounded-length keys whose…
We present an algorithm for min-cost flow in graphs with $n$ vertices and $m$ edges, given a tree decomposition of width $\tau$ and size $S$, and polynomially bounded, integral edge capacities and costs, running in…
The problem of finding multiple simple shortest paths in a weighted directed graph $G=(V,E)$ has many applications, and is considerably more difficult than the corresponding problem when cycles are allowed in the paths. Even for a single…
In the restricted shortest paths problem, we are given a graph $G$ whose edges are assigned two non-negative weights: lengths and delays, a source $s$, and a delay threshold $D$. The goal is to find, for each target $t$, the length of the…
The notion of shortcut partition, introduced recently by Chang, Conroy, Le, Milenkovi\'c, Solomon, and Than [CCLMST23], is a new type of graph partition into low-diameter clusters. Roughly speaking, the shortcut partition guarantees that…
Min-Cut queries are fundamental: Preprocess an undirected edge-weighted graph, to quickly report a minimum-weight cut that separates a query pair of nodes $s,t$. The best data structure known for this problem simply builds a cut-equivalent…
We consider the Minimum Steiner Cut problem on undirected planar graphs with non-negative edge weights. This problem involves finding the minimum cut of the graph that separates a specified subset $X$ of vertices (terminals) into two parts.…
Let G be an embedded planar undirected graph that has n vertices, m edges, and f faces but has no self-loop or multiple edge. If G is triangulated, we can encode it using {4/3}m-1 bits, improving on the best previous bound of about 1.53m…
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…
Blocking flows, introduced by Dinic [2] for network flow, have been used to speed up many augmenting-path type algorithms, especially matching algorithms e.g., [18, 23, 16]. We present an $O(m)$ time algorithm for blocking trails for…
We present a decremental data structure for maintaining the SPQR-tree of a planar graph subject to edge contractions and deletions. The update time, amortized over $\Omega(n)$ operations, is $O(\log^2 n)$. Via SPQR-trees, we give a…
Let $S$ be a set of $n$ points in a polygon $P$ with $m$ vertices. The geodesic unit-disk graph $G(S)$ induced by $S$ has vertex set $S$ and contains an edge between two vertices whenever their geodesic distance in $P$ is at most one. In…
We study the point location problem on dynamic planar subdivisions that allows insertions and deletions of edges. In our problem, the underlying graph of a subdivision is not necessarily connected. We present a data structure of linear size…
We present a data structure that can maintain a simple planar graph under edge contractions in linear total time. The data structure supports adjacency queries and provides access to neighbor lists in $O(1)$ time. Moreover, it can report…
Given a planar undirected n-vertex graph G with non-negative edge weights, we show how to compute, for given vertices s and t in G, a min st-cut in G in O(n loglog n) time and O(n) space. The previous best time bound was O(n log n).
In this paper we give a single-source shortest-path algorithm that breaks, after over 60 years, the $O(n \cdot m)$ time bound for the Bellman-Ford algorithm, where $n$ is the number of vertices and $m$ is the number of arcs of the graph.…
Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…
In this paper we show a new algorithm for the decremental single-source reachability problem in directed planar graphs. It processes any sequence of edge deletions in $O(n\log^2{n}\log\log{n})$ total time and explicitly maintains the set of…
Given an undirected graph $G=(V,E)$ with positive edge lengths and two vertices $s$ and $t$, the next-to-shortest path problem is to find an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path…