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Given a planar map of $n$ segments in which we wish to efficiently locate points, we present the first randomized incremental construction of the well-known trapezoidal-map search-structure that only requires expected $O(n \log n)$…
The Randomized Incremental Construction (RIC) of search DAGs for point location in planar subdivisions, nearest-neighbor search in 2D points, and extreme point search in 3D convex hulls, are well known to take ${\cal O}(n \log n)$ expected…
We consider the following problem: Preprocess a set $\mathcal{S}$ of $n$ axis-parallel boxes in $\mathbb{R}^d$ so that given a query of an axis-parallel box in $\mathbb{R}^d$, the pairs of boxes of $\mathcal{S}$ whose intersection…
We consider succinct data structures for representing a set of $n$ horizontal line segments in the plane given in rank space to support \emph{segment access}, \emph{segment selection}, and \emph{segment rank} queries. A segment access query…
We study how to dynamize the Trapezoidal Search Tree - a well known randomized point location structure for planar subdivisions of kinetic line segments. Our approach naturally extends incremental leaf-level insertions to recursive methods…
We show that every directed graph $G$ with $n$ vertices and $m$ edges admits a directed acyclic graph (DAG) with $m^{1+o(1)}$ edges, called a DAG projection, that can either $(1+1/\text{polylog} (n))$-approximate distances between all pairs…
In this paper, we first consider the subpath convex hull query problem: Given a simple path $\pi$ of $n$ vertices, preprocess it so that the convex hull of any query subpath of $\pi$ can be quickly obtained. Previously, Guibas, Hershberger,…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…
$\renewcommand{\Re}{\mathbb{R}}$Given a set $P$ of $n$ points in $\Re^d$, and a parameter $\varepsilon \in (0,1)$, we present a new construction of a directed graph $G$, of size $O(n/\varepsilon^d)$, such that $(1+\varepsilon)$-ANN queries…
Given a collection of points in R^3, KD-Tree and R-Tree are well-known nearest neighbor search (NNS) algorithms that rely on space partitioning and spatial indexing techniques. However, when the query point is far from the data points or…
In this paper we show that two-dimensional nearest neighbor queries can be answered in optimal $O(\log n)$ time while supporting insertions in $O(\log^{1+\varepsilon}n)$ time. No previous data structure was known that supports $O(\log…
Inspired by the classical fractional cascading technique, we introduce new techniques to speed up the following type of iterated search in 3D: The input is a graph $\mathbf{G}$ with bounded degree together with a set $H_v$ of 3D hyperplanes…
Although many algorithms have been designed to construct Bayesian network structures using different approaches and principles, they all employ only two methods: those based on independence criteria, and those based on a scoring function…
In this paper we present new data structures for two extensively studied variants of the orthogonal range searching problem. First, we describe a data structure that supports two-dimensional orthogonal range minima queries in $O(n)$ space…
Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…
Estimating the structure of directed acyclic graphs (DAGs, also known as Bayesian networks) is a challenging problem since the search space of DAGs is combinatorial and scales superexponentially with the number of nodes. Existing approaches…
Connectivity queries, which check whether vertices belong to the same connected component, are fundamental in graph computations. Sliding window connectivity processes these queries over sliding windows, facilitating real-time streaming…
We study deterministic exploration by a single agent in $T$-interval-connected graphs, a standard model of dynamic networks in which, for every time window of length $T$, the intersection of the graphs within the window is connected. The…
In optimizing queries, solutions based on AND/OR DAG can generate all possible join orderings and select placements before searching for optimal query execution strategy. But as the number of joins and selection conditions increase, the…