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Hand pose represents key information for action recognition in the egocentric perspective, where the user is interacting with objects. We propose to improve egocentric 3D hand pose estimation based on RGB frames only by using pseudo-depth…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wiktor Mucha , Michael Wray , Martin Kampel

This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. While previous methods have shown great success, the structure of hands has not been fully exploited, which is critical in pose estimation. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Yiming He , Wei Hu

Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Zaedul Islam , A. Ben Hamza

As mixed reality is gaining increased momentum, the development of effective and efficient solutions to egocentric hand segmentation is becoming critical. Traditional segmentation techniques typically follow a one-shot approach, where the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-13 Wei Wang , Kaicheng Yu , Joachim Hugonot , Pascal Fua , Mathieu Salzmann

3D hand pose estimation methods have made significant progress recently. However, the estimation accuracy is often far from sufficient for specific real-world applications, and thus there is significant room for improvement. This paper…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Mohammad Rezaei , Razieh Rastgoo , Vassilis Athitsos

Deep neural networks have usually to be compressed and accelerated for their usage in low-power, e.g. mobile, devices. Recently, massively-parallel hardware accelerators were developed that offer high throughput and low latency at low power…

Machine Learning · Computer Science 2021-08-04 Thomas Pfeil

The most recent trend in estimating the 6D pose of rigid objects has been to train deep networks to either directly regress the pose from the image or to predict the 2D locations of 3D keypoints, from which the pose can be obtained using a…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Yinlin Hu , Joachim Hugonot , Pascal Fua , Mathieu Salzmann

Human pose estimation using deep neural networks aims to map input images with large variations into multiple body keypoints which must satisfy a set of geometric constraints and inter-dependency imposed by the human body model. This is a…

Computer Vision and Pattern Recognition · Computer Science 2017-08-11 Guanghan Ning , Zhi Zhang , Zhihai He

We propose to use a model-based generative loss for training hand pose estimators on depth images based on a volumetric hand model. This additional loss allows training of a hand pose estimator that accurately infers the entire set of 21…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jiayi Wang , Franziska Mueller , Florian Bernard , Christian Theobalt

Object pose estimation is an integral part of robot vision and AR. Previous 6D pose retrieval pipelines treat the problem either as a regression task or discretize the pose space to classify. We change this paradigm and reformulate the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Benjamin Busam , Hyun Jun Jung , Nassir Navab

We present a method for recovering the dense 3D surface of the hand by regressing the vertex coordinates of a mesh model from a single depth map. To this end, we use a two-stage 2D fully convolutional network architecture. In the first…

Computer Vision and Pattern Recognition · Computer Science 2019-07-26 Chengde Wan , Thomas Probst , Luc Van Gool , Angela Yao

In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge…

In this paper, we propose a novel structure-aware 3D hourglass network for hand pose estimation from a single depth image, which achieves state-of-the-art results on MSRA and NYU datasets. Compared to existing works that perform…

Computer Vision and Pattern Recognition · Computer Science 2018-12-27 Fuyang Huang , Ailing Zeng , Minhao Liu , Jing Qin , Qiang Xu

The recovery of multi-person 3D poses from a single RGB image is a severely ill-conditioned problem due to the inherent 2D-3D depth ambiguity, inter-person occlusions, and body truncations. To tackle these issues, recent works have shown…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Nicolas Ugrinovic , Adria Ruiz , Antonio Agudo , Alberto Sanfeliu , Francesc Moreno-Noguer

Estimating3D hand poses from RGB images is essentialto a wide range of potential applications, but is challengingowing to substantial ambiguity in the inference of depth in-formation from RGB images. State-of-the-art estimators ad-dress…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Liangjian Chen , Shih-Yao Lin , Yusheng Xie , Yen-Yu Lin , Wei Fan , Xiaohui Xie

3D hand pose estimation from images has seen considerable interest from the literature, with new methods improving overall 3D accuracy. One current challenge is to address hand-to-hand interaction where self-occlusions and finger…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

Magnetic Resonance Imaging allows high resolution data acquisition with the downside of motion sensitivity due to relatively long acquisition times. Even during the acquisition of a single 2D slice, motion can severely corrupt the image.…

Numerical Analysis · Mathematics 2024-04-12 Mathias S. Feinler , Bernadette N. Hahn

We introduce a framework for dynamic evaluation of the fingers movements: flexion, extension, abduction and adduction. This framework estimates angle measurements from joints computed by a hand pose estimation algorithm using a depth sensor…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Luciano Walenty Xavier Cejnog , Roberto Marcondes Cesar , Teofilo Emidio de Campos , Valeria Meirelles Carril Elui

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

Differentiable render is widely used in optimization-based 3D reconstruction which requires gradients from differentiable operations for gradient-based optimization. The existing differentiable renderers obtain the gradients of rendering…

Computer Vision and Pattern Recognition · Computer Science 2019-06-20 Zaiqiang Wu , Wei Jiang