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This paper explores the impact of simulator accuracy on architecture design decisions in the general-purpose graphics processing unit (GPGPU) space. We perform a detailed, quantitative analysis of the most popular publicly available GPU…

Hardware Architecture · Computer Science 2020-06-04 Mahmoud Khairy , Jain Akshay , Tor Aamodt , Timothy G. Rogers

The main objective of this work consists in analyzing sub-structuring method for the parallel solution of sparse linear systems with matrices arising from the discretization of partial differential equations such as finite element, finite…

Numerical Analysis · Mathematics 2021-08-31 Abal-Kassim Cheik Ahamed , Frédéric Magoulès

As computing system become more complex, it is becoming harder for programmers to keep their codes optimized as the hardware gets updated. Autotuners try to alleviate this by hiding as many architecture-based optimization details as…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-17 Jacob O. Tørring , Ben van Werkhoven , Filip Petrovic , Floris-Jan Willemsen , Jirí Filipovic , Anne C. Elster

About: We introduce a GPU-accelerated LOD construction process that creates a hybrid voxel-point-based variation of the widely used layered point cloud (LPC) structure for LOD rendering and streaming. The massive performance improvements…

Graphics · Computer Science 2023-03-01 Markus Schütz , Bernhard Kerbl , Philip Klaus , Michael Wimmer

In the "post-Moore era", the growing challenges in traditional computing have driven renewed interest in analog computing, leading to various proposals for the development of general-purpose analog computing (GPAC) systems. In this work, we…

With high computation power and memory bandwidth, graphics processing units (GPUs) lend themselves to accelerate data-intensive analytics, especially when such applications fit the single instruction multiple data (SIMD) model. However,…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-12 Hang Liu , H. Howie Huang

We present WebSplatter, an end-to-end GPU rendering pipeline for the heterogeneous web ecosystem. Unlike naive ports, WebSplatter introduces a wait-free hierarchical radix sort that circumvents the lack of global atomics in WebGPU, ensuring…

Graphics · Computer Science 2026-02-04 Yudong Han , Chao Xu , Xiaodan Ye , Weichen Bi , Zilong Dong , Yun Ma

Ising computing provides a new computing paradigm for many hard combinatorial optimization problems. Ising computing essentially tries to solve the quadratic unconstrained binary optimization problem, which is also described by the Ising…

Emerging Technologies · Computer Science 2019-08-02 Chase Cook , Wentian Jin , Sheldon X. -D. Tan

With the rapid development of in-depth learning, neural network and deep learning algorithms have been widely used in various fields, e.g., image, video and voice processing. However, the neural network model is getting larger and larger,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-12-30 Teng Wang , Chao Wang , Xuehai Zhou , Huaping Chen

In recent years graphical processing units (GPUs) have become a powerful tool in scientific computing. Their potential to speed up highly parallel applications brings the power of high performance computing to a wider range of users.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-26 Uldis Locans , Andreas Adelmann , Andreas Suter , Jannis Fischer , Werner Lustermann , Gunther Dissertori , Qiulin Wang

Targeting error-tolerant applications, approximate computing relaxes rigid functional equivalence to significantly improve power, performance, and area. Traditional approximate logic synthesis (ALS) relies on incremental rewriting, limiting…

Hardware Architecture · Computer Science 2026-04-28 Jingxin Wang , Shitong Guo , Wenhui Liang , Ruicheng Dai , Ruogu Ding , Xin Ning , Weikang Qian

This paper discusses the potential of graphics processing units (GPUs) in high-dimensional optimization problems. A single GPU card with hundreds of arithmetic cores can be inserted in a personal computer and dramatically accelerates many…

Computation · Statistics 2015-03-13 Hua Zhou , Kenneth Lange , Marc A. Suchard

Many architects believe that major improvements in cost-energy-performance must now come from domain-specific hardware. This paper evaluates a custom ASIC---called a Tensor Processing Unit (TPU)---deployed in datacenters since 2015 that…

We propose a generic algorithmic building block to accelerate training of machine learning models on heterogeneous compute systems. Our scheme allows to efficiently employ compute accelerators such as GPUs and FPGAs for the training of…

Machine Learning · Computer Science 2017-11-08 Celestine Dünner , Thomas Parnell , Martin Jaggi

Particle-based simulations and point-cloud applications generate massive, irregular datasets that challenge storage, I/O, and real-time analytics. Traditional compression techniques struggle with irregular particle distributions and GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-15 Ruoyu Li , Yafan Huang , Longtao Zhang , Zhuoxun Yang , Sheng Di , Jiajun Huang , Jinyang Liu , Jiannan Tian , Xin Liang , Guanpeng Li , Hanqi Guo , Franck Cappello , Kai Zhao

Recent years have witnessed increasing interest in machine learning inferences on serverless computing for its auto-scaling and cost effective properties. Existing serverless computing, however, lacks effective job scheduling methods to…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-26 Xinning Hui , Yuanchao Xu , Zhishan Guo , Xipeng Shen

In the next decade, the demands for computing in large scientific experiments are expected to grow tremendously. During the same time period, CPU performance increases will be limited. At the CERN Large Hadron Collider (LHC), these two…

Machine learning algorithms are becoming increasingly prevalent and performant in the reconstruction of events in accelerator-based neutrino experiments. These sophisticated algorithms can be computationally expensive. At the same time, the…

We introduce a parallel GPU implementation of the Simple Linear Iterative Clustering (SLIC) superpixel segmentation. Using a single graphic card, our implementation achieves speedups of up to $83\times$ from the standard sequential…

Computer Vision and Pattern Recognition · Computer Science 2015-09-15 Carl Yuheng Ren , Victor Adrian Prisacariu , Ian D Reid

Hardware accelerators, such as those based on GPUs and FPGAs, offer an excellent opportunity to efficiently parallelize functionalities. Recently, modern embedded platforms started being equipped with such accelerators, resulting in a…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-16 Daniel Casini , Paolo Pazzaglia , Alessandro Biondi , Marco Di Natale