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FPGA overlays are commonly implemented as coarse-grained reconfigurable architectures with a goal to improve designers' productivity through balancing flexibility and ease of configuration of the underlying fabric. To truly facilitate full…

Hardware Architecture · Computer Science 2016-06-22 Ho-Cheung Ng , Cheng Liu , Hayden Kwok-Hay So

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

Graphics · Computer Science 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

The recent trend of using Graphics Processing Units (GPU's) for high performance computations is driven by the high ratio of price performance for these units, complemented by their cost effectiveness. At first glance, computational fluid…

Computational Engineering, Finance, and Science · Computer Science 2018-02-13 Kiril S. Shterev

The future of computation is the Graphical Processing Unit, i.e. the GPU. The promise that the graphics cards have shown in the field of image processing and accelerated rendering of 3D scenes, and the computational capability that these…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-02-21 Jayshree Ghorpade , Jitendra Parande , Madhura Kulkarni , Amit Bawaskar

This paper presents a Graphics Processing Units (GPUs) acceleration method of an iterative scheme for gas-kinetic model equations. Unlike the previous GPU parallelization of explicit kinetic schemes, this work features a fast converging…

Computational Physics · Physics 2020-01-08 Lianhua Zhu , Peng Wang , Songze Chen , Zhaoli Guo , Yonghao Zhang

The rise of generative AI for tasks like Automatic Speech Recognition (ASR) has created a critical energy consumption challenge. While ASICs offer high efficiency, they lack the programmability to adapt to evolving algorithms. To address…

Hardware Architecture · Computer Science 2025-11-05 Takuto Ando , Yu Eto , Ayumu Takeuchi , Yasuhiko Nakashima

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Structural clustering is one of the most popular graph clustering methods, which has achieved great performance improvement by utilizing GPUs. Even though, the state-of-the-art GPU-based structural clustering algorithm, GPUSCAN, still…

Databases · Computer Science 2023-12-01 Long Yuan , Zeyu Zhou , Xuemin Lin , Zi Chen , Xiang Zhao , Fan Zhang

Gain Cell memory (GCRAM) offers higher density and lower power than SRAM, making it a promising candidate for on-chip memory in domain-specific accelerators. To support workloads with varying traffic and lifetime metrics, GCRAM also offers…

Geometric Semantic Genetic Programming (GSGP) is a state-of-the-art machine learning method based on evolutionary computation. GSGP performs search operations directly at the level of program semantics, which can be done more efficiently…

Neural and Evolutionary Computing · Computer Science 2021-06-09 Leonardo Trujillo , Jose Manuel Muñoz Contreras , Daniel E Hernandez , Mauro Castelli , Juan J Tapia

IoT technologies have been progressed. Now Open IoT concept has attracted attentions which achieve various IoT services by integrating horizontal separated devices and services. For Open IoT era, we have proposed the Tacit Computing…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-17 Yoji Yamato , Tatsuya Demizu , Hirofumi Noguchi , Misao Kataoka

Graphics Processing Units (GPUs) have become an integral part of High-Performance Computing to achieve an Exascale performance. The main goal of application developers of GPU is to tune their code extensively to obtain optimal performance,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-04 Gargi Alavani , Santonu Sarkar

We present a scalable solution method based on an alternating direction method of multipliers and graphics processing units (GPUs) for rapidly computing and tracking a solution of alternating current optimal power flow (ACOPF) problem. Such…

Optimization and Control · Mathematics 2021-10-14 Youngdae Kim , Kibaek Kim

Graph Pattern Mining (GPM) extracts higher-order information in a large graph by searching for small patterns of interest. GPM applications are computationally expensive, and thus attractive for GPU acceleration. Unfortunately, due to the…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-07-28 Xuhao Chen , Arvind

A surge in artificial intelligence and autonomous technologies have increased the demand toward enhanced edge-processing capabilities. Computational complexity and size of state-of-the-art Deep Neural Networks (DNNs) are rising…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-12 Rawan Naous , Lazar Supic , Yoonhwan Kang , Ranko Sredojevic , Anish Singhani , Vladimir Stojanovic

Online analytical processing of queries on datasets in the many-terabyte range is only possible with costly distributed computing systems. To decrease the cost and increase the throughput, systems can leverage accelerators such as GPUs,…

Why do security cameras, sensors, and siri use cloud servers instead of on-board computation? The lack of very-low-power, high-performance chips greatly limits the ability to field untethered edge devices. We present the NV-1, a new…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-10-01 W Hokenmaier , R Jurasek , E Bowen , R Granger , D Odom

We present a customizable soft architecture which allows for the execution of GPGPU code on an FPGA without the need to recompile the design. Issues related to scaling the overlay architecture to multiple GPGPU multiprocessors are…

Hardware Architecture · Computer Science 2016-06-22 Kevin Andryc , Tedy Thomas , Russell Tessier

We describe the GPU implementation of shifted or multimass iterative solvers for sparse linear systems of the sort encountered in lattice gauge theory. We provide a generic tool that can be used by those without GPU programming experience…

High Energy Physics - Lattice · Physics 2011-02-16 Richard Galvez , Greg van Anders

The recently proposed open-source KAZE image feature detection and description algorithm offers unprecedented performance in comparison to conventional ones like SIFT and SURF as it relies on nonlinear scale spaces instead of Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Ramkumar B , R. S. Hegde , Rob Laber , Hristo Bojinov
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