Related papers: Monocular Human Shape and Pose with Dense Mesh-bor…
Most recent approaches to monocular 3D pose estimation rely on Deep Learning. They either train a Convolutional Neural Network to directly regress from image to 3D pose, which ignores the dependencies between human joints, or model these…
Most existing dehazing algorithms often use hand-crafted features or Convolutional Neural Networks (CNN)-based methods to generate clear images using pixel-level Mean Square Error (MSE) loss. The generated images generally have better…
Convolutional Neural Networks (CNNs) have achieved outstanding performance on image processing challenges. Actually, CNNs imitate the typically developed human brain structures at the micro-level (Artificial neurons). At the same time, they…
We consider the problem of depth estimation from a single monocular image in this work. It is a challenging task as no reliable depth cues are available, e.g., stereo correspondences, motions, etc. Previous efforts have been focusing on…
Deep learning techniques have become prominent in modern fault diagnosis for complex processes. In particular, convolutional neural networks (CNNs) have shown an appealing capacity to deal with multivariate time-series data by converting…
Recovering 3D full-body human pose is a challenging problem with many applications. It has been successfully addressed by motion capture systems with body worn markers and multiple cameras. In this paper, we address the more challenging…
In this paper, we address the problem of building dense correspondences between human images under arbitrary camera viewpoints and body poses. Prior art either assumes small motion between frames or relies on local descriptors, which cannot…
Image based localization is one of the important problems in computer vision due to its wide applicability in robotics, augmented reality, and autonomous systems. There is a rich set of methods described in the literature how to…
Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or…
Recently, Deep Convolution Networks (DCNNs) have been applied to the task of face alignment and have shown potential for learning improved feature representations. Although deeper layers can capture abstract concepts like pose, it is…
Graph Convolutional Networks (GCN) which typically follows a neural message passing framework to model dependencies among skeletal joints has achieved high success in skeleton-based human motion prediction task. Nevertheless, how to…
Graph convolutional network (GCN)-based methods have shown strong performance in 3D human pose estimation by leveraging the natural graph structure of the human skeleton. However, their local receptive field limits their ability to capture…
Recently, convolutional neural networks (CNNs) have shown great success on the task of monocular depth estimation. A fundamental yet unanswered question is: how CNNs can infer depth from a single image. Toward answering this question, we…
Reconstructing 3D human pose and shape from monocular videos is a well-studied but challenging problem. Common challenges include occlusions, the inherent ambiguities in the 2D to 3D mapping and the computational complexity of video…
Bottom-up approaches for image-based multi-person pose estimation consist of two stages: (1) keypoint detection and (2) grouping of the detected keypoints to form person instances. Current grouping approaches rely on learned embedding from…
We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation,…
Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…
Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or…
A key requirement for autonomous on-orbit proximity operations is the estimation of a target spacecraft's relative pose (position and orientation). It is desirable to employ monocular cameras for this problem due to their low cost, weight,…
Human body parsing remains a challenging problem in natural scenes due to multi-instance and inter-part semantic confusions as well as occlusions. This paper proposes a novel approach to decomposing multiple human bodies into semantic part…