Related papers: EdgeXAR: A 6-DoF Camera Multi-target Interaction F…
Holographic communications are gaining ground among emerging eXtended-Reality (XR) applications due to their potential to revolutionize human communication. However, these technologies are characterized by higher requirements in terms of…
In this paper, we present EdgeFace, a lightweight and efficient face recognition network inspired by the hybrid architecture of EdgeNeXt. By effectively combining the strengths of both CNN and Transformer models, and a low rank linear…
We introduce a Unity based benchmark XRFlux for evaluating Virtual Reality (VR) delivery systems using edge-cloud caching. As VR applications and systems progress, the need to meet strict latency and Quality of Experience (QoE) requirements…
Human Activity Recognition (HAR) using wearable and mobile sensors has gained momentum in last few years, in various fields, such as, healthcare, surveillance, education, entertainment. Nowadays, Edge Computing has emerged to reduce…
Multi-user augmented reality (AR) could someday empower first responders with the ability to see team members around corners and through walls. For this vision of people tracking in dynamic environments to be practical, we need a relative…
Future 6G networks are envisioned to facilitate edge-assisted mobile augmented reality (MAR) via strengthening the collaboration between MAR devices and edge servers. In order to provide immersive user experiences, MAR devices must timely…
Multi-view data capture permits free-viewpoint video (FVV) content creation. To this end, several users must capture video streams, calibrated in both time and pose, framing the same object/scene, from different viewpoints. New-generation…
Single-object tracking (SOT) on edge devices is a critical computer vision task, requiring accurate and continuous target localization across video frames under occlusion, distractor interference, and fast motion. However, recent…
High definition (HD) map needs to be updated frequently to capture road changes, which is constrained by limited specialized collection vehicles. To maintain an up-to-date map, we explore crowdsourcing data from connected vehicles. Updating…
Metaverse applications that incorporate Mobile Augmented Reality (MAR) provide mixed and immersive experiences by amalgamating the virtual with the physical world. Notably, due to their multi-modality such applications are demanding in…
Edge computing is deemed a promising technique to execute latency-sensitive applications by offloading computation-intensive tasks to edge servers. Extensive research has been conducted in the field of end-device to edge server task…
Augmented Reality (AR) is becoming mobile. Mobile devices have many constraints but also rich new features that traditional desktop computers do not have. There are several survey papers on AR, but none is dedicated to Mobile Augmented…
Metaverse is an emerging virtual universe where humans can have real-time interactions and solid social links like in the physical world, and it opens up a new era of Internet and interactions. In Metaverse, an immersive and photorealistic…
Event cameras offer high-temporal-resolution sensing that remains reliable under high-speed motion and challenging lighting, making them promising for localization from LiDAR point clouds in GPS-denied and visually degraded environments.…
Mobile Edge Caching is a promising technique to enhance the content delivery quality and reduce the backhaul link congestion, by storing popular content at the network edge or mobile devices (e.g. base stations and smartphones) that are…
Edge Computing in 5G and Beyond is a promising solution for ultra-low latency applications (e.g. Autonomous Vehicle, Augmented Reality, and Remote Surgery), which have an extraordinarily low tolerance for the delay and require fast data…
A novel accelerated mobile edge generation (MEG) framework is proposed for generating high-resolution images on mobile devices. Exploiting a large-scale latent diffusion model (LDM) distributed across edge server (ES) and user equipment…
Mobile devices supporting the "Internet of Things" (IoT), often have limited capabilities in computation, battery energy, and storage space, especially to support resource-intensive applications involving virtual reality (VR), augmented…
With the development of artificial intelligence (AI) techniques and the increasing popularity of camera-equipped devices, many edge video analytics applications are emerging, calling for the deployment of computation-intensive AI models at…
Edge computing is increasingly proposed as a solution for reducing resource consumption of mobile devices running simultaneous localization and mapping (SLAM) algorithms, with most edge-assisted SLAM systems assuming the communication…