Related papers: SAFA: Structure Aware Face Animation
Diffusion Models have become very popular for Semantic Image Synthesis (SIS) of human faces. Nevertheless, their training and inference is computationally expensive and their computational requirements are high due to the quadratic…
We propose PAV, Personalized Head Avatar for the synthesis of human faces under arbitrary viewpoints and facial expressions. PAV introduces a method that learns a dynamic deformable neural radiance field (NeRF), in particular from a…
Deepfake detection refers to detecting artificially generated or edited faces in images or videos, which plays an essential role in visual information security. Despite promising progress in recent years, Deepfake detection remains a…
To make the best use of the underlying structure of faces, the collective information through face datasets and the intermediate estimates during the upsampling process, here we introduce a fully convolutional multi-stage neural network for…
Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…
In this paper, we propose an effective face completion algorithm using a deep generative model. Different from well-studied background completion, the face completion task is more challenging as it often requires to generate semantically…
Face spoofing causes severe security threats in face recognition systems. Previous anti-spoofing works focused on supervised techniques, typically with either binary or auxiliary supervision. Most of them suffer from limited robustness and…
Face Alignment is an active computer vision domain, that consists in localizing a number of facial landmarks that vary across datasets. State-of-the-art face alignment methods either consist in end-to-end regression, or in refining the…
Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…
Generative Adversarial Networks (GANs) have gained significant attention in several computer vision tasks for generating high-quality synthetic data. Various medical applications including diagnostic imaging and radiation therapy can…
3D face reconstruction technology aims to generate a face stereo model naturally and realistically. Previous deep face reconstruction approaches are typically designed to generate convincing textures and cannot generalize well to multiple…
High-fidelity facial avatar reconstruction from a monocular video is a significant research problem in computer graphics and computer vision. Recently, Neural Radiance Field (NeRF) has shown impressive novel view rendering results and has…
Recent years have witnessed the dramatically increased interest in face generation with generative adversarial networks (GANs). A number of successful GAN algorithms have been developed to produce vivid face images towards different…
The rapid growth of social media has led to the widespread sharing of individual portrait images, which pose serious privacy risks due to the capabilities of automatic face recognition (AFR) systems for mass surveillance. Hence, protecting…
Aggregating information from features across different layers is an essential operation for dense prediction models. Despite its limited expressiveness, feature concatenation dominates the choice of aggregation operations. In this paper, we…
Reconstructing photorealistic and animatable 4D head avatars from a single portrait image remains a fundamental challenge in computer vision. While diffusion models have enabled remarkable progress in image and video generation for avatar…
We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…
The generation of high-fidelity, animatable 3D human avatars remains a core challenge in computer graphics and vision, with applications in VR, telepresence, and entertainment. Existing approaches based on implicit representations like…
Although significant progress has been made in synthesizing high-quality and visually realistic face images by unconditional Generative Adversarial Networks (GANs), there still lacks of control over the generation process in order to…
The face reenactment is a popular facial animation method where the person's identity is taken from the source image and the facial motion from the driving image. Recent works have demonstrated high quality results by combining the facial…