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Offline Preference-based Reinforcement Learning (PbRL) learns rewards and policies aligned with human preferences without the need for extensive reward engineering and direct interaction with human annotators. However, ensuring safety…

Artificial Intelligence · Computer Science 2025-12-24 Ze Gong , Pradeep Varakantham , Akshat Kumar

Offline preference-based reinforcement learning (PbRL) provides an effective way to overcome the challenges of designing reward and the high costs of online interaction. However, since labeling preference needs real-time human feedback,…

Machine Learning · Computer Science 2026-02-10 Xiao-Yin Liu , Guotao Li , Xiao-Hu Zhou , Zeng-Guang Hou

Preference-based reinforcement learning (PbRL) promises to learn a complex reward function with binary human preference. However, such human-in-the-loop formulation requires considerable human effort to assign preference labels to segment…

Machine Learning · Computer Science 2023-07-20 Yachen Kang , Li He , Jinxin Liu , Zifeng Zhuang , Donglin Wang

Preference-based Reinforcement Learning (PbRL) methods utilize binary feedback from the human in the loop (HiL) over queried trajectory pairs to learn a reward model in an attempt to approximate the human's underlying reward function…

Machine Learning · Computer Science 2023-02-20 Mudit Verma , Subbarao Kambhampati

In this paper, we consider combinatorial reinforcement learning with preference feedback, where a learning agent sequentially offers an action--an assortment of multiple items to--a user, whose preference feedback follows a multinomial…

Machine Learning · Statistics 2025-06-06 Joongkyu Lee , Min-hwan Oh

In this paper, we study reinforcement learning in Markov Decision Processes with Probabilistic Reward Machines (PRMs), a form of non-Markovian reward commonly found in robotics tasks. We design an algorithm for PRMs that achieves a regret…

Machine Learning · Statistics 2024-08-21 Xiaofeng Lin , Xuezhou Zhang

Offline preference-based reinforcement learning (RL), which focuses on optimizing policies using human preferences between pairs of trajectory segments selected from an offline dataset, has emerged as a practical avenue for RL applications.…

Machine Learning · Computer Science 2024-07-08 Chen-Xiao Gao , Shengjun Fang , Chenjun Xiao , Yang Yu , Zongzhang Zhang

Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…

Robotics · Computer Science 2026-05-22 Hexian Ni , Tao Lu , Haoyuan Hu , Yinghao Cai , Shuo Wang

Reinforcement Learning algorithms that learn from human feedback (RLHF) need to be efficient in terms of statistical complexity, computational complexity, and query complexity. In this work, we consider the RLHF setting where the feedback…

Machine Learning · Computer Science 2024-03-14 Runzhe Wu , Wen Sun

This study focuses on the topic of offline preference-based reinforcement learning (PbRL), a variant of conventional reinforcement learning that dispenses with the need for online interaction or specification of reward functions. Instead,…

Machine Learning · Computer Science 2023-06-12 Yachen Kang , Diyuan Shi , Jinxin Liu , Li He , Donglin Wang

Preference-based reinforcement learning (PbRL) aligns a robot behavior with human preferences via a reward function learned from binary feedback over agent behaviors. We show that dynamics-aware reward functions improve the sample…

Artificial Intelligence · Computer Science 2024-02-29 Katherine Metcalf , Miguel Sarabia , Natalie Mackraz , Barry-John Theobald

Inverse reinforcement learning (IRL) aims to learn a reward function and a corresponding policy that best fit the demonstrated trajectories of an expert. However, current IRL works cannot learn incrementally from an ongoing trajectory…

Machine Learning · Computer Science 2025-07-24 Shicheng Liu , Minghui Zhu

To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…

Machine Learning · Computer Science 2025-05-14 Taehyun Cho , Seokhun Ju , Seungyub Han , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

Exploration in reinforcement learning (RL) suffers from the curse of dimensionality when the state-action space is large. A common practice is to parameterize the high-dimensional value and policy functions using given features. However…

Machine Learning · Computer Science 2019-06-14 Lin F. Yang , Mengdi Wang

Preference-based Reinforcement Learning (PbRL) circumvents the need for reward engineering by harnessing human preferences as the reward signal. However, current PbRL methods excessively depend on high-quality feedback from domain experts,…

Machine Learning · Computer Science 2024-10-29 Jie Cheng , Gang Xiong , Xingyuan Dai , Qinghai Miao , Yisheng Lv , Fei-Yue Wang

Reinforcement learning from Human Feedback (RLHF) learns from preference signals, while standard Reinforcement Learning (RL) directly learns from reward signals. Preferences arguably contain less information than rewards, which makes…

Machine Learning · Computer Science 2023-11-07 Yuanhao Wang , Qinghua Liu , Chi Jin

In-context reinforcement learning (ICRL) leverages the in-context learning capabilities of transformer models (TMs) to efficiently generalize to unseen sequential decision-making tasks without parameter updates. However, existing ICRL…

Machine Learning · Computer Science 2026-02-10 Juncheng Dong , Bowen He , Moyang Guo , Ethan X. Fang , Zhuoran Yang , Vahid Tarokh

Learning from Preferences in Reinforcement Learning (PbRL) has gained attention recently, as it serves as a natural fit for complicated tasks where the reward function is not easily available. However, preferences often come with…

Machine Learning · Computer Science 2026-03-19 Yuxuan Li , Harshith Reddy Kethireddy , Srijita Das

Reinforcement Learning (RL) heavily relies on the careful design of the reward function. However, accurately assigning rewards to each state-action pair in Long-Term Reinforcement Learning (LTRL) tasks remains a significant challenge. As a…

Machine Learning · Computer Science 2025-06-03 Qi Ju , Falin Hei , Zhemei Fang , Yunfeng Luo

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag