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From a perspective of designing or engineering for opinion formation games in social networks, the "opinion maximization (or minimization)" problem has been studied mainly for designing subset selecting algorithms. We define a two-player…

Computer Science and Game Theory · Computer Science 2022-12-20 Po-An Chen , Chi-Jen Lu , Chuang-Chieh Lin , Ke-Wei Fu

For an autonomous system to be helpful to humans and to pose no unwarranted risks, it needs to align its values with those of the humans in its environment in such a way that its actions contribute to the maximization of value for the…

Artificial Intelligence · Computer Science 2024-02-20 Dylan Hadfield-Menell , Anca Dragan , Pieter Abbeel , Stuart Russell

Recent superhuman results in games have largely been achieved in a variety of zero-sum settings, such as Go and Poker, in which agents need to compete against others. However, just like humans, real-world AI systems have to coordinate and…

Artificial Intelligence · Computer Science 2019-12-06 Adam Lerer , Hengyuan Hu , Jakob Foerster , Noam Brown

Learning to coordinate actions among agents is essential in complicated multi-agent systems. Prior works are constrained mainly by the assumption that all agents act simultaneously, and asynchronous action coordination between agents is…

Multiagent Systems · Computer Science 2022-02-25 Jingqing Ruan , Linghui Meng , Xuantang Xiong , Dengpeng Xing , Bo Xu

Reinforcement learning (RL) has recently achieved tremendous successes in many artificial intelligence applications. Many of the forefront applications of RL involve multiple agents, e.g., playing chess and Go games, autonomous driving, and…

Computer Science and Game Theory · Computer Science 2021-11-24 Asuman Ozdaglar , Muhammed O. Sayin , Kaiqing Zhang

The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many…

Machine Learning · Computer Science 2020-11-20 Luis Haug , Ivan Ovinnikov , Eugene Bykovets

Reinforcement learning agents learn by encouraging behaviours which maximize their total reward, usually provided by the environment. In many environments, however, the reward is provided after a series of actions rather than each single…

Artificial Intelligence · Computer Science 2022-01-04 Mohammad Reza Bonyadi , Rui Wang , Maryam Ziaei

A growing body of computational studies shows that simple machine learning agents converge to cooperative behaviors in social dilemmas, such as collusive price-setting in oligopoly markets, raising questions about what drives this outcome.…

Computer Science and Game Theory · Computer Science 2025-12-23 Quentin Bertrand , Juan Duque , Emilio Calvano , Gauthier Gidel

In this paper, we confront the problem of applying reinforcement learning to agents that perceive the environment through many sensors and that can perform parallel actions using many actuators as is the case in complex autonomous robots.…

Artificial Intelligence · Computer Science 2011-07-04 E. Celaya , J. M. Porta

The standard Reinforcement Learning from Human Feedback (RLHF) framework primarily focuses on optimizing the performance of large language models using pre-collected prompts. However, collecting prompts that provide comprehensive coverage…

Computation and Language · Computer Science 2024-06-18 Rui Zheng , Hongyi Guo , Zhihan Liu , Xiaoying Zhang , Yuanshun Yao , Xiaojun Xu , Zhaoran Wang , Zhiheng Xi , Tao Gui , Qi Zhang , Xuanjing Huang , Hang Li , Yang Liu

Understanding the emergence of cooperation in systems of computational agents is crucial for the development of effective cooperative AI. Interaction among individuals in real-world settings are often sparse and occur within a broad…

Multiagent Systems · Computer Science 2024-01-24 Nicole Orzan , Erman Acar , Davide Grossi , Roxana Rădulescu

We consider a Stackelberg game in which a principal (she) establishes a two-stage contract with a non-myopic agent (he) whose type is unknown. The contract takes the form of an incentive function mapping the agent's first-stage action to…

Computer Science and Game Theory · Computer Science 2024-10-24 Munther A. Dahleh , Thibaut Horel , M. Umar B. Niazi

Many robotic tasks are composed of a lot of temporally correlated sub-tasks in a highly complex environment. It is important to discover situational intentions and proper actions by deliberating on temporal abstractions to solve problems…

Machine Learning · Computer Science 2022-07-26 Se-Wook Yoo , Seung-Woo Seo

We consider a setting for Inverse Reinforcement Learning (IRL) where the learner is extended with the ability to actively select multiple environments, observing an agent's behavior on each environment. We first demonstrate that if the…

Artificial Intelligence · Computer Science 2016-01-26 Kareem Amin , Satinder Singh

Recent research on vulnerabilities of deep reinforcement learning (RL) has shown that adversarial policies adopted by an adversary agent can influence a target RL agent (victim agent) to perform poorly in a multi-agent environment. In…

Machine Learning · Computer Science 2022-11-01 The Viet Bui , Tien Mai , Thanh H. Nguyen

We propose a multi-agent distributed reinforcement learning algorithm that balances between potentially conflicting short-term reward and sparse, delayed long-term reward, and learns with partial information in a dynamic environment. We…

Machine Learning · Computer Science 2022-04-06 Jing Tan , Ramin Khalili , Holger Karl

Inverse game theory is utilized to infer the cost functions of all players based on game outcomes. However, existing inverse game theory methods do not consider the learner as an active participant in the game, which could significantly…

Computer Science and Game Theory · Computer Science 2025-10-20 Jianguo Chen , Jinlong Lei , Biqiang Mu , Yiguang Hong , Hongsheng Qi

We consider the problem of learning to behave optimally in a Markov Decision Process when a reward function is not specified, but instead we have access to a set of demonstrators of varying performance. We assume the demonstrators are…

Machine Learning · Computer Science 2019-08-01 Pablo Samuel Castro , Shijian Li , Daqing Zhang

This paper aims to balance performance and cost in a two-hop wireless cooperative communication network where the source and relays have contradictory optimization goals and make decisions in a distributed manner. This differs from most…

Systems and Control · Electrical Eng. & Systems 2024-06-18 Yuanzhe Geng , Erwu Liu , Wei Ni , Rui Wang , Yan Liu , Hao Xu , Chen Cai , Abbas Jamalipour

In collaborative goal-oriented settings, the participants are not only interested in achieving a successful outcome, but do also implicitly negotiate the effort they put into the interaction (by adapting to each other). In this work, we…

Computation and Language · Computer Science 2024-03-27 Philipp Sadler , Sherzod Hakimov , David Schlangen
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