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Accurate temporal segmentation of human actions is critical for intelligent robots in collaborative settings, where a precise understanding of sub-activity labels and their temporal structure is essential. However, the inherent noise in…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Hao Xing , Kai Zhe Boey , Yuankai Wu , Darius Burschka , Gordon Cheng

In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position…

Machine Learning · Statistics 2017-12-18 Yafeng Liu , Shimin Feng , Zhikai Zhao , Enjie Ding

In this paper, we proposed a effective but extensible residual one-dimensional convolution neural network as base network, based on the this network, we proposed four subnets to explore the features of skeleton sequences from each aspect.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Yangyang Xu , Lei Wang

Graph convolutional networks (GCNs) have emerged as a powerful tool for skeleton-based action and gesture recognition, thanks to their ability to model spatial and temporal dependencies in skeleton data. However, existing GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Hu Cui , Renjing Huang , Ruoyu Zhang , Tessai Hayama

While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Zongye Zhang , Wenrui Cai , Qingjie Liu , Yunhong Wang

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

Current methods for skeleton-based human action recognition usually work with complete skeletons. However, in real scenarios, it is inevitable to capture incomplete or noisy skeletons, which could significantly deteriorate the performance…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Yi-Fan Song , Zhang Zhang , Caifeng Shan , Liang Wang

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

Graph convolutional networks (GCNs) have been very successful in modeling non-Euclidean data structures, like sequences of body skeletons forming actions modeled as spatio-temporal graphs. Most GCN-based action recognition methods use deep…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Negar Heidari , Alexandros Iosifidis

Spatiotemporal predictive learning, which predicts future frames through historical prior knowledge with the aid of deep learning, is widely used in many fields. Previous work essentially improves the model performance by widening or…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Zhifeng Ma , Hao Zhang , Jie Liu

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

Skeleton-based action recognition has gained considerable traction thanks to its utilization of succinct and robust skeletal representations. Nonetheless, current methodologies often lean towards utilizing a solitary backbone to model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Jinfu Liu , Baiqiao Yin , Jiaying Lin , Jiajun Wen , Yue Li , Mengyuan Liu

3D skeleton-based motion prediction and activity recognition are two interwoven tasks in human behaviour analysis. In this work, we propose a motion context modeling methodology that provides a new way to combine the advantages of both…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Dianhao Zhang , Ngo Anh Vien , Mien Van , Sean McLoone

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Jungho Lee , Minhyeok Lee , Suhwan Cho , Sungmin Woo , Sungjun Jang , Sangyoun Lee

In recent years, multimodal Graph Convolutional Networks (GCNs) have achieved remarkable performance in skeleton-based action recognition. The reliance on high-energy-consuming continuous floating-point operations inherent in GCN-based…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Naichuan Zheng , Hailun Xia , Zeyu Liang , Yuchen Du

This work presents a multi-resolution physics-informed recurrent neural network (MR PI-RNN), for simultaneous prediction of musculoskeletal (MSK) motion and parameter identification of the MSK systems. The MSK application was selected as…

Machine Learning · Computer Science 2023-05-29 Karan Taneja , Xiaolong He , Qizhi He , J. S. Chen

In this paper, we present Fusion-GCN, an approach for multimodal action recognition using Graph Convolutional Networks (GCNs). Action recognition methods based around GCNs recently yielded state-of-the-art performance for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Michael Duhme , Raphael Memmesheimer , Dietrich Paulus

Generalized zero-shot skeleton-based action recognition (GZSSAR) is a new challenging problem in computer vision community, which requires models to recognize actions without any training samples. Previous studies only utilize the action…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Ming-Zhe Li , Zhen Jia , Zhang Zhang , Zhanyu Ma , Liang Wang

Deep Learning architectures, albeit successful in most computer vision tasks, were designed for data with an underlying Euclidean structure, which is not usually fulfilled since pre-processed data may lie on a non-linear space. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Racha Friji , Hassen Drira , Faten Chaieb , Sebastian Kurtek , Hamza Kchok
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