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Related papers: Extended Reality for Knowledge Work in Everyday En…

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Large Language Models (LLMs) have introduced a paradigm shift in interaction with AI technology, enabling knowledge workers to complete tasks by specifying their desired outcome in natural language. LLMs have the potential to increase…

Human-Computer Interaction · Computer Science 2025-03-24 Michelle Brachman , Amina El-Ashry , Casey Dugan , Werner Geyer

This systematic literature review paper explores the use of extended reality {(XR)} technology for smart built environments and particularly for smart lighting systems design. Smart lighting is a novel concept that has emerged over a decade…

Human-Computer Interaction · Computer Science 2024-05-14 Elham Mohammadrezaei , Shiva Ghasemi , Poorvesh Dongre , Denis Gracanin , Hongbo Zhang

Extended reality (XR) is touted as the next frontier of the digital future. XR includes all immersive technologies of augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR applications obtain the real-world context of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-09-12 Jin Heo , Ketan Bhardwaj , Ada Gavrilovska

Multi-agent human-robot teaming allows for the potential to gather information about various environments more efficiently by exploiting and combining the strengths of humans and robots. In industries like defense, search and rescue,…

Robotics · Computer Science 2024-01-12 Frank Regal , Chris Suarez , Fabian Parra , Mitch Pryor

Over the past decade, extended reality (XR) has emerged as an assistive technology not only to augment residual vision of people losing their sight but also to study the rudimentary vision restored to blind people by a visual…

Human-Computer Interaction · Computer Science 2022-11-07 Justin Kasowski , Byron A. Johnson , Ryan Neydavood , Anvitha Akkaraju , Michael Beyeler

Adhering to current HRI paradigms, all of the sensors, visualisation and legibility of actions and motions are borne by the robot or its working cell. This necessarily makes robots more complex or confines them into specialised, structured…

Robotics · Computer Science 2020-12-11 David Puljiz , Björn Hein

Extended Reality (XR) technologies enable the personalized mediation of an individual's perceivable reality across modalities, thereby creating a Personalized Reality (PR). While this may lead to individually beneficial effects in the form…

Human-Computer Interaction · Computer Science 2025-04-15 Jannis Strecker , Luka Bekavac , Kenan Bektaş , Simon Mayer

Augmented reality has became an useful tool in many areas from space exploration to military applications. Although used theoretical principles are well known for almost a decade, the augmented reality is almost exclusively used in high…

Computer Vision and Pattern Recognition · Computer Science 2011-06-29 David Prochazka , Tomas Koubek

Augmented Reality is the fusion of virtual components and our real surroundings. The simultaneous visibility of generated and natural objects often requires users to direct their selective attention to a specific target that is either real…

Human-Computer Interaction · Computer Science 2021-01-15 Lisa-Marie Vortmann , Leonid Schwenke , Felix Putze

As virtual reality (VR) technology becomes more pervasive, it continues to find multiple new uses beyond research laboratories. One of them is distance adult education -- the potential of VR to provide valuable education experiences is…

Knowledge Graph embedding provides a versatile technique for representing knowledge. These techniques can be used in a variety of applications such as completion of knowledge graph to predict missing information, recommender systems,…

Information Retrieval · Computer Science 2021-07-19 Shivani Choudhary , Tarun Luthra , Ashima Mittal , Rajat Singh

The use of augmented reality (AR) allows for the integration of digital information onto our perception of the physical world. In this article, we present a comprehensive review of previously published literature on the implementation of…

Physics Education · Physics 2023-12-01 A. Vidak , I. Movre Šapić , V. Mešić , V. Gomzi

Situated Visualization is an emerging field that unites several areas - visualization, augmented reality, human-computer interaction, and internet-of-things, to support human data activities within the ubiquitous world. Likewise, dashboards…

Human-Computer Interaction · Computer Science 2023-09-07 Anika Sayara , Benjamin Lee , Carlos Quijano-Chavez , Michael Sedlmair

Extended Reality in early childhood education presents high-risk challenges due to children's rapid developmental changes. While augmented and virtual reality offer immersive pedagogical benefits, they often impose excessive cognitive load…

Human-Computer Interaction · Computer Science 2026-01-28 Supriya Khadka , Sanchari Das

Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming…

Human-Computer Interaction · Computer Science 2021-01-11 Pradipta Biswas , Pilar Orero , Manohar Swaminathan , Kavita Krishnaswamy , Peter Robinson

Artificial Intelligence (AI) is revolutionizing assistive technologies. It offers innovative solutions to enhance the quality of life for individuals with visual impairments. This review examines the development, applications, and impact of…

Human-Computer Interaction · Computer Science 2025-03-21 Prudhvi Naayini , Praveen Kumar Myakala , Chiranjeevi Bura , Anil Kumar Jonnalagadda , Srikanth Kamatala

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

Human-Computer Interaction · Computer Science 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

Hybrid mixed-reality (XR) internet-of-things (IoT) research, here called XRI, aims at a strong integration between physical and virtual objects, environments, and agents wherein IoT-enabled edge devices are deployed for sensing, context…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris

This paper explores the economics of Augmented Reality (AR) and Virtual Reality (VR) technologies within decision-making contexts. Two metrics are proposed: Context Entropy, the informational complexity of an environment, and Context…

General Economics · Economics 2023-05-29 Joshua Gans , Abhishek Nagaraj

In order to address the limitations of gestural capabilities in physical robots, researchers in Virtual, Augmented, Mixed Reality Human-Robot Interaction (VAM-HRI) have been using augmented-reality visualizations that increase robot…

Robotics · Computer Science 2022-05-16 Ipek Goktan , Karen Ly , Thomas R. Groechel , Maja J. Mataric