Related papers: Functional Choreographic Programming
Choreographic programming is a concurrent paradigm in which a single global program called a choreography describes behavior across an entire distributed network of participants. Choreographies are easier to reason about than separate…
Choreographic programming is a paradigm for writing distributed applications. It allows programmers to write a single program, called a choreography, that can be compiled to generate correct implementations of each process in the…
We present Cho-Reo-graphies (CR), a new language model that unites two powerful programming paradigms for concurrent software based on communicating processes: Choreographic Programming and Exogenous Coordination. In CR, programmers specify…
Choreographic programming (CP) is a paradigm for implementing distributed systems that uses a single global program to define the actions and interactions of all participants. Library-level CP implementations, like HasChor, integrate well…
Choreography-based programming is a powerful paradigm for defining communication-based systems from a global viewpoint. A choreography can be checked against multiparty protocol specifications, given as behavioural types, that may be…
We define a method to automatically synthesize provably-correct efficient distributed implementations from high-level global choreographies. A global choreography describes the execution and communication logic between a set of provided…
Implementing distributed systems is hard; choreographic programming aims to make it easier. In this paper, we present the design of a new choreographic programming language that supports isolated transactions among overlapping sets of…
Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification (e.g., Multiparty Session Types) and synthesis of correct-by-construction software (Choreographic…
Concurrent programming often entails meticulous pairing of sends and receives between participants to avoid deadlock. Choreographic programming alleviates this burden by specifying the system as a single program. However, there are more…
In service-oriented architecture, services coordinate in one of two ways: directly, using point-to-point communication, or indirectly, through an intermediary called the orchestrator. Orchestrators tend to be more popular because their…
Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification and synthesis of correct-by-construction software. They require a top-down approach: programmers first…
A recent study of bugs in real-world concurrent and distributed systems found that, while implementations of individual protocols tend to be robust, the composition of multiple protocols and its interplay with internal computation is the…
Concurrent distributed systems are notoriously difficult to construct and reason about. Choreographic programming is a recent paradigm that describes a distributed system in a single global program called a choreography. Choreographies…
Programming distributed applications free from communication deadlocks and race conditions is complex. Preserving these properties when applications are updated at runtime is even harder. We present a choreographic approach for programming…
We present Pirouette, a language for typed higher-order functional choreographic programming. Pirouette offers programmers the ability to write a centralized functional program and compile it via endpoint projection into programs for each…
Choreographic programming is a paradigm where developers write the global specification (called choreography) of a communicating system, and then a correct-by-construction distributed implementation is compiled automatically. Unfortunately,…
We present a choreographic framework for modelling and analysing concurrent probabilistic systems based on the PRISM model-checker. This is achieved through the development of a choreography language, which is a specification language that…
Distributed programs are hard to get right because they are required to be open, scalable, long-running, and tolerant to faults. In particular, the recent approaches to distributed software based on (micro-)services where different services…
The idea of functional programming has played a big role in shaping today's landscape of mainstream programming languages. Another concept that dominates the current programming style is Dijkstra's structured programming. Both concepts have…
Choreographies are widely used for the specification of concurrent and distributed software architectures. Since asynchronous communications are ubiquitous in real-world systems, previous works have proposed different approaches for the…